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The GML graph files can have colors for nodes and edges using fill statement and html #rrggbb color like this:
#colors in nodes/edges using 'fill'
graph [
directed 1
node [ id 0 label "n0" graphics [ fill "#f00000" ] ]
node [ id 1 label "n1" graphics [ fill "#00ff00" ] ]
node [ id 2 label "n2" graphics [ fill "#f0ff00" ] ]
node [ id 3 label "n3" graphics [ fill "#f08000" ] ]
node [ id 4 label "n4" graphics [ fill "#f0000f" ] ]
edge [ source 4 target 0 graphics [ fill "#f000ff" ] ]
edge [ source 0 target 1 label "foo" graphics [ fill "#0f0ff0" ] ]
edge [ source 1 target 2 graphics [ fill "#abf000" ] ]
edge [ source 2 target 3 graphics [ fill "#f0f000" ] ]
edge [ source 3 target 0 graphics [ fill "#f000f0" ] ]
edge [ source 3 target 0 graphics [ fill "#ff000b" ] ]
]
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