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- //
- // Copyright (C) 2013 LunarG, Inc.
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- #ifndef WORKLIST_H_INCLUDED
- #define WORKLIST_H_INCLUDED
- #include "../glslang/OSDependent/osinclude.h"
- #include <list>
- #include <mutex>
- #include <string>
- namespace glslang {
- class TWorkItem {
- public:
- TWorkItem() { }
- explicit TWorkItem(const std::string& s) :
- name(s) { }
- std::string name;
- std::string results;
- std::string resultsIndex;
- };
- class TWorklist {
- public:
- TWorklist() { }
- virtual ~TWorklist() { }
- void add(TWorkItem* item)
- {
- std::lock_guard<std::mutex> guard(mutex);
- worklist.push_back(item);
- }
- bool remove(TWorkItem*& item)
- {
- std::lock_guard<std::mutex> guard(mutex);
- if (worklist.empty())
- return false;
- item = worklist.front();
- worklist.pop_front();
- return true;
- }
- int size()
- {
- return (int)worklist.size();
- }
- bool empty()
- {
- return worklist.empty();
- }
- protected:
- std::mutex mutex;
- std::list<TWorkItem*> worklist;
- };
- } // end namespace glslang
- #endif // WORKLIST_H_INCLUDED
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