تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  John Kessenich b67b4a7072 PP: Address #737: accept 'h'/'H' floating-point suffix more broadly. 7 سال پیش
  John Kessenich 82e0e58993 Fix issue #693. Ternary operator on void type. 7 سال پیش
  John Kessenich b9fc145387 Finish implement GL_ARB_texture_lod; adding the 19 additional *ARB() built-ins to the 11 non-*ARB() that were already supported. 10 سال پیش
  John Kessenich 019a62b0ec Add the original-style texture-rectangle texturing functions, and allow rectangular samplers to be declared under relaxed semantic checks. 10 سال پیش
  John Kessenich 3591930f23 Add partial support for GL_ARB_shader_texture_lod. 10 سال پیش
  John Kessenich 9dedb13447 Add missing matrix constructor test, and add a size() method for downstream consumers of constArrays. 10 سال پیش
  John Kessenich 37d080c38a Add missing non-square matrixCompMult built-in functions. 10 سال پیش
  John Kessenich 69aa9c1b84 Fixes to scanning: 11 سال پیش
  John Kessenich 5f753e0222 Full thread safety working: 11 سال پیش
  John Kessenich d46b31fdc5 Give new scopes to non-compound (simple) if-then-else substatements, correcting scoping for declarations they contain. 11 سال پیش
  John Kessenich 252b619066 Remove a mangled-name cache in the type that was sometimes stale. 11 سال پیش
  John Kessenich ef84d10e4c Add semantic check for precision qualifier on wrong kind of type. Added a few more tests. 11 سال پیش
  John Kessenich 8d00fd0e29 Add missing type check for operands having the same type (after conversion) around the ":" in a "?:" operation. 11 سال پیش
  John Kessenich c2ff7702be For all keywords already present, get correct when they could be identifiers, are reserved words, or are keywords, for all versions of ESSL and GLSL. 11 سال پیش
  John Kessenich ca8899c9ae Add productions/data for about 14 qualifiers (versions 1.2 through 4.3). Fixed some case issues for rect/array keywords. 11 سال پیش
  John Kessenich 4b67103b02 Implement operator-based implicit type conversions. 11 سال پیش
  John Kessenich 71fca670f3 Allow GLSL construction of matrix from matrix, starting with version 120, and always for ES shaders. 11 سال پیش
  John Kessenich 1c809955ba Add ability to treat keywords as identifiers in versions that had not yet reserved the keyword. 11 سال پیش
  John Kessenich 564842b23b Properly declare versions for precision qualifiers, in/out/attribute/varying. 11 سال پیش