MOB balrogs to defeat, under deep and if nether so more deep

general a49723be8e xplotion causes lag but will be a final boss, we need to fix later 1 anno fa
locale 52e1032430 add spanish trasnlation 3 anni fa
models e8f5a7062d v0.4.0 5 anni fa
sounds e8f5a7062d v0.4.0 5 anni fa
textures e8f5a7062d v0.4.0 5 anni fa
LICENSE.txt e8f5a7062d v0.4.0 5 anni fa
README.md 5712a7b634 update information.. update changelog, new version, min minetest version 1 anno fa
changelog.md 9be3b84e61 balrog causes great explosion on die, message of mod loaded 1 anno fa
depends.txt 5712a7b634 update information.. update changelog, new version, min minetest version 1 anno fa
description.txt 5712a7b634 update information.. update changelog, new version, min minetest version 1 anno fa
init.lua a49723be8e xplotion causes lag but will be a final boss, we need to fix later 1 anno fa
mod.conf 5712a7b634 update information.. update changelog, new version, min minetest version 1 anno fa
screenshot.png e8f5a7062d v0.4.0 5 anni fa
settingtypes.txt c5bb3f133a balrog lifes is almost 400 not 200 up to 600 1 anno fa

README.md

VenenuX minetest mod mobs_balrog

This mod adds big moster

Mobs Balrog's screenshot

Information

This mod added a configurable big BIG moster to defeat, taken it from the Lord of The Rings game and reworked it a bit.

was originally made by Hamlet but abandoned, now minimal fixed for VenenuX minetest game, https://forum.minetest.net/viewtopic.php?f=11&t=18459

DIFERENCES WITH FLUX FORK : more fair and consistent

The flux fork is unfair and inconsistent:

  • heavy cos has more textures and sound effects (nice but slow on phones)
  • the whip just spend so much on any action
  • seems sometimes not care of creative mode
  • the monster is great but unfair and
  • players never meet it cos spamn too much deep, and finally
  • dont work in any minetest, neither well in phones/rasberrys/tables.
  • it chat with player cheaters so will cause some lag in low end devices

This mob is more simple, unfeatured but faster:

  • it hurts any player, event in protected areas
  • dont detect invisibility in some cases
  • it loads faster and works in any device, event phones or rpis
  • the balrog dont chat with players launchind obscure sentences, causing more lag

Usage

Spawn chance: 1 en a thousand (same the chance of being struck by a lightning in real life) under -1500 on the ground, but if nether then will be 1 in half a more thousand under -8000 on the ground.

Lowered stats: HP range to a min of 400 to a max of 600; if you are alone then you are dead, if you are in a party you might defeat it. Maybe. It's a deity after all.

Technicall information

The mob is configurable by settings, check settingtypes.txt file.

  • mobs_balrog:balrog : the balrog deity!
  • mobs_balrog:balrog_whip : the balrog whip weapon

Some commits on flux's fork are unclear by example dccf3edecc seems work in pvp but also changes the tool registry.

Another doub change is the balrog life, in commit 3918415ed5 that increases to 2400 but are not documneted, so non modders will not understand why dont die!

Download:

Changelog changelog.md

Dependencies:

  • tnt, default, from basic games,
  • mobs (or so called mobs_redo)
  • intllib if you are using minetest 0.4 series and only optional

License: