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- -- Iterate through the mapblock log,
- -- populating blocks with new stuff in the process.
- minetest.register_globalstep(function(dtime)
- if not biome_lib.block_log[1] then return end -- the block log is empty
- if math.random(100) > biome_lib.queue_ratio then return end
- for s = 1, biome_lib.entries_per_step do
- biome_lib.generate_block()
- end
- end)
- -- Periodically wake-up the queue to give old blocks a chance to time-out
- -- if the player isn't currently exploring (i.e. they're just playing in one area)
- function biome_lib.wake_up_queue()
- if #biome_lib.block_recheck_list > 1
- and #biome_lib.block_log == 0 then
- biome_lib.block_log[#biome_lib.block_log + 1] =
- table.copy(biome_lib.block_recheck_list[#biome_lib.block_recheck_list])
- biome_lib.block_recheck_list[#biome_lib.block_recheck_list] = nil
- biome_lib.run_block_recheck_list = true
- biome_lib.dbg("Woke-up the map queue to give old blocks a chance to time-out.", 3)
- end
- minetest.after(biome_lib.block_queue_wakeup_time, biome_lib.wake_up_queue)
- end
- biome_lib.wake_up_queue()
- -- Play out the entire log all at once on shutdown
- -- to prevent unpopulated map areas
- local function format_time(t)
- if t > 59999999 then
- return os.date("!%M minutes and %S seconds", math.ceil(t/1000000))
- else
- return os.date("!%S seconds", math.ceil(t/1000000))
- end
- end
- function biome_lib.check_remaining_time()
- if minetest.get_us_time() > (biome_lib.shutdown_last_timestamp + 10000000) then -- report progress every 10s
- biome_lib.shutdown_last_timestamp = minetest.get_us_time()
- local entries_remaining = #biome_lib.block_log + #biome_lib.block_recheck_list
- local total_purged = biome_lib.starting_count - entries_remaining
- local elapsed_time = biome_lib.shutdown_last_timestamp - biome_lib.shutdown_start_time
- biome_lib.dbg(string.format("%i entries, approximately %s remaining.",
- entries_remaining, format_time(elapsed_time/total_purged * entries_remaining)))
- end
- end
- --Purge the block log at shutdown
- minetest.register_on_shutdown(function()
- biome_lib.shutdown_start_time = minetest.get_us_time()
- biome_lib.shutdown_last_timestamp = minetest.get_us_time()+1
- biome_lib.starting_count = #biome_lib.block_log + #biome_lib.block_recheck_list
- if biome_lib.starting_count == 0 then
- return
- end
- biome_lib.dbg("Stand by, purging the mapblock log "..
- "(there are "..biome_lib.starting_count.." entries) ...", 0)
- while #biome_lib.block_log > 0 do
- biome_lib.generate_block(true)
- biome_lib.check_remaining_time()
- end
- if #biome_lib.block_recheck_list > 0 then
- biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
- biome_lib.block_recheck_list = {}
- while #biome_lib.block_log > 0 do
- biome_lib.generate_block(true)
- biome_lib.check_remaining_time()
- end
- end
- biome_lib.dbg("Log purge completed after "..
- format_time(minetest.get_us_time() - biome_lib.shutdown_start_time)..".", 0)
- end)
- -- "Record" the map chunks being generated by the core mapgen,
- -- split into individual mapblocks to reduce lag
- minetest.register_on_generated(function(minp, maxp, blockseed)
- local timestamp = minetest.get_us_time()
- for y = 0, 4 do
- local miny = minp.y + y*16
- if miny >= biome_lib.mapgen_elevation_limit.min
- and (miny + 15) <= biome_lib.mapgen_elevation_limit.max then
- for x = 0, 4 do
- local minx = minp.x + x*16
- for z = 0, 4 do
- local minz = minp.z + z*16
- local bmin = {x=minx, y=miny, z=minz}
- local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
- biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, true, timestamp }
- biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, false, timestamp }
- end
- end
- else
- biome_lib.dbg("Did not enqueue mapblocks at elevation "..miny.."m, they're out of range of any generate_plant() calls.", 4)
- end
- end
- biome_lib.run_block_recheck_list = true
- end)
- if biome_lib.debug_log_level >= 3 then
- biome_lib.last_count = 0
- function biome_lib.show_pending_block_count()
- if biome_lib.last_count ~= #biome_lib.block_log then
- biome_lib.dbg(string.format("Pending block counts - ready to process: %-8icurrently deferred: %i",
- #biome_lib.block_log, #biome_lib.block_recheck_list), 3)
- biome_lib.last_count = #biome_lib.block_log
- biome_lib.queue_idle_flag = false
- elseif not biome_lib.queue_idle_flag then
- if #biome_lib.block_recheck_list > 0 then
- biome_lib.dbg("Mapblock queue only contains blocks that can't yet be processed.", 3)
- biome_lib.dbg("Idling the queue until new blocks arrive or the next wake-up call occurs.", 3)
- else
- biome_lib.dbg("Mapblock queue has run dry.", 3)
- biome_lib.dbg("Idling the queue until new blocks arrive.", 3)
- end
- biome_lib.queue_idle_flag = true
- end
- minetest.after(1, biome_lib.show_pending_block_count)
- end
- biome_lib.show_pending_block_count()
- end
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