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- #pragma once
- #ifndef CyGlobalContext_h
- #define CyGlobalContext_h
- //
- // Python wrapper class for global vars and fxns
- // Passed to Python
- //
- #include "CvGlobals.h"
- #include "CvArtFileMgr.h"
- // lfgr UI 11/2020: Allow cycling through units in plot help
- #include "PlotHelpCycling.h"
- class CyGame;
- class CyMap;
- class CyPlayer;
- class CvRandom;
- class CyEngine;
- class CyTeam;
- class CyArtFileMgr;
- class CyUserProfile;
- class CyVariableSystem;
- class CyGlobalContext
- {
- public:
- CyGlobalContext();
- virtual ~CyGlobalContext();
- static CyGlobalContext& getInstance(); // singleton accessor
- bool isDebugBuild() const;
- CyGame* getCyGame() const;
- CyMap* getCyMap() const;
- CyPlayer* getCyPlayer(int idx);
- CyPlayer* getCyActivePlayer();
- CvRandom& getCyASyncRand() const;
- CyTeam* getCyTeam(int i);
- CyArtFileMgr* getCyArtFileMgr() const;
- CvEffectInfo* getEffectInfo(int i) const;
- CvTerrainInfo* getTerrainInfo(int i) const;
- CvBonusClassInfo* getBonusClassInfo(int i) const;
- CvBonusInfo* getBonusInfo(int i) const;
- CvFeatureInfo* getFeatureInfo(int i) const;
- CvCivilizationInfo* getCivilizationInfo(int idx) const;
- CvLeaderHeadInfo* getLeaderHeadInfo(int i) const;
- CvTraitInfo* getTraitInfo(int i) const;
- CvUnitInfo* getUnitInfo(int i) const;
- CvSpecialUnitInfo* getSpecialUnitInfo(int i) const;
- CvYieldInfo* getYieldInfo(int i) const;
- CvCommerceInfo* getCommerceInfo(int i) const;
- CvRouteInfo* getRouteInfo(int i) const;
- CvImprovementInfo* getImprovementInfo(int i) const;
- CvGoodyInfo* getGoodyInfo(int i) const;
- CvBuildInfo* getBuildInfo(int i) const;
- CvHandicapInfo* getHandicapInfo(int i) const;
- CvGameSpeedInfo* getGameSpeedInfo(int i) const;
- CvTurnTimerInfo* getTurnTimerInfo(int i) const;
- CvBuildingClassInfo* getBuildingClassInfo(int i) const;
- CvMissionInfo* getMissionInfo(int i) const;
- CvCommandInfo* getCommandInfo(int i) const;
- CvAutomateInfo* getAutomateInfo(int i) const;
- CvActionInfo* getActionInfo(int i) const;
- CvUnitClassInfo* getUnitClassInfo(int i) const;
- CvInfoBase* getUnitCombatInfo(int i) const;
- CvInfoBase* getDomainInfo(int i) const;
- CvBuildingInfo* getBuildingInfo(int i) const;
- CvCivicOptionInfo* getCivicOptionInfo(int i) const;
- CvCivicInfo* getCivicInfo(int i) const;
- CvDiplomacyInfo* getDiplomacyInfo(int i) const;
- CvProjectInfo* getProjectInfo(int i) const;
- CvVoteInfo* getVoteInfo(int i) const;
- CvProcessInfo* getProcessInfo(int i) const;
- CvSpecialistInfo* getSpecialistInfo(int i) const;
- CvReligionInfo* getReligionInfo(int i) const;
- CvCorporationInfo* getCorporationInfo(int i) const;
- CvControlInfo* getControlInfo(int i) const;
- CvTechInfo* getTechInfo(int i) const;
- CvSpecialBuildingInfo* getSpecialBuildingInfo(int i) const;
- CvPromotionInfo* getPromotionInfo(int i) const;
- CvAnimationPathInfo * getAnimationPathInfo(int i) const;
- CvEmphasizeInfo * getEmphasizeInfo(int i) const;
- CvUpkeepInfo * getUpkeepInfo(int i) const;
- CvCultureLevelInfo * getCultureLevelInfo(int i) const;
- CvEraInfo * getEraInfo(int i) const;
- CvVictoryInfo * getVictoryInfo(int i) const;
- CvWorldInfo * getWorldInfo(int i) const;
- CvClimateInfo * getClimateInfo(int i) const;
- CvSeaLevelInfo * getSeaLevelInfo(int i) const;
- CvInfoBase * getUnitAIInfo(int i) const;
- CvColorInfo* getColorInfo(int i) const;
- //FfH Spell System: Added by Kael 07/23/2007
- CvSpellInfo* getSpellInfo(int i) const;
- //FfH: End Add
- CvUnitArtStyleTypeInfo* getUnitArtStyleTypeInfo(int i) const;
- int getInfoTypeForString(const char* szInfoType) const;
- // Special method provided for MapScripts to prevent them from triggering assertions.
- int getInfoTypeForStringNoAsserts(const char* szInfoType) const;
- // End
- int getTypesEnum(const char* szType) const;
- int getNumPlayerColorInfos() const { return GC.getNumPlayerColorInfos(); }
- CvPlayerColorInfo* getPlayerColorInfo(int i) const;
- CvInfoBase* getHints(int i) const;
- CvMainMenuInfo* getMainMenus(int i) const;
- CvInfoBase* getInvisibleInfo(int i) const;
- CvVoteSourceInfo* getVoteSourceInfo(int i) const;
- CvInfoBase* getAttitudeInfo(int i) const;
- CvInfoBase* getMemoryInfo(int i) const;
- CvInfoBase* getConceptInfo(int i) const;
- CvInfoBase* getNewConceptInfo(int i) const;
- CvInfoBase* getCityTabInfo(int i) const;
- CvInfoBase* getCalendarInfo(int i) const;
- CvInfoBase* getGameOptionInfo(int i) const;
- CvInfoBase* getMPOptionInfo(int i) const;
- CvInfoBase* getForceControlInfo(int i) const;
- CvInfoBase* getSeasonInfo(int i) const;
- CvInfoBase* getMonthInfo(int i) const;
- CvInfoBase* getDenialInfo(int i) const;
- CvQuestInfo* getQuestInfo(int i) const;
- CvTutorialInfo* getTutorialInfo(int i) const;
- CvEventTriggerInfo* getEventTriggerInfo(int i) const;
- CvEventInfo* getEventInfo(int i) const;
- CvEspionageMissionInfo* getEspionageMissionInfo(int i) const;
- CvHurryInfo* getHurryInfo(int i) const;
- CvPlayerOptionInfo* getPlayerOptionInfo(int i) const;
- CvPlayerOptionInfo* getPlayerOptionsInfoByIndex(int i) const;
- CvGraphicOptionInfo* getGraphicOptionInfo(int i) const;
- CvGraphicOptionInfo* getGraphicOptionsInfoByIndex(int i) const;
- // ArtInfos
- CvArtInfoInterface* getInterfaceArtInfo(int i) const;
- CvArtInfoMovie* getMovieArtInfo(int i) const;
- CvArtInfoMisc* getMiscArtInfo(int i) const;
- CvArtInfoUnit* getUnitArtInfo(int i) const;
- CvArtInfoBuilding* getBuildingArtInfo(int i) const;
- CvArtInfoCivilization* getCivilizationArtInfo(int i) const;
- CvArtInfoLeaderhead* getLeaderheadArtInfo(int i) const;
- CvArtInfoBonus* getBonusArtInfo(int i) const;
- CvArtInfoImprovement* getImprovementArtInfo(int i) const;
- CvArtInfoTerrain* getTerrainArtInfo(int i) const;
- CvArtInfoFeature* getFeatureArtInfo(int i) const;
- // Structs
- const char* getEntityEventTypes(int i) const { return GC.getEntityEventTypes((EntityEventTypes) i); }
- const char* getAnimationOperatorTypes(int i) const { return GC.getAnimationOperatorTypes((AnimationOperatorTypes) i); }
- const char* getFunctionTypes(int i) const { return GC.getFunctionTypes((FunctionTypes) i); }
- const char* getFlavorTypes(int i) const { return GC.getFlavorTypes((FlavorTypes) i); }
- const char* getArtStyleTypes(int i) const { return GC.getArtStyleTypes((ArtStyleTypes) i); }
- const char* getCitySizeTypes(int i) const { return GC.getCitySizeTypes(i); }
- const char* getContactTypes(int i) const { return GC.getContactTypes((ContactTypes) i); }
- const char* getDiplomacyPowerTypes(int i) const { return GC.getDiplomacyPowerTypes((DiplomacyPowerTypes) i); }
- const char *getFootstepAudioTypes(int i) { return GC.getFootstepAudioTypes(i); }
- const char *getFootstepAudioTags(int i) { return GC.getFootstepAudioTags(i); }
- int getNumEffectInfos() const { return GC.getNumEffectInfos(); }
- int getNumTerrainInfos() const { return GC.getNumTerrainInfos(); }
- int getNumSpecialBuildingInfos() const { return GC.getNumSpecialBuildingInfos(); }
- int getNumBonusInfos() const { return GC.getNumBonusInfos(); };
- int getNumPlayableCivilizationInfos() const { return GC.getNumPlayableCivilizationInfos(); }
- int getNumCivilizatonInfos() const { return GC.getNumCivilizationInfos(); }
- int getNumLeaderHeadInfos() const { return GC.getNumLeaderHeadInfos(); }
- int getNumTraitInfos() const { return GC.getNumTraitInfos(); }
- int getNumUnitInfos() const { return GC.getNumUnitInfos(); }
- int getNumSpecialUnitInfos() const { return GC.getNumSpecialUnitInfos(); }
- int getNumRouteInfos() const { return GC.getNumRouteInfos(); }
- int getNumFeatureInfos() const { return GC.getNumFeatureInfos(); }
- int getNumImprovementInfos() const { return GC.getNumImprovementInfos(); }
- int getNumGoodyInfos() const { return GC.getNumGoodyInfos(); }
- int getNumBuildInfos() const { return GC.getNumBuildInfos(); }
- int getNumHandicapInfos() const { return GC.getNumHandicapInfos(); }
- int getNumGameSpeedInfos() const { return GC.getNumGameSpeedInfos(); }
- int getNumTurnTimerInfos() const { return GC.getNumTurnTimerInfos(); }
- int getNumBuildingClassInfos() const { return GC.getNumBuildingClassInfos(); }
- int getNumBuildingInfos() const { return GC.getNumBuildingInfos(); }
- int getNumUnitClassInfos() const { return GC.getNumUnitClassInfos(); }
- int getNumUnitCombatInfos() const { return GC.getNumUnitCombatInfos(); }
- int getNumAutomateInfos() const { return GC.getNumAutomateInfos(); }
- int getNumCommandInfos() const { return GC.getNumCommandInfos(); }
- int getNumControlInfos() const { return GC.getNumControlInfos(); }
- int getNumMissionInfos() const { return GC.getNumMissionInfos(); }
- int getNumActionInfos() const { return GC.getNumActionInfos(); }
- int getNumPromotionInfos() const { return GC.getNumPromotionInfos(); }
- //FfH Spell System: Added by Kael 07/23/2007
- int getNumSpellInfos() const { return GC.getNumSpellInfos(); }
- //FfH: End Add
- int getNumTechInfos() const { return GC.getNumTechInfos(); }
- int getNumReligionInfos() const { return GC.getNumReligionInfos(); }
- int getNumCorporationInfos() const { return GC.getNumCorporationInfos(); }
- int getNumSpecialistInfos() const { return GC.getNumSpecialistInfos(); }
- int getNumCivicInfos() const { return GC.getNumCivicInfos(); }
- int getNumDiplomacyInfos() const { return GC.getNumDiplomacyInfos(); }
- int getNumCivicOptionInfos() const { return GC.getNumCivicOptionInfos(); }
- int getNumProjectInfos() const { return GC.getNumProjectInfos(); }
- int getNumVoteInfos() const { return GC.getNumVoteInfos(); }
- int getNumProcessInfos() const { return GC.getNumProcessInfos(); }
- int getNumEmphasizeInfos() const { return GC.getNumEmphasizeInfos(); }
- int getNumHurryInfos() const { return GC.getNumHurryInfos(); }
- int getNumUpkeepInfos() const { return GC.getNumUpkeepInfos(); }
- int getNumCultureLevelInfos() const { return GC.getNumCultureLevelInfos(); }
- int getNumEraInfos() const { return GC.getNumEraInfos(); }
- int getNumVictoryInfos() const { return GC.getNumVictoryInfos(); }
- int getNumWorldInfos() const { return GC.getNumWorldInfos(); }
- int getNumSeaLevelInfos() const { return GC.getNumSeaLevelInfos(); }
- int getNumClimateInfos() const { return GC.getNumClimateInfos(); }
- int getNumConceptInfos() const { return GC.getNumConceptInfos(); }
- int getNumNewConceptInfos() const { return GC.getNumNewConceptInfos(); }
- int getNumCityTabInfos() const { return GC.getNumCityTabInfos(); }
- int getNumCalendarInfos() const { return GC.getNumCalendarInfos(); }
- int getNumPlayerOptionInfos() const { return GC.getNumPlayerOptionInfos(); }
- int getNumGameOptionInfos() const { return GC.getNumGameOptionInfos(); }
- int getNumMPOptionInfos() const { return GC.getNumMPOptionInfos(); }
- int getNumForceControlInfos() const { return GC.getNumForceControlInfos(); }
- int getNumSeasonInfos() const { return GC.getNumSeasonInfos(); }
- int getNumMonthInfos() const { return GC.getNumMonthInfos(); }
- int getNumDenialInfos() const { return GC.getNumDenialInfos(); }
- int getNumQuestInfos() const { return GC.getNumQuestInfos(); }
- int getNumTutorialInfos() const { return GC.getNumTutorialInfos(); }
- int getNumEventTriggerInfos() const { return GC.getNumEventTriggerInfos(); }
- int getNumEventInfos() const { return GC.getNumEventInfos(); }
- int getNumEspionageMissionInfos() const { return GC.getNumEspionageMissionInfos(); }
- int getNumHints() const { return GC.getNumHints(); }
- int getNumMainMenus() const { return GC.getNumMainMenus(); }
- int getNumInvisibleInfos() const { return GC.getNumInvisibleInfos(); }
- int getNumVoteSourceInfos() const { return GC.getNumVoteSourceInfos(); }
- int getNumDamageTypeInfos() const { return GC.getNumDamageTypeInfos(); } // lfgr 04/2024
- // ArtInfos
- int getNumInterfaceArtInfos() const { return ARTFILEMGR.getNumInterfaceArtInfos(); }
- int getNumMovieArtInfos() const { return ARTFILEMGR.getNumMovieArtInfos(); }
- int getNumMiscArtInfos() const { return ARTFILEMGR.getNumMiscArtInfos(); }
- int getNumUnitArtInfos() const { return ARTFILEMGR.getNumUnitArtInfos(); }
- int getNumBuildingArtInfos() const { return ARTFILEMGR.getNumBuildingArtInfos(); }
- int getNumCivilizationArtInfos() const { return ARTFILEMGR.getNumCivilizationArtInfos(); }
- int getNumLeaderheadArtInfos() const { return ARTFILEMGR.getNumLeaderheadArtInfos(); }
- int getNumImprovementArtInfos() const { return ARTFILEMGR.getNumImprovementArtInfos(); }
- int getNumBonusArtInfos() const { return ARTFILEMGR.getNumBonusArtInfos(); }
- int getNumTerrainArtInfos() const { return ARTFILEMGR.getNumTerrainArtInfos(); }
- int getNumFeatureArtInfos() const { return ARTFILEMGR.getNumFeatureArtInfos(); }
- int getNumAnimationPathInfos() const { return GC.getNumAnimationPathInfos(); }
- int getNumAnimationCategoryInfos() const { return GC.getNumAnimationCategoryInfos(); }
- int getNumUnitArtStyleTypeInfos() const { return GC.getNumUnitArtStyleTypeInfos(); }
- int getNumEntityEventTypes() const { return GC.getNumEntityEventTypes(); }
- int getNumAnimationOperatorTypes() const { return GC.getNumAnimationOperatorTypes(); }
- int getNumArtStyleTypes() const { return GC.getNumArtStyleTypes(); }
- int getNumFlavorTypes() const { return GC.getNumFlavorTypes(); }
- int getNumCitySizeTypes() const { return GC.getNumCitySizeTypes(); }
- int getNumFootstepAudioTypes() const { return GC.getNumFootstepAudioTypes(); }
- //////////////////////
- // Globals Defines
- //////////////////////
- CyVariableSystem* getCyDefinesVarSystem();
- int getDefineINT( const char * szName ) const { return GC.getDefineINT( szName ); }
- float getDefineFLOAT( const char * szName ) const { return GC.getDefineFLOAT( szName ); }
- const char * getDefineSTRING( const char * szName ) const { return GC.getDefineSTRING( szName ); }
- void setDefineINT( const char * szName, int iValue ) { return GC.setDefineINT( szName, iValue ); }
- void setDefineFLOAT( const char * szName, float fValue ) { return GC.setDefineFLOAT( szName, fValue ); }
- void setDefineSTRING( const char * szName, const char * szValue ) { return GC.setDefineSTRING( szName, szValue ); }
- int getMOVE_DENOMINATOR() const { return GC.getMOVE_DENOMINATOR(); }
- int getNUM_UNIT_PREREQ_OR_BONUSES() const { return GC.getNUM_UNIT_PREREQ_OR_BONUSES(); }
- int getNUM_BUILDING_PREREQ_OR_BONUSES() const { return GC.getNUM_BUILDING_PREREQ_OR_BONUSES(); }
- int getFOOD_CONSUMPTION_PER_POPULATION() const { return GC.getFOOD_CONSUMPTION_PER_POPULATION(); }
- int getMAX_HIT_POINTS() const { return GC.getMAX_HIT_POINTS(); }
- int getHILLS_EXTRA_DEFENSE() const { return GC.getHILLS_EXTRA_DEFENSE(); }
- int getRIVER_ATTACK_MODIFIER() const { return GC.getRIVER_ATTACK_MODIFIER(); }
- int getAMPHIB_ATTACK_MODIFIER() const { return GC.getAMPHIB_ATTACK_MODIFIER(); }
- int getHILLS_EXTRA_MOVEMENT() const { return GC.getHILLS_EXTRA_MOVEMENT(); }
- int getMAX_PLOT_LIST_ROWS() const { return GC.getMAX_PLOT_LIST_ROWS(); }
- int getUNIT_MULTISELECT_MAX() const { return GC.getUNIT_MULTISELECT_MAX(); }
- int getPERCENT_ANGER_DIVISOR() const { return GC.getPERCENT_ANGER_DIVISOR(); }
- int getEVENT_MESSAGE_TIME() const { return GC.getEVENT_MESSAGE_TIME(); }
- int getROUTE_FEATURE_GROWTH_MODIFIER() const { return GC.getROUTE_FEATURE_GROWTH_MODIFIER(); }
- int getFEATURE_GROWTH_MODIFIER() const { return GC.getFEATURE_GROWTH_MODIFIER(); }
- int getMIN_CITY_RANGE() const { return GC.getMIN_CITY_RANGE(); }
- int getCITY_MAX_NUM_BUILDINGS() const { return GC.getCITY_MAX_NUM_BUILDINGS(); }
- int getNUM_UNIT_AND_TECH_PREREQS() const { return GC.getNUM_UNIT_AND_TECH_PREREQS(); }
- int getNUM_AND_TECH_PREREQS() const { return GC.getNUM_AND_TECH_PREREQS(); }
- int getNUM_OR_TECH_PREREQS() const { return GC.getNUM_OR_TECH_PREREQS(); }
- int getLAKE_MAX_AREA_SIZE() const { return GC.getLAKE_MAX_AREA_SIZE(); }
- int getNUM_ROUTE_PREREQ_OR_BONUSES() const { return GC.getNUM_ROUTE_PREREQ_OR_BONUSES(); }
- int getNUM_BUILDING_AND_TECH_PREREQS() const { return GC.getNUM_BUILDING_AND_TECH_PREREQS(); }
- int getMIN_WATER_SIZE_FOR_OCEAN() const { return GC.getMIN_WATER_SIZE_FOR_OCEAN(); }
- int getFORTIFY_MODIFIER_PER_TURN() const { return GC.getFORTIFY_MODIFIER_PER_TURN(); }
- int getMAX_CITY_DEFENSE_DAMAGE() const { return GC.getMAX_CITY_DEFENSE_DAMAGE(); }
- int getNUM_CORPORATION_PREREQ_BONUSES() const { return GC.getNUM_CORPORATION_PREREQ_BONUSES(); }
- int getPEAK_SEE_THROUGH_CHANGE() const { return GC.getPEAK_SEE_THROUGH_CHANGE(); }
- int getHILLS_SEE_THROUGH_CHANGE() const { return GC.getHILLS_SEE_THROUGH_CHANGE(); }
- int getSEAWATER_SEE_FROM_CHANGE() const { return GC.getSEAWATER_SEE_FROM_CHANGE(); }
- int getPEAK_SEE_FROM_CHANGE() const { return GC.getPEAK_SEE_FROM_CHANGE(); }
- int getHILLS_SEE_FROM_CHANGE() const { return GC.getHILLS_SEE_FROM_CHANGE(); }
- int getUSE_SPIES_NO_ENTER_BORDERS() const { return GC.getUSE_SPIES_NO_ENTER_BORDERS(); }
- float getCAMERA_MIN_YAW() const { return GC.getCAMERA_MIN_YAW(); }
- float getCAMERA_MAX_YAW() const { return GC.getCAMERA_MAX_YAW(); }
- float getCAMERA_FAR_CLIP_Z_HEIGHT() const { return GC.getCAMERA_FAR_CLIP_Z_HEIGHT(); }
- float getCAMERA_MAX_TRAVEL_DISTANCE() const { return GC.getCAMERA_MAX_TRAVEL_DISTANCE(); }
- float getCAMERA_START_DISTANCE() const { return GC.getCAMERA_START_DISTANCE(); }
- float getAIR_BOMB_HEIGHT() const { return GC.getAIR_BOMB_HEIGHT(); }
- float getPLOT_SIZE() const { return GC.getPLOT_SIZE(); }
- float getCAMERA_SPECIAL_PITCH() const { return GC.getCAMERA_SPECIAL_PITCH(); }
- float getCAMERA_MAX_TURN_OFFSET() const { return GC.getCAMERA_MAX_TURN_OFFSET(); }
- float getCAMERA_MIN_DISTANCE() const { return GC.getCAMERA_MIN_DISTANCE(); }
- float getCAMERA_UPPER_PITCH() const { return GC.getCAMERA_UPPER_PITCH(); }
- float getCAMERA_LOWER_PITCH() const { return GC.getCAMERA_LOWER_PITCH(); }
- float getFIELD_OF_VIEW() const { return GC.getFIELD_OF_VIEW(); }
- float getSHADOW_SCALE() const { return GC.getSHADOW_SCALE(); }
- float getUNIT_MULTISELECT_DISTANCE() const { return GC.getUNIT_MULTISELECT_DISTANCE(); }
- int getMAX_CIV_PLAYERS() const { return GC.getMAX_CIV_PLAYERS(); }
- int getMAX_PLAYERS() const { return GC.getMAX_PLAYERS(); }
- int getMAX_CIV_TEAMS() const { return GC.getMAX_CIV_TEAMS(); }
- int getMAX_TEAMS() const { return GC.getMAX_TEAMS(); }
- int getBARBARIAN_PLAYER() const { return GC.getBARBARIAN_PLAYER(); }
- int getBARBARIAN_TEAM() const { return GC.getBARBARIAN_TEAM(); }
- int getINVALID_PLOT_COORD() const { return GC.getINVALID_PLOT_COORD(); }
- int getNUM_CITY_PLOTS() const { return GC.getNUM_CITY_PLOTS(); }
- int getCITY_HOME_PLOT() const { return GC.getCITY_HOME_PLOT(); }
- // BUG - DLL Info - start
- bool isBull() const { return GC.isBull(); }
- int getBullApiVersion() const { return GC.getBullApiVersion(); }
- const wchar* getBullName() const { return GC.getBullName(); }
- const wchar* getBullVersion() const { return GC.getBullVersion(); }
-
- std::wstring pyGetBullName() { return getBullName(); } // Exposed to Python
- std::wstring pyGetBullVersion() { return getBullVersion(); } // Exposed to Python
- // BUG - DLL Info - end
- // BUG - BUG Info - start
- void setIsBug(bool bIsBug) { GC.setIsBug(bIsBug); } // Exposed to Python
- // BUG - BUG Info - end
- // ERA_FIX 09/2017 lfgr
- int getNumRealEras() const { return GC.getNumRealEras(); }
- // ERA_FIX end
- // BUFFY - DLL Info - start
- #ifdef _BUFFY
- bool isBuffy() const { return GC.isBuffy(); }
- int getBuffyApiVersion() const { return GC.getBuffyApiVersion(); }
- const wchar* getBuffyName() const { return GC.getBuffyName(); }
- const wchar* getBuffyVersion() const { return GC.getBuffyVersion(); }
-
- std::wstring pyGetBuffyName() { return getBuffyName(); } // Exposed to Python
- std::wstring pyGetBuffyVersion() { return getBuffyVersion(); } // Exposed to Python
- #endif
- // BUFFY - DLL Info - end
- // lfgr UI 11/2020: Allow cycling through units in plot help
- void changePlotHelpCycleIdx( int iChange ) { PlotHelpCyclingManager::getInstance().changeCycleIdx( iChange ); } // Exposed to Python
- };
- #endif // CyGlobalContext_h
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