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- /*****************************************************************************
- * \file
- * This file contains the definition of classes for a
- * Rall Algebra of (subset of) the classes defined in frames,
- * i.e. classes that contain a set (value,derivative,2nd derivative)
- * and define operations on that set
- * this classes are usefull for automatic differentiation ( <-> symbolic diff ,
- * <-> numeric diff).
- * Defines VectorAcc, RotationAcc, FrameAcc, doubleAcc.
- * Look at the corresponding classes Vector Rotation Frame Twist and
- * Wrench for the semantics of the methods.
- *
- * It also contains the 2nd derivative <-> RFrames.h
- *
- * Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
- *
- * \version
- * ORO_Geometry V0.2
- *
- * \par History
- * - $log$
- *
- * \par Release
- * $Name: $
- ****************************************************************************/
- #ifndef RRFRAMES_H
- #define RRFRAMES_H
- #include "utilities/rall2d.h"
- #include "frames.hpp"
- namespace KDL {
- class TwistAcc;
- typedef Rall2d<double,double,double> doubleAcc;
- class VectorAcc
- {
- public:
- Vector p; //!< position vector
- Vector v; //!< velocity vector
- Vector dv; //!< acceleration vector
- public:
- VectorAcc():p(),v(),dv() {}
- explicit VectorAcc(const Vector& _p):p(_p),v(Vector::Zero()),dv(Vector::Zero()) {}
- VectorAcc(const Vector& _p,const Vector& _v):p(_p),v(_v),dv(Vector::Zero()) {}
- VectorAcc(const Vector& _p,const Vector& _v,const Vector& _dv):
- p(_p),v(_v),dv(_dv) {}
- IMETHOD VectorAcc& operator = (const VectorAcc& arg);
- IMETHOD VectorAcc& operator = (const Vector& arg);
- IMETHOD VectorAcc& operator += (const VectorAcc& arg);
- IMETHOD VectorAcc& operator -= (const VectorAcc& arg);
- IMETHOD static VectorAcc Zero();
- IMETHOD void ReverseSign();
- IMETHOD doubleAcc Norm();
- IMETHOD friend VectorAcc operator + (const VectorAcc& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator - (const VectorAcc& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator + (const Vector& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator - (const Vector& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator + (const VectorAcc& r1,const Vector& r2);
- IMETHOD friend VectorAcc operator - (const VectorAcc& r1,const Vector& r2);
- IMETHOD friend VectorAcc operator * (const VectorAcc& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator * (const VectorAcc& r1,const Vector& r2);
- IMETHOD friend VectorAcc operator * (const Vector& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator * (const VectorAcc& r1,double r2);
- IMETHOD friend VectorAcc operator * (double r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator * (const doubleAcc& r1,const VectorAcc& r2);
- IMETHOD friend VectorAcc operator * (const VectorAcc& r2,const doubleAcc& r1);
- IMETHOD friend VectorAcc operator*(const Rotation& R,const VectorAcc& x);
- IMETHOD friend VectorAcc operator / (const VectorAcc& r1,double r2);
- IMETHOD friend VectorAcc operator / (const VectorAcc& r2,const doubleAcc& r1);
- IMETHOD friend bool Equal(const VectorAcc& r1,const VectorAcc& r2,double eps);
- IMETHOD friend bool Equal(const Vector& r1,const VectorAcc& r2,double eps);
- IMETHOD friend bool Equal(const VectorAcc& r1,const Vector& r2,double eps);
- IMETHOD friend VectorAcc operator - (const VectorAcc& r);
- IMETHOD friend doubleAcc dot(const VectorAcc& lhs,const VectorAcc& rhs);
- IMETHOD friend doubleAcc dot(const VectorAcc& lhs,const Vector& rhs);
- IMETHOD friend doubleAcc dot(const Vector& lhs,const VectorAcc& rhs);
- };
- class RotationAcc
- {
- public:
- Rotation R; //!< rotation matrix
- Vector w; //!< angular velocity vector
- Vector dw; //!< angular acceration vector
- public:
- RotationAcc():R(),w() {}
- explicit RotationAcc(const Rotation& R_):R(R_),w(Vector::Zero()){}
- RotationAcc(const Rotation& R_,const Vector& _w,const Vector& _dw):
- R(R_),w(_w),dw(_dw) {}
- IMETHOD RotationAcc& operator = (const RotationAcc& arg);
- IMETHOD RotationAcc& operator = (const Rotation& arg);
- IMETHOD static RotationAcc Identity();
- IMETHOD RotationAcc Inverse() const;
- IMETHOD VectorAcc Inverse(const VectorAcc& arg) const;
- IMETHOD VectorAcc Inverse(const Vector& arg) const;
- IMETHOD VectorAcc operator*(const VectorAcc& arg) const;
- IMETHOD VectorAcc operator*(const Vector& arg) const;
- // Rotations
- // The SetRot.. functions set the value of *this to the appropriate rotation matrix.
- // The Rot... static functions give the value of the appropriate rotation matrix back.
- // The DoRot... functions apply a rotation R to *this,such that *this = *this * R.
- // IMETHOD void DoRotX(const doubleAcc& angle);
- // IMETHOD void DoRotY(const doubleAcc& angle);
- // IMETHOD void DoRotZ(const doubleAcc& angle);
- // IMETHOD static RRotation RotX(const doubleAcc& angle);
- // IMETHOD static RRotation RotY(const doubleAcc& angle);
- // IMETHOD static RRotation RotZ(const doubleAcc& angle);
- // IMETHOD void SetRot(const Vector& rotaxis,const doubleAcc& angle);
- // Along an arbitrary axes. The norm of rotvec is neglected.
- // IMETHOD static RotationAcc Rot(const Vector& rotvec,const doubleAcc& angle);
- // rotvec has arbitrary norm
- // rotation around a constant vector !
- // IMETHOD static RotationAcc Rot2(const Vector& rotvec,const doubleAcc& angle);
- // rotvec is normalized.
- // rotation around a constant vector !
- IMETHOD friend RotationAcc operator* (const RotationAcc& r1,const RotationAcc& r2);
- IMETHOD friend RotationAcc operator* (const Rotation& r1,const RotationAcc& r2);
- IMETHOD friend RotationAcc operator* (const RotationAcc& r1,const Rotation& r2);
- IMETHOD friend bool Equal(const RotationAcc& r1,const RotationAcc& r2,double eps);
- IMETHOD friend bool Equal(const Rotation& r1,const RotationAcc& r2,double eps);
- IMETHOD friend bool Equal(const RotationAcc& r1,const Rotation& r2,double eps);
- IMETHOD TwistAcc Inverse(const TwistAcc& arg) const;
- IMETHOD TwistAcc Inverse(const Twist& arg) const;
- IMETHOD TwistAcc operator * (const TwistAcc& arg) const;
- IMETHOD TwistAcc operator * (const Twist& arg) const;
- };
- class FrameAcc
- {
- public:
- RotationAcc M; //!< Rotation,angular velocity, and angular acceleration of frame.
- VectorAcc p; //!< Translation, velocity and acceleration of origin.
- public:
- FrameAcc(){}
- explicit FrameAcc(const Frame& T_):M(T_.M),p(T_.p) {}
- FrameAcc(const Frame& T_,const Twist& _t,const Twist& _dt):
- M(T_.M,_t.rot,_dt.rot),p(T_.p,_t.vel,_dt.vel) {}
- FrameAcc(const RotationAcc& _M,const VectorAcc& _p):M(_M),p(_p) {}
- IMETHOD FrameAcc& operator = (const FrameAcc& arg);
- IMETHOD FrameAcc& operator = (const Frame& arg);
- IMETHOD static FrameAcc Identity();
- IMETHOD FrameAcc Inverse() const;
- IMETHOD VectorAcc Inverse(const VectorAcc& arg) const;
- IMETHOD VectorAcc operator*(const VectorAcc& arg) const;
- IMETHOD VectorAcc operator*(const Vector& arg) const;
- IMETHOD VectorAcc Inverse(const Vector& arg) const;
- IMETHOD Frame GetFrame() const;
- IMETHOD Twist GetTwist() const;
- IMETHOD Twist GetAccTwist() const;
- IMETHOD friend FrameAcc operator * (const FrameAcc& f1,const FrameAcc& f2);
- IMETHOD friend FrameAcc operator * (const Frame& f1,const FrameAcc& f2);
- IMETHOD friend FrameAcc operator * (const FrameAcc& f1,const Frame& f2);
- IMETHOD friend bool Equal(const FrameAcc& r1,const FrameAcc& r2,double eps);
- IMETHOD friend bool Equal(const Frame& r1,const FrameAcc& r2,double eps);
- IMETHOD friend bool Equal(const FrameAcc& r1,const Frame& r2,double eps);
- IMETHOD TwistAcc Inverse(const TwistAcc& arg) const;
- IMETHOD TwistAcc Inverse(const Twist& arg) const;
- IMETHOD TwistAcc operator * (const TwistAcc& arg) const;
- IMETHOD TwistAcc operator * (const Twist& arg) const;
- };
- //very similar to Wrench class.
- class TwistAcc
- {
- public:
- VectorAcc vel; //!< translational velocity and its 1st and 2nd derivative
- VectorAcc rot; //!< rotational velocity and its 1st and 2nd derivative
- public:
- TwistAcc():vel(),rot() {};
- TwistAcc(const VectorAcc& _vel,const VectorAcc& _rot):vel(_vel),rot(_rot) {};
- IMETHOD TwistAcc& operator-=(const TwistAcc& arg);
- IMETHOD TwistAcc& operator+=(const TwistAcc& arg);
- IMETHOD friend TwistAcc operator*(const TwistAcc& lhs,double rhs);
- IMETHOD friend TwistAcc operator*(double lhs,const TwistAcc& rhs);
- IMETHOD friend TwistAcc operator/(const TwistAcc& lhs,double rhs);
- IMETHOD friend TwistAcc operator*(const TwistAcc& lhs,const doubleAcc& rhs);
- IMETHOD friend TwistAcc operator*(const doubleAcc& lhs,const TwistAcc& rhs);
- IMETHOD friend TwistAcc operator/(const TwistAcc& lhs,const doubleAcc& rhs);
- IMETHOD friend TwistAcc operator+(const TwistAcc& lhs,const TwistAcc& rhs);
- IMETHOD friend TwistAcc operator-(const TwistAcc& lhs,const TwistAcc& rhs);
- IMETHOD friend TwistAcc operator-(const TwistAcc& arg);
- IMETHOD friend void SetToZero(TwistAcc& v);
- static IMETHOD TwistAcc Zero();
- IMETHOD void ReverseSign();
- IMETHOD TwistAcc RefPoint(const VectorAcc& v_base_AB);
- // Changes the reference point of the RTwist.
- // The RVector v_base_AB is expressed in the same base as the RTwist
- // The RVector v_base_AB is a RVector from the old point to
- // the new point.
- // Complexity : 6M+6A
- IMETHOD friend bool Equal(const TwistAcc& a,const TwistAcc& b,double eps);
- IMETHOD friend bool Equal(const Twist& a,const TwistAcc& b,double eps);
- IMETHOD friend bool Equal(const TwistAcc& a,const Twist& b,double eps);
- IMETHOD Twist GetTwist() const;
- IMETHOD Twist GetTwistDot() const;
- friend class RotationAcc;
- friend class FrameAcc;
- };
- IMETHOD bool Equal(const VectorAcc&, const VectorAcc&, double = epsilon);
- IMETHOD bool Equal(const Vector&, const VectorAcc&, double = epsilon);
- IMETHOD bool Equal(const VectorAcc&, const Vector&, double = epsilon);
- IMETHOD bool Equal(const RotationAcc&, const RotationAcc&, double = epsilon);
- IMETHOD bool Equal(const Rotation&, const RotationAcc&, double = epsilon);
- IMETHOD bool Equal(const RotationAcc&, const Rotation&, double = epsilon);
- IMETHOD bool Equal(const FrameAcc&, const FrameAcc&, double = epsilon);
- IMETHOD bool Equal(const Frame&, const FrameAcc&, double = epsilon);
- IMETHOD bool Equal(const FrameAcc&, const Frame&, double = epsilon);
- IMETHOD bool Equal(const TwistAcc&, const TwistAcc&, double = epsilon);
- IMETHOD bool Equal(const Twist&, const TwistAcc&, double = epsilon);
- IMETHOD bool Equal(const TwistAcc&, const Twist&, double = epsilon);
- #ifdef KDL_INLINE
- #include "frameacc.inl"
- #endif
- }
- #endif
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