2 years ago 4 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/MTExNTYx https://imgsli.com/MTEwNzY5
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
2 years ago 5 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/MTAyNzc0
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
2 years ago 6 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison (v9): https://imgsli.com/OTk4NzI
Let there be light!
This version includes Tonemap to raise the overall brightness level. Since FakeHDR drops the scene brightness, having a tonemap pass helps for fine tuning the end result.
It comes down to personal preference, monitor settings and type (TN, IPS, VA, etc) for what brightness, contrast and saturation looks best, so I'm hoping that this release looks generally good as I don't have additional monitors to test with.
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
2 years ago 8 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison (v8): https://imgsli.com/OTc1NTk
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
2 years ago 9 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison (v6 vs v7): https://imgsli.com/OTcxNDU
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
2 years ago 10 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/OTQ4Mjc
Changes:
Recommended ingame settings:
Listed in order of preference, so SMAA for example is listed first as I think it looks better than no AA.
2 years ago 11 commits to master since this release
Important: You will need to manually set the path for NFAA when installing this preset. If you don't, then you will get a blank screen when launching the game.
Comparison: https://imgsli.com/OTQzNzA
I fixed the scaling on the comparison, fullscreen is not required anymore.
Changes:
Added NFAA shader. This anti-aliasing implementation softens edges with minimal impact on ingame text. This can be used on top of SMAA or without ingame anti-aliasing. Don't use TAA.
Adjusted brightness towards normal levels.
2 years ago 12 commits to master since this release
Comparison: https://imgsli.com/OTIxMTI/ (use the fullscreen button or you might get horrible scaling on the preview)
Reduced peak brightness by ~6% and overall brightness by ~4%. This solves the eye strain issue I was trying to fix in v3.
3 years ago 14 commits to master since this release
Notable changes:
HDRPower: 1.39841 => 1.22039
ClarityRadius: 4 => 2
ClarityOffset: 8 => 0.7
ClarityBlendMode: 0 => 2
curve_height: 0.37657 => 0.52501
3 years ago 15 commits to master since this release
Nerfed Clarity a bit to make HP bar more readable
ClarityBlendIfLight: 165 => 137
ClarityLightIntensity: 8.7823 => 5.2453
ClarityStrength: 0.5711 => 0.42023