Worklist.h 2.8 KB

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  1. //
  2. // Copyright (C) 2013 LunarG, Inc.
  3. //
  4. // All rights reserved.
  5. //
  6. // Redistribution and use in source and binary forms, with or without
  7. // modification, are permitted provided that the following conditions
  8. // are met:
  9. //
  10. // Redistributions of source code must retain the above copyright
  11. // notice, this list of conditions and the following disclaimer.
  12. //
  13. // Redistributions in binary form must reproduce the above
  14. // copyright notice, this list of conditions and the following
  15. // disclaimer in the documentation and/or other materials provided
  16. // with the distribution.
  17. //
  18. // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
  19. // contributors may be used to endorse or promote products derived
  20. // from this software without specific prior written permission.
  21. //
  22. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  23. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  24. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  25. // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  26. // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  27. // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  28. // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  29. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  30. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  31. // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  32. // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  33. // POSSIBILITY OF SUCH DAMAGE.
  34. //
  35. #ifndef WORKLIST_H_INCLUDED
  36. #define WORKLIST_H_INCLUDED
  37. #include "../glslang/OSDependent/osinclude.h"
  38. #include <list>
  39. #include <mutex>
  40. #include <string>
  41. namespace glslang {
  42. class TWorkItem {
  43. public:
  44. TWorkItem() { }
  45. explicit TWorkItem(const std::string& s) :
  46. name(s) { }
  47. std::string name;
  48. std::string results;
  49. std::string resultsIndex;
  50. };
  51. class TWorklist {
  52. public:
  53. TWorklist() { }
  54. virtual ~TWorklist() { }
  55. void add(TWorkItem* item)
  56. {
  57. std::lock_guard<std::mutex> guard(mutex);
  58. worklist.push_back(item);
  59. }
  60. bool remove(TWorkItem*& item)
  61. {
  62. std::lock_guard<std::mutex> guard(mutex);
  63. if (worklist.empty())
  64. return false;
  65. item = worklist.front();
  66. worklist.pop_front();
  67. return true;
  68. }
  69. int size()
  70. {
  71. return (int)worklist.size();
  72. }
  73. bool empty()
  74. {
  75. return worklist.empty();
  76. }
  77. protected:
  78. std::mutex mutex;
  79. std::list<TWorkItem*> worklist;
  80. };
  81. } // end namespace glslang
  82. #endif // WORKLIST_H_INCLUDED