Commit History

Author SHA1 Message Date
  rubenwardy 89dd05fdf3 Fix segfault in deprecation logging due to tail call, log by default (#10174) 3 years ago
  Loïc Blot 454dbf83a9 Server class code cleanups (#9769) 4 years ago
  sfan5 8a03097450 script: Put getGuiEngine() inside a client-only #ifdef 4 years ago
  SmallJoker 49509d2f74 Log deprecated Lua function calls (#7491) 6 years ago
  Loïc Blot eef62c82a2 Modernize lua read (part 2 & 3): C++ templating assurance (#7410) 6 years ago
  Loïc Blot 180e551c56 Modernize lua read (part 1): C++ templating insurance (#7394) 6 years ago
  Loïc Blot 162ffd7fba Fix isNan on setYaw Lua call (#7380) 6 years ago
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
  Loïc Blot 85511a642f Cleanup various headers to reduce compilation times (#6255) 6 years ago
  ShadowNinja 43d1f375d1 Use a settings object for the main settings 9 years ago
  red-001 88df9fb5b6 Add `get_wielded_item` 7 years ago
  red-001 cb3a61f8db [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) 7 years ago
  est31 0a413265cb Document for api functions that rely on current_modname, that it doesn't work when not loading mods 9 years ago
  kwolekr 0df736173e Schematics: Prepend mod path to relative schematic filepaths 9 years ago
  ShadowNinja 31fe72dbac Remove lua_State parameter from LuaError::LuaError 10 years ago
  ShadowNinja 49cec3f782 Handle LuaErrors in Lua -> C++ calls on LuaJIT 10 years ago
  ShadowNinja 371b39a09a Pass a errfunc to lua_pcall to get a traceback 10 years ago
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
  sapier ab43377577 Move scriptapi to separate folder (by sapier) 11 years ago