Commit History

Author SHA1 Message Date
  Brecht Van Lommel 21854575a4 Cycles/Eevee: unify light strength and color 5 years ago
  Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern 5 years ago
  Brecht Van Lommel d76fb8ec67 Fix T62712: Cycles world light path node not working. 5 years ago
  Brecht Van Lommel 7778a1a0a1 Cycles: optimization for constant background colors. 5 years ago
  Campbell Barton 1daa20ad9f Cleanup: strip trailing space for cycles 6 years ago
  Lukas Stockner 716e138a1b Cycles: Automatically detect HDRI resolution by default and use non-square sampling map 6 years ago
  Stefan Werner f3010e98c3 Code refactor: use KernelShader and KernelParticle instead of float arrays. 6 years ago
  Brecht Van Lommel 2d81758aa6 Cycles: better path termination for transparency. 6 years ago
  Brecht Van Lommel 8a72be7697 Cycles: reduce closure memory usage for emission/shadow shader data. 7 years ago
  Brecht Van Lommel 095a01a73a Cycles: slightly improve BSDF sample stratification for path tracing. 7 years ago
  Brecht Van Lommel f77cdd1d59 Code cleanup: deduplicate some branched and split kernel code. 7 years ago
  Brecht Van Lommel b85d36d811 Code cleanup: remove shader context. 7 years ago
  Brecht Van Lommel cfa8b762e2 Code cleanup: move rng into path state. 7 years ago
  Stefan Werner 8141eac2f8 Improved triangle sampling for mesh lights 7 years ago
  Sergey Sharybin d14e39622a Cycles: First implementation of shadow catcher 8 years ago
  Sergey Sharybin a201b99c5a Fix T50975: Cycles: Light sampling threshold inadvertently clamps negative lamps 7 years ago
  Mai Lavelle 352ee7c3ef Cycles: Remove ccl_fetch and SOA 8 years ago
  Lukas Stockner 26bf230920 Cycles: Add optional probabilistic termination of light samples based on their expected contribution 8 years ago
  Lukas Stockner 1272ee455e Cycles: Implement texture coordinates for Point, Spot and Area Lamps 8 years ago
  Lukas Stockner aae2cea28d Cycles: Also support the constant emission speedup for mesh lights 8 years ago
  Mai Lavelle 013b46d6bd Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED 8 years ago
  Lukas Stockner 1558f5b660 Cycles: Don't run full shader evaluation for constant emission lamps 8 years ago
  Lukas Stockner 23c276832b Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs 8 years ago
  Lukas Stockner 028ba31903 Fix T48698: Rays from SSS act as diffuse for normal objects but have an undefined type for lamp objects 8 years ago
  Brecht Van Lommel 999d5a6785 Cycles CUDA: reduce stack memory by reusing ShaderData. 8 years ago
  Sergey Sharybin 700722f686 Cycles: Cleanup, indent nested preprocessor directives 9 years ago
  Sergey Sharybin e2161ca854 Cycles: Remove few function arguments needed only for the split kernel 9 years ago
  Thomas Dinges 83e73a2100 Cycles: Refactor how we pass bounce info to light path node. 9 years ago
  Stefan Werner c8a041f489 Fix T46760: Branched Path Tracing converges to different result than plain Path Tracing 9 years ago
  Thomas Dinges 53eab562b4 Cleanup: Remove some outdated comments related to split kernel. 9 years ago