il y a 2 ans 4 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/MTExNTYx https://imgsli.com/MTEwNzY5
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
il y a 2 ans 5 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/MTAyNzc0
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
il y a 3 ans 6 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison (v9): https://imgsli.com/OTk4NzI
Let there be light!
This version includes Tonemap to raise the overall brightness level. Since FakeHDR drops the scene brightness, having a tonemap pass helps for fine tuning the end result.
It comes down to personal preference, monitor settings and type (TN, IPS, VA, etc) for what brightness, contrast and saturation looks best, so I'm hoping that this release looks generally good as I don't have additional monitors to test with.
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
il y a 3 ans 8 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison (v8): https://imgsli.com/OTc1NTk
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
il y a 3 ans 9 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison (v6 vs v7): https://imgsli.com/OTcxNDU
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
il y a 3 ans 10 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/OTQ4Mjc
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
il y a 3 ans 11 commits jusqu'à master depuis cette publication
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/OTQzNzA
I fixed the scaling on the comparison, fullscreen is not required anymore.
Changes:
Added NFAA shader. This anti-aliasing implementation softens edges with minimal impact on ingame text. This can be used on top of SMAA or without ingame anti-aliasing. Don't use TAA.
Adjusted brightness towards normal levels.
il y a 3 ans 12 commits jusqu'à master depuis cette publication
Comparison: https://imgsli.com/OTIxMTI/ (use the fullscreen button or you might get horrible scaling on the preview)
Reduced peak brightness by ~6% and overall brightness by ~4%. This solves the eye strain issue I was trying to fix in v3.
il y a 3 ans 14 commits jusqu'à master depuis cette publication
Notable changes:
HDRPower: 1.39841 => 1.22039
ClarityRadius: 4 => 2
ClarityOffset: 8 => 0.7
ClarityBlendMode: 0 => 2
curve_height: 0.37657 => 0.52501
il y a 3 ans 15 commits jusqu'à master depuis cette publication
Nerfed Clarity a bit to make HP bar more readable
ClarityBlendIfLight: 165 => 137
ClarityLightIntensity: 8.7823 => 5.2453
ClarityStrength: 0.5711 => 0.42023