armor.conf 2.0 KB

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  1. -- Armor Configuration (defaults)
  2. -- You can remove any unwanted armor materials from this table.
  3. -- Note that existing armor that is removed will show up as an unknown item.
  4. ARMOR_MATERIALS = {
  5. wood = "group:wood",
  6. steel = "default:steel_ingot",
  7. bronze = "default:bronze_ingot",
  8. diamond = "default:diamond",
  9. gold = "default:gold_ingot",
  10. mithril = "moreores:mithril_ingot",
  11. carbon = "carbon_steel:ingot",
  12. }
  13. -- Enable fire protection (defaults true if using ethereal mod)
  14. ARMOR_FIRE_PROTECT = false
  15. -- Fire protection nodes, (name, protection level, damage)
  16. ARMOR_FIRE_NODES = {
  17. --{"default:lava_source", 5, 4},
  18. --{"default:lava_flowing", 5, 4},
  19. --{"fire:basic_flame", 3, 4},
  20. --{"fire:permanent_flame", 3, 4},
  21. --{"ethereal:crystal_spike", 2, 1},
  22. --{"ethereal:fire_flower", 2, 1},
  23. --{"default:torch", 1, 1},
  24. }
  25. -- Increase this if you get initialization glitches when a player first joins.
  26. ARMOR_INIT_DELAY = 1
  27. -- Number of initialization attempts.
  28. -- Use in conjunction with ARMOR_INIT_DELAY if initialization problems persist.
  29. ARMOR_INIT_TIMES = 1
  30. -- Increase this if armor is not getting into bones due to server lag.
  31. ARMOR_BONES_DELAY = 1
  32. -- How often player armor/wield items are updated.
  33. ARMOR_UPDATE_TIME = 1
  34. -- Drop armor when a player dies.
  35. -- Uses bones mod if present, otherwise items are dropped around the player.
  36. ARMOR_DROP = true
  37. -- Pulverise armor when a player dies, overrides ARMOR_DROP.
  38. ARMOR_DESTROY = false
  39. -- You can use this to increase or decrease overall armor effectiveness,
  40. -- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half.
  41. ARMOR_LEVEL_MULTIPLIER = 0.5
  42. -- You can use this to increase or decrease overall armor healing,
  43. -- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether.
  44. ARMOR_HEAL_MULTIPLIER = 0.25
  45. -- You can use this to increase or decrease overall armor radiation protection,
  46. -- eg: ARMOR_RADIATION_MULTIPLIER = 0 will completely disable radiation protection.
  47. -- Note: patched technic mod is required
  48. ARMOR_RADIATION_MULTIPLIER = 0