waterlily.lua 333 B

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  1. -- waterlily
  2. ethereal.waterlily = {
  3. size = {x = 1, y = 3, z = 1},
  4. data = {
  5. {name = "default:sand", param1 = 255},
  6. {name = "default:water_source", param1 = 255},
  7. {name = "flowers:waterlily", param1 = 255},
  8. },
  9. }
  10. if ethereal.lilywalk == true then
  11. minetest.override_item("flowers:waterlily", {
  12. walkable = true,
  13. })
  14. end