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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include "common/c_types.h"
- #include "common/c_internal.h"
- #include "common/helper.h"
- #include "gamedef.h"
- #include <unordered_map>
- extern "C" {
- #include <lua.h>
- #include <lauxlib.h>
- }
- #ifndef SERVER
- class Client;
- class GUIEngine;
- #endif
- class ScriptApiBase;
- class Server;
- class Environment;
- class ServerInventoryManager;
- class ModApiBase : protected LuaHelper {
- public:
- static ScriptApiBase* getScriptApiBase(lua_State *L);
- static Server* getServer(lua_State *L);
- static ServerInventoryManager *getServerInventoryMgr(lua_State *L);
- #ifndef SERVER
- static Client* getClient(lua_State *L);
- static GUIEngine* getGuiEngine(lua_State *L);
- #endif // !SERVER
- static IGameDef* getGameDef(lua_State *L);
- static Environment* getEnv(lua_State *L);
- // When we are not loading the mod, this function returns "."
- static std::string getCurrentModPath(lua_State *L);
- // Get an arbitrary subclass of ScriptApiBase
- // by using dynamic_cast<> on getScriptApiBase()
- template<typename T>
- static T* getScriptApi(lua_State *L) {
- ScriptApiBase *scriptIface = getScriptApiBase(L);
- T *scriptIfaceDowncast = dynamic_cast<T*>(scriptIface);
- if (!scriptIfaceDowncast) {
- throw LuaError("Requested unavailable ScriptApi - core engine bug!");
- }
- return scriptIfaceDowncast;
- }
- static bool registerFunction(lua_State *L,
- const char* name,
- lua_CFunction func,
- int top);
- /**
- * A wrapper for deprecated functions.
- *
- * When called, handles the deprecation according to user settings and then calls `func`.
- *
- * @throws Lua Error if required by the user settings.
- *
- * @param L Lua state
- * @param good Name of good function/method
- * @param bad Name of deprecated function/method
- * @param func Actual implementation of function
- * @return value from `func`
- */
- static int l_deprecated_function(lua_State *L, const char *good, const char *bad, lua_CFunction func);
- };
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