stone.lua 1008 B

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  1. levels.register_basic('brick_0', 'Brick 0', 'hard')
  2. levels.register_basic('brick_1', 'Brick 1', 'hard')
  3. levels.register_basic('brick_2', 'Brick 2', 'hard')
  4. levels.register_basic('brick_3', 'Brick 3', 'hard')
  5. levels.register_basic('brick_4', 'Brick 4', 'hard')
  6. levels.register_basic('brick_5', 'Brick 5', 'hard')
  7. levels.register_basic('concrete_0', 'Concrete', 'hard')
  8. levels.register_basic('marble_0', 'Marble', 'hard')
  9. levels.register_basic('marble_1', 'Marble', 'hard')
  10. levels.register_basic('marble_2', 'Marble', 'hard')
  11. levels.register_basic('quartz_0', 'Quartz 0', 'hard')
  12. levels.register_basic('quartz_1', 'Quartz 1', 'hard')
  13. levels.register_basic('stone_0', 'Stone', 'hard')
  14. levels.register_basic('stone_1', 'Stone', 'hard')
  15. levels.register_basic('stone_2', 'Stone', 'hard')
  16. levels.register_basic('stone_3', 'Stone', 'hard')
  17. levels.register_basic('stone_tile_0', 'Stone 0', 'hard')
  18. levels.register_basic('stone_tile_1', 'Stone 1', 'hard')
  19. levels.register_basic('stone_tile_2', 'Stone 2', 'hard')