Tom Tsagk
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4252316380
Add `.spec` initial file
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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61f63d56f5
Update `README.md` to include builds for Ubuntu and Arch Linux
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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c5772bc1f1
Update to version `0.0.5`
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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b4fcea3a38
Move the temporary `.c` files in the `build` directory when building
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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f144a1467e
Add "Hello World" sample file
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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10aed81874
Update to version `0.0.4`
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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2eaeb4291f
Update implementation of `DESTDIR`
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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35a90aed96
Add support for `DESTDIR` during the build process
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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a773355f64
Update to version `0.0.3`
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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d3a42e0f40
Re-organize building process to not use `configure` and only use makefiles
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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224c87dacc
Improve `make` commands, and supply version code to the project
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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8a52fc8d90
Fix format security and other warnings
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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68ef63991c
Merge branch 'bugfix/ubuntu-compilation' of codetoastie/avdl into master
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%!s(int64=3) %!d(string=hai) anos |
Lee Corbin
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ff20e7f835
Removes -Werror from cengine compiler flags
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%!s(int64=3) %!d(string=hai) anos |
Lee Corbin
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f9de8a2385
Reorders libraries for linking
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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75e397fa85
Put libraries as the last argument when linking the final executable
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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a6a9d7007c
Add custom install location when compiling, for more flexible compiled results
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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805139d4f2
Textures are not applied during initialisation, but when drawn
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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c12a904494
Add a few checks for closing app on android, to prevent crashes
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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715250b598
Add textured meshes on the android version
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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23be83160d
Add new object for shared `avdl_program`
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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4788543be5
Add ability to render text with width limit
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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2851068703
Add `return` keyword, and functions with non-void return value
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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ca1fca8a87
Fix bug on avoiding duplicate headers
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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dc8be5bf21
Prevent duplicate included files
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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58a00828f5
Re-add `multistring` to be able to compile shaders in games
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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1581e9e0d4
Add formatting when reading android asset files, make texture meshes have a default shape on android
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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0fe733c4d6
Add support for floats in `echo`
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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4534d38d6b
Add back `extern` variables, add better control for arrays, references and passing them around
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%!s(int64=3) %!d(string=hai) anos |
Tom Tsagk
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4d85f3f9c9
Add ability to define "reference" variables, and use them around
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%!s(int64=3) %!d(string=hai) anos |