Commit Verlauf

Autor SHA1 Nachricht Datum
  Brecht Van Lommel 21854575a4 Cycles/Eevee: unify light strength and color vor 5 Jahren
  Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern vor 5 Jahren
  Brecht Van Lommel d76fb8ec67 Fix T62712: Cycles world light path node not working. vor 5 Jahren
  Brecht Van Lommel 7778a1a0a1 Cycles: optimization for constant background colors. vor 6 Jahren
  Campbell Barton 1daa20ad9f Cleanup: strip trailing space for cycles vor 6 Jahren
  Lukas Stockner 716e138a1b Cycles: Automatically detect HDRI resolution by default and use non-square sampling map vor 6 Jahren
  Stefan Werner f3010e98c3 Code refactor: use KernelShader and KernelParticle instead of float arrays. vor 6 Jahren
  Brecht Van Lommel 2d81758aa6 Cycles: better path termination for transparency. vor 7 Jahren
  Brecht Van Lommel 8a72be7697 Cycles: reduce closure memory usage for emission/shadow shader data. vor 7 Jahren
  Brecht Van Lommel 095a01a73a Cycles: slightly improve BSDF sample stratification for path tracing. vor 7 Jahren
  Brecht Van Lommel f77cdd1d59 Code cleanup: deduplicate some branched and split kernel code. vor 7 Jahren
  Brecht Van Lommel b85d36d811 Code cleanup: remove shader context. vor 7 Jahren
  Brecht Van Lommel cfa8b762e2 Code cleanup: move rng into path state. vor 7 Jahren
  Stefan Werner 8141eac2f8 Improved triangle sampling for mesh lights vor 7 Jahren
  Sergey Sharybin d14e39622a Cycles: First implementation of shadow catcher vor 8 Jahren
  Sergey Sharybin a201b99c5a Fix T50975: Cycles: Light sampling threshold inadvertently clamps negative lamps vor 7 Jahren
  Mai Lavelle 352ee7c3ef Cycles: Remove ccl_fetch and SOA vor 8 Jahren
  Lukas Stockner 26bf230920 Cycles: Add optional probabilistic termination of light samples based on their expected contribution vor 8 Jahren
  Lukas Stockner 1272ee455e Cycles: Implement texture coordinates for Point, Spot and Area Lamps vor 8 Jahren
  Lukas Stockner aae2cea28d Cycles: Also support the constant emission speedup for mesh lights vor 8 Jahren
  Mai Lavelle 013b46d6bd Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED vor 8 Jahren
  Lukas Stockner 1558f5b660 Cycles: Don't run full shader evaluation for constant emission lamps vor 8 Jahren
  Lukas Stockner 23c276832b Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs vor 8 Jahren
  Lukas Stockner 028ba31903 Fix T48698: Rays from SSS act as diffuse for normal objects but have an undefined type for lamp objects vor 8 Jahren
  Brecht Van Lommel 999d5a6785 Cycles CUDA: reduce stack memory by reusing ShaderData. vor 8 Jahren
  Sergey Sharybin 700722f686 Cycles: Cleanup, indent nested preprocessor directives vor 9 Jahren
  Sergey Sharybin e2161ca854 Cycles: Remove few function arguments needed only for the split kernel vor 9 Jahren
  Thomas Dinges 83e73a2100 Cycles: Refactor how we pass bounce info to light path node. vor 9 Jahren
  Stefan Werner c8a041f489 Fix T46760: Branched Path Tracing converges to different result than plain Path Tracing vor 9 Jahren
  Thomas Dinges 53eab562b4 Cleanup: Remove some outdated comments related to split kernel. vor 9 Jahren