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- #version 450
- #extension GL_KHX_shader_explicit_arithmetic_types: enable
- #extension GL_KHX_shader_explicit_arithmetic_types_int8: require
- #extension GL_KHX_shader_explicit_arithmetic_types_int16: require
- #extension GL_KHX_shader_explicit_arithmetic_types_int32: require
- #extension GL_KHX_shader_explicit_arithmetic_types_int64: require
- #extension GL_KHX_shader_explicit_arithmetic_types_float16: require
- #extension GL_KHX_shader_explicit_arithmetic_types_float32: require
- #extension GL_KHX_shader_explicit_arithmetic_types_float64: require
- layout(binding = 0) uniform Uniforms
- {
- uint index;
- };
- layout(std140, binding = 1) uniform Block
- {
- int8_t i8;
- i8vec2 i8v2;
- i8vec3 i8v3;
- i8vec4 i8v4;
- uint8_t u8;
- u8vec2 u8v2;
- u8vec3 u8v3;
- u8vec4 u8v4;
- } block;
- void main()
- {
- }
- void literal()
- {
- const int8_t i8Const[3] =
- {
- int8_t(-0x11), // Hex
- int8_t(-1), // Dec
- int8_t(0400), // Oct
- };
- int8_t i8 = i8Const[index];
- const uint8_t u8Const[] =
- {
- uint8_t(0xFF), // Hex
- uint8_t(255), // Dec
- uint8_t(0177), // Oct
- };
- uint8_t u8 = u8Const[index];
- }
- void typeCast8()
- {
- i8vec2 i8v;
- u8vec2 u8v;
- i16vec2 i16v;
- u16vec2 u16v;
- i32vec2 i32v;
- u32vec2 u32v;
- i64vec2 i64v;
- u64vec2 u64v;
- f16vec2 f16v;
- f32vec2 f32v;
- f64vec2 f64v;
- bvec2 bv;
- u8v = i8v; // int8_t -> uint8_t
- i16v = i8v; // int8_t -> int16_t
- i16v = u8v; // uint8_t -> int16_t
- i32v = i8v; // int8_t -> int32_t
- i32v = u8v; // uint8_t -> int32_t
- u32v = i8v; // int8_t -> uint32_t
- i64v = i8v; // int8_t -> int64_t
- u64v = i8v; // int8_t -> uint64_t
- u32v = u8v; // uint8_t -> uint32_t
- i64v = u8v; // uint8_t -> int64_t
- u64v = u8v; // uint8_t -> uint64_t
- f16v = i8v; // int8_t -> float16_t
- f32v = i8v; // int8_t -> float32_t
- f64v = i8v; // int8_t -> float64_t
- f16v = u8v; // uint8_t -> float16_t
- f32v = u8v; // uint8_t -> float32_t
- f64v = u8v; // uint8_t -> float64_t
- i8v = i8vec2(u8v); // uint8_t -> int8_t
- i16v = i16vec2(i8v); // int8_t -> int16_t
- i16v = i16vec2(u8v); // uint8_t -> int16_t
- i32v = i32vec2(i8v); // int8_t -> int32_t
- i32v = i32vec2(u8v); // uint8_t -> int32_t
- i64v = i64vec2(i8v); // int8_t -> int64_t
- u64v = i64vec2(i8v); // int8_t -> uint64_t
- u16v = u16vec2(i8v); // int8_t -> uint16_t
- u16v = u16vec2(u8v); // uint8_t -> uint16_t
- u32v = u32vec2(u8v); // uint8_t -> uint32_t
- i64v = i64vec2(u8v); // uint8_t -> int64_t
- u64v = i64vec2(u8v); // uint8_t -> uint64_t
- f16v = f16vec2(i8v); // int8_t -> float16_t
- f32v = f32vec2(i8v); // int8_t -> float32_t
- f64v = f64vec2(i8v); // int8_t -> float64_t
- f16v = f16vec2(u8v); // uint8_t -> float16_t
- f32v = f32vec2(u8v); // uint8_t -> float32_t
- f64v = f64vec2(u8v); // uint8_t -> float64_t
- i8v = i8vec2(bv); // bool -> int8
- u8v = u8vec2(bv); // bool -> uint8
- bv = bvec2(i8v); // int8 -> bool
- bv = bvec2(u8v); // uint8 -> bool
- }
- void operators()
- {
- u8vec3 u8v;
- int8_t i8;
- uvec3 uv;
- int32_t i;
- int16_t i16;
- bool b;
- // Unary
- u8v++;
- i8--;
- ++i8;
- --u8v;
- u8v = ~u8v;
- i8 = +i8;
- u8v = -u8v;
- // Arithmetic
- i8 += i8;
- u8v -= u8v;
- i *= i8;
- uv /= u8v;
- uv %= i8;
- uv = u8v + uv;
- i16 = i8 - i16;
- uv = u8v * uv;
- i16 = i8 * i16;
- i = i8 % i;
- // Shift
- u8v <<= i8;
- i8 >>= u8v.y;
- i8 = i8 << u8v.z;
- u8v = u8v << i8;
- // Relational
- b = (u8v.x != i8);
- b = (i8 == u8v.x);
- b = (u8v.x > uv.y);
- b = (i8 < i);
- b = (u8v.y >= uv.x);
- b = (i8 <= i);
- // Bitwise
- uv |= i8;
- i = i8 | i;
- i16 &= i8;
- uv = u8v & uv;
- uv ^= i8;
- u8v = u8v ^ i8;
- }
- void builtinFuncs()
- {
- i8vec2 i8v;
- i8vec4 i8v4;
- u8vec3 u8v;
- u8vec2 u8v2;
- u8vec4 u8v4;
- bvec3 bv;
- int16_t i16;
- int32_t i32;
- uint16_t u16;
- uint32_t u32;
- int8_t i8;
- uint8_t u8;
- // abs()
- i8v = abs(i8v);
- // sign()
- i8 = sign(i8);
- // min()
- i8v = min(i8v, i8);
- i8v = min(i8v, i8vec2(-1));
- u8v = min(u8v, u8);
- u8v = min(u8v, u8vec3(0));
- // max()
- i8v = max(i8v, i8);
- i8v = max(i8v, i8vec2(-1));
- u8v = max(u8v, u8);
- u8v = max(u8v, u8vec3(0));
- // clamp()
- i8v = clamp(i8v, -i8, i8);
- i8v = clamp(i8v, -i8v, i8v);
- u8v = clamp(u8v, -u8, u8);
- u8v = clamp(u8v, -u8v, u8v);
- // mix()
- i8 = mix(i8v.x, i8v.y, true);
- i8v = mix(i8vec2(i8), i8vec2(-i8), bvec2(false));
- u8 = mix(u8v.x, u8v.y, true);
- u8v = mix(u8vec3(u8), u8vec3(-u8), bvec3(false));
- //pack
- i16 = pack16(i8v);
- i32 = pack32(i8v4);
- u16 = pack16(u8v2);
- u32 = pack32(u8v4);
- i8v = unpack8(i16);
- i8v4 = unpack8(i32);
- u8v2 = unpack8(u16);
- u8v4 = unpack8(u32);
- // lessThan()
- bv = lessThan(u8v, u8vec3(u8));
- bv.xy = lessThan(i8v, i8vec2(i8));
- // lessThanEqual()
- bv = lessThanEqual(u8v, u8vec3(u8));
- bv.xy = lessThanEqual(i8v, i8vec2(i8));
- // greaterThan()
- bv = greaterThan(u8v, u8vec3(u8));
- bv.xy = greaterThan(i8v, i8vec2(i8));
- // greaterThanEqual()
- bv = greaterThanEqual(u8v, u8vec3(u8));
- bv.xy = greaterThanEqual(i8v, i8vec2(i8));
- // equal()
- bv = equal(u8v, u8vec3(u8));
- bv.xy = equal(i8v, i8vec2(i8));
- // notEqual()
- bv = notEqual(u8v, u8vec3(u8));
- bv.xy = notEqual(i8v, i8vec2(i8));
- }
- // Type conversion for specialization constant
- layout(constant_id = 100) const int8_t si8 = int8_t(-10);
- layout(constant_id = 101) const uint8_t su8 = uint8_t(20);
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