root a8d9bba4b3 update 3 سال پیش
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locale b0e3380ed8 update 4 سال پیش
API.txt a8d9bba4b3 update 3 سال پیش
LICENSE b0e3380ed8 update 4 سال پیش
README.md a8d9bba4b3 update 3 سال پیش
api.lua a8d9bba4b3 update 3 سال پیش
block_queue_checks.lua a8d9bba4b3 update 3 سال پیش
compat.lua a8d9bba4b3 update 3 سال پیش
description.txt b0e3380ed8 update 4 سال پیش
growth.lua a8d9bba4b3 update 3 سال پیش
init.lua a8d9bba4b3 update 3 سال پیش
mod.conf d412c25a61 update 3 سال پیش
search_functions.lua a8d9bba4b3 update 3 سال پیش
settingtypes.txt a8d9bba4b3 update 3 سال پیش

README.md

Biome Lib

This library's purpose is to allow other mods to add growing things to the map in a straightforward, simple manner. It contains all the core functions needed by mods and modpacks such as More Trees, Tiny Trees, Plantlife, and others.

Spawning of plants is optionally sensitive to the amount of available light, elevation, nearness to other nodes, plant-to-plant density, water depth, and a whole host of controls.

All objects spawned or generated using this mod use Perlin noise to stay within simple biomes, rather than just letting everything just spread around the map randomly.

This library also features a basic temperature map, which should blend in nicely with SPlizard's Snow Biomes mod (the same Perlin settings are used, with the assumption that the edge of a snow biome is 0° Centigrade).

Both mapgen-based spawning and ABM-based spawning is supported. Growing code is strictly ABM-based. L-system trees can be spawned at mapgen time via the engine's spawn_tree() function and are quite fast.

It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7.

Dependencies: nothing, but if you don't use minetest_game, you'll need to supply some settings (see API.txt).

Recommends: Plantlife Modpack, More Trees

API: This mod supplies a small number of very powerful functions. They are, briefly:

  • biome_lib:register_generate_plant()
  • biome_lib:spawn_on_surfaces()
  • biome_lib:grow_plants()
  • biome_lib:find_valid_wall()
  • biome_lib:is_node_loaded()

For a complete description of these functions as well as several of the internal variables within the mod, see API.txt.

Configuration: This mod has several variables you can set in your minetest.conf to change things a bit, from the default nodes it uses, to the debug log level and the block queue behavior. For a list with complete descriptions, see settingtypes.txt.