GLideN64.build 1.5 KB

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  1. #!/bin/sh
  2. # build script for GLideN64
  3. # Copyright 2020-2021 orbea
  4. # All rights reserved.
  5. #
  6. # Redistribution and use of this script, with or without modification, is
  7. # permitted provided that the following conditions are met:
  8. #
  9. # 1. Redistributions of this script must retain the above copyright
  10. # notice, this list of conditions and the following disclaimer.
  11. #
  12. # THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
  13. # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  14. # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  15. # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  16. # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  17. # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
  18. # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
  19. # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
  20. # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
  21. # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  22. set -euf
  23. cd -- "$(cd -- "${0%/*}/" && pwd -P)"
  24. PRGNAM=GLideN64
  25. BRANCH=${BRANCH:-master}
  26. URL="https://github.com/gonetz/$PRGNAM.git"
  27. . ../../../functions
  28. . ../env.mupen64plus
  29. _cmake "$SRC"/src \
  30. -DCMAKE_C_FLAGS="$BLDFLAGS" \
  31. -DCMAKE_CXX_FLAGS="$BLDFLAGS" \
  32. -DCMAKE_INSTALL_LIBDIR=lib \
  33. -DCMAKE_INSTALL_DATADIR=share/games \
  34. -DMUPENPLUSAPI=ON
  35. _install "$PRGNAM" "$VERSION" "$PKG" "$SRC" LICENSE README.md
  36. exit 0