ResourceLimits.h 2.3 KB

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  1. //
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  34. #ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
  35. #define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
  36. #include <string>
  37. #include "glslang/Include/ResourceLimits.h"
  38. namespace glslang {
  39. // These are the default resources for TBuiltInResources, used for both
  40. // - parsing this string for the case where the user didn't supply one,
  41. // - dumping out a template for user construction of a config file.
  42. extern const TBuiltInResource DefaultTBuiltInResource;
  43. // Returns the DefaultTBuiltInResource as a human-readable string.
  44. std::string GetDefaultTBuiltInResourceString();
  45. // Decodes the resource limits from |config| to |resources|.
  46. void DecodeResourceLimits(TBuiltInResource* resources, char* config);
  47. } // end namespace glslang
  48. #endif // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_