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- // This will test having the PCF input to the domain shader not be given at the end of
- // the argument list. We must move it to the end of the linkage in this case.
- struct ds_in_t
- {
- float4 pos : POSITION;
- float3 norm : TEXCOORD0;
- };
- struct pcf_in_t
- {
- float flTessFactor [3] : SV_TessFactor;
- float flInsideTessFactor : SV_InsideTessFactor;
- float foo : PCF_FOO;
- };
- struct gs_in_t
- {
- float4 pos : POSITION;
- float3 norm : TEXCOORD0;
- };
- [domain ( "tri" )]
- gs_in_t main (pcf_in_t pcf_data, const OutputPatch <ds_in_t, 3> i, float3 tesscoord : SV_DomainLocation)
- {
- gs_in_t o;
- o.pos = i[0].pos + tesscoord.x;
- o.norm = i[0].norm + tesscoord.y;
- tesscoord.z;
-
- return o;
- }
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