1234567891011121314151617 |
- #version 450
- layout(set = 0, binding = 0, std140) uniform n1 {
- layout(offset = 8) int a;
- layout(offset = 4) int b;
- layout(offset = 0) int c;
- layout(offset = 12) int d;
- } i1;
- layout(set = 0, binding = 1, std430) buffer n2 {
- layout(offset = 32) vec3 e;
- vec3 f;
- layout(offset = 16) vec3 g;
- layout(offset = 0) vec3 h;
- } i2;
- void main() {}
|