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- levels = {}
- function levels.register_basic(name, desc, sound, vol) --Registers node, stairs, slabs. With same texture on all sides.
- vol = vol or 1
- minetest.register_node('levels:'..name, {
- description = desc,
- tiles = {{name='levels_'..name..'.png', align_style='world', scale=4}},
- inventory_image = '[inventorycube{levels_'..name..'.png&[sheet:4x4:1,1{levels_'..name..'.png&[sheet:4x4:1,1{levels_'..name..'.png&[sheet:4x4:1,1',
- groups = {breakable=1},
- sounds = {footstep = {name = sound, gain = vol}}
- })
- stairs.register_stair_and_slab(name,
- {breakable=1},
- {{name='levels_'..name..'.png', align_style='world', scale=4}},
- {footstep = {name = sound, gain = vol}},
- true)
- end
- function levels.register_tube(name, desc, sound, vol) --Registers node, stairs, slabs. With same texture on all sides.
- vol = vol or 1
- minetest.register_node('levels:'..name, {
- description = desc,
- tiles = {'levels_'..name..'_top.png', 'levels_'..name..'_top.png', 'levels_'..name..'_side.png'},
- groups = {breakable=1},
- sounds = {footstep = {name = sound, gain = vol}},
- paramtype2 = 'facedir',
- on_place = minetest.rotate_and_place,
- })
- stairs.register_stair_and_slab(name,
- {breakable=1},
- {'levels_'..name..'_top.png', 'levels_'..name..'_top.png', 'levels_'..name..'_side.png'},
- {footstep = {name = sound, gain = vol}},
- true)
- end
- function levels.register_alpha(name, desc, sound, vol) --Registers node, stairs, slabs. With same texture on all sides.
- vol = vol or 1
- minetest.register_node('levels:'..name, {
- description = desc,
- drawtype = 'allfaces',
- paramtype = 'light',
- tiles = {{name='levels_'..name..'.png', align_style='world', scale=4}},
- inventory_image = '[inventorycube{levels_'..name..'.png&[sheet:4x4:1,1{levels_'..name..'.png&[sheet:4x4:1,1{levels_'..name..'.png&[sheet:4x4:1,1',
- groups = {breakable=1},
- sounds = {footstep = {name = sound, gain = vol}},
- paramtype2 = 'facedir',
- on_place = minetest.rotate_and_place,
- })
- end
- dofile(minetest.get_modpath('levels')..'/ducts.lua')
- dofile(minetest.get_modpath('levels')..'/ground.lua')
- dofile(minetest.get_modpath('levels')..'/metal.lua')
- dofile(minetest.get_modpath('levels')..'/scifi.lua')
- dofile(minetest.get_modpath('levels')..'/stone.lua')
- dofile(minetest.get_modpath('levels')..'/wood.lua')
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