12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- -- contains all the colors for the PunchUI. Change to your liking:
- --
- local active = {
- BORDER = { 255, 128, 0, 255, ID = "{|}" },
- HLIGHT = { 255, 128, 0, 128, ID = "{|}" },
- PANEL_BG = { 0, 0, 0, 230, ID = "{|}" },
- PLAIN_TEXT = { 255, 255, 255, 255, ID = "{p}" },
- HEADER = { 100, 160, 255, 255, ID = "{h}" },
- FUNCTION = { 255, 128, 0, 255, ID = "{f}" },
- ERROR = { 255, 100, 80, 255, ID = "{e}" },
- INPUT_BG = { 255, 128, 0, 50, ID = "{t}" },
- WHITE = { 255, 255, 255, 255, ID = "{w}" },
- GREY = { 150, 150, 150, 255, ID = "{g}" },
-
- RENDERED_TEXT = { 255, 255, 255, 255, ID = "{|}" },
- }
- local inactive = {
- -- inactive:
- BORDER = { 128, 64, 0, 128, ID = "{|}" },
- HLIGHT = { 255, 128, 0, 64, ID = "{|}" },
- PANEL_BG = { 0, 0, 0, 230, ID = "{|}" },
- PLAIN_TEXT = { 255, 255, 255, 128, ID = "{p}" },
- HEADER = { 100, 160, 255, 128, ID = "{h}" },
- FUNCTION = { 128, 64, 0, 128, ID = "{f}" },
- ERROR = { 255, 100, 80, 128, ID = "{e}" },
- INPUT_BG = { 255, 128, 0, 50, ID = "{t}" },
- WHITE = { 255, 255, 255, 128, ID = "{w}" },
- GREY = { 150, 150, 150, 128, ID = "{g}" },
- RENDERED_TEXT = { 128, 128, 128, 128, ID = "{|}" },
- }
- -- let all inactive colors default to the active colors:
- for k, v in pairs(active) do
- if not inactive[k] then
- inactive[k] = v
- end
- end
- return {active, inactive}
|