A retexture of a retexture project for Embodiment of Scarlet Devil!
|
3 years ago | |
---|---|---|
README.md | 3 years ago | |
eff01.png | 3 years ago | |
eff03.png | 3 years ago | |
eff04.png | 3 years ago | |
stg1bg.png | 3 years ago | |
stg1bg_a.png | 3 years ago | |
stg1enm.png | 3 years ago | |
stg1enm_a.png | 3 years ago | |
stg2enm.png | 3 years ago | |
stg3bg.png | 3 years ago | |
stg3bg_a.png | 3 years ago | |
stg3enm.png | 3 years ago | |
stg3enm_a.png | 3 years ago | |
stg4enm.png | 3 years ago | |
stg4enm_a.png | 3 years ago | |
stg5enm.png | 3 years ago | |
stg5enm_a.png | 3 years ago | |
stg6enm.png | 3 years ago |
Texture images to be used for Embodiment of Scarlet Devil, specifically the one that's already in English and retextured. You can find this on Moriya Shrine iirc.
Use Touhou Toolkit to extract files from the game, put the images in the texture(? idr lol) folder and then recompile the files. There's a guide on TouhouWiki somewhere, probably.
I didn't finish all of them sadly but the idea was to make the games aesthetic somewhat match the newer games, while also referencing some PC98/Seihou with the enemies. I was gonna draw portraits too but alas I am a bum. Take these and do what you want with em.