README 448 B

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  1. A new generation, open-source graphics plugin for N64 emulators.
  2. To build additional VEC4 optimization use:
  3. VEC4=ON ./GLideN64.SlackBuild
  4. To build without realtime texture enhancer library (GLideNHQ) use:
  5. NOHQ=ON ./GLideN64.SlackBuild
  6. GLideN64 optionally be built with EGL for supported systems.
  7. This can be done by building GLideN64 with:
  8. EGL=ON ./GLideN64.SlackBuild
  9. To build the debugging symbols use:
  10. DEBUG=ON ./GLideN64.SlackBuild