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- A new generation, open-source graphics plugin for N64 emulators.
- To build additional VEC4 optimization use:
- VEC4=ON ./GLideN64.SlackBuild
- To build without realtime texture enhancer library (GLideNHQ) use:
- NOHQ=ON ./GLideN64.SlackBuild
- GLideN64 optionally be built with EGL for supported systems.
- This can be done by building GLideN64 with:
- EGL=ON ./GLideN64.SlackBuild
- To build the debugging symbols use:
- DEBUG=ON ./GLideN64.SlackBuild
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