enemy.h 1.0 KB

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  1. /*
  2. Copyright (C) 2015 Marien Raat
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 3 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include <SFML/Graphics.hpp>
  16. class Enemy {
  17. public:
  18. void setEnemy(sf::Vector2f startPosition, sf::Vector2f velocity,
  19. float radius);
  20. void update();
  21. void draw(sf::RenderWindow *window, sf::Texture *textures);
  22. sf::Vector2f position;
  23. float radius;
  24. private:
  25. int indexInTextures;
  26. sf::Vector2f velocity;
  27. sf::Sprite enemySprite;
  28. };