26 İşlemeler 4dc83346fb ... 48cc1f2014

Yazar SHA1 Mesaj Tarih
  Iko 48cc1f2014 Edit project links indent, resize header logo 4 yıl önce
  fr33domlover 85864a9837 Link to Liberapay in footer 4 yıl önce
  zPlus 8cc013de14 Merge branch 'fix-link' of remram44/forgefed into master 5 yıl önce
  Remi Rampin b9cabe0655 Fix a link in index page 5 yıl önce
  zPlus 7c3ba652ca Merge branch 'link-to-website' of jaywink/forgefed into master 5 yıl önce
  Jason Robinson eb28548ad6 Add link to the forgefed spec to readme 5 yıl önce
  fr33domlover da920b0b21 Initial JSON-LD context file 5 yıl önce
  fr33domlover 5272138af3 Vocab spec: Tweak links and make sure all types have a parent type 5 yıl önce
  fr33domlover db5cb2f504 Modeling spec: Remove `slug` property from example 5 yıl önce
  fr33domlover 1c55e13758 Behavior spec: Document commenting using Create{Note} 5 yıl önce
  fr33domlover 07b5f91b1d Behavior spec: Link to RFC2119, about the MUST/MAY/etc. keywords 5 yıl önce
  fr33domlover 6b403c8cd1 Behavior spec: Document publishing Push activity 5 yıl önce
  fr33domlover d48e47c27b Modeling spec: Clarify wording about prefix of commit list 5 yıl önce
  fr33domlover b8c137e11d Modeling spec: Document representation of comments 5 yıl önce
  fr33domlover af73b5b405 Modeling spec: Document representation of a ticket 5 yıl önce
  fr33domlover 5d8313b74c Modeling spec: Document representing a push activity 5 yıl önce
  fr33domlover c49bce29db Behavior spec: Document process of opening a ticket 5 yıl önce
  zPlus 936a497178 Merge branch 'typo-findinding' of deejoe/forgefed into master 5 yıl önce
  D. Joe a05c83b9cb Correct findinding -> finding typo in .md and .html files 5 yıl önce
  fr33domlover 1da309dc9a Merge branch 'master' of criztovyl/forgefed into master 5 yıl önce
  Christoph "criztovyl" Schulz 51dc6471b9 README 5 yıl önce
  Christoph "criztovyl" Schulz c34165770c Qualify that ForgeFed is still in the works 5 yıl önce
  fr33domlover b69b22f9b2 Write introductory content in behavior spec 5 yıl önce
  fr33domlover 083db741f6 Link from index page to fediverse account 5 yıl önce
  fr33domlover 6e3a61514a Rename general ForgeFed spec document to ForgeFed Behavior 5 yıl önce
  fr33domlover 17885cef85 Merge branch 'master' of iko/forgefed into master 5 yıl önce
10 değiştirilmiş dosya ile 408 ekleme ve 102 silme
  1. 11 9
      README.md
  2. 3 1
      build.sh
  3. 1 1
      html/index.html
  4. 7 5
      html/index.md
  5. 7 1
      html/template.html
  6. 11 0
      html/theme.css
  7. 4 0
      rdf/context.jsonld
  8. 364 0
      spec/behavior.md
  9. 0 85
      spec/forgefed.md
  10. 0 0
      spec/modeling.md

+ 11 - 9
README.md

@@ -1,19 +1,21 @@
 # ForgeFed - Federation Protocol for Forge Services
 
-ForgeFed is a federation protocol extending the W3C's [ActivityPub][activity-pub]
-protocol to provide a uniform server-to-server API for interoperability between
-networked version control services, with limited pub/sub access for messaging and
-notifications to and from the larger fediverse. It allows users of any
-ForgeFed-compliant service to interact with other ForgeFed-compliant forge
-services, without being a registered user of that foreign service, just as if
-they were. In this way, users that choose to self-host have the additional
-benefit/responsibility of fully controlling of their own authentication/identityand
-their own data.
+ForgeFed is an upcoming federation protocol extending the W3C's
+[ActivityPub][activity-pub] protocol to provide a uniform server-to-server API
+for interoperability between networked version control services, with limited
+pub/sub access for messaging and notifications to and from the larger fediverse.
+It allows users of any ForgeFed-compliant service to interact with other
+ForgeFed-compliant forge services, without being a registered user of that
+foreign service, just as if they were. In this way, users that choose to
+self-host have the additional benefit/responsibility of fully controlling of
+their own authentication/identityand their own data.
 
 All of the most common user interactions are supported such as: cloning/forking,
 merge-requests/patches, bug-reports/code-review, subscriptions/favorites with
 VCS-agnostic, service-agnostic, and client-agnostic genericity.
 
+You can find the latest specification draft at
+[forgefed.peers.community](https://forgefed.peers.community/).
 
 ## Work-group Collaboration
 

+ 3 - 1
build.sh

@@ -2,7 +2,7 @@
 
 set -e
 
-inputs="forgefed modeling vocabulary"
+inputs="behavior modeling vocabulary"
 
 git_branch=`git rev-parse --abbrev-ref HEAD`
 
@@ -73,6 +73,8 @@ render () {
 #    gitdirty="--variable gitdirty"
 #fi
 
+cp rdf/context.jsonld html/ns
+
 render html index "false"
 
 for file in $inputs; do

+ 1 - 1
html/index.html

@@ -32,7 +32,7 @@
       
       <p>ForgeFed is a federation protocol for enabling interoperability between version control services. It's built as an extension to the <a href="https://www.w3.org/TR/activitypub/">ActivityPub</a> protocol, allowing users of any ForgeFed-compliant service to interact with the repositories hosted on other instances.</p>
       <p>The goal of the project is to support all of the major activities connected to project management, including bug reports, merge requests, and notifications across instances.</p>
-      <p>This website serves as the authoritative source for findinding up to date information about the project.</p>
+      <p>This website serves as the authoritative source for finding up to date information about the project.</p>
       <h1 id="why-forgefed">Why ForgeFed?</h1>
       <p>The current state of code collaboration is dominated by centralized, proprietary platforms. Free alternatives to these platforms exist (for example <a href="https://notabug.org">NotABug</a> and <a href="https://pagure.io">Pagure</a>) but they do not solve the problem of centralization.</p>
       <p>This project tries to address exactly this problem. Our wish is to devise a free and standardized mechanism for enabling collaboration across any version control platform.</p>

+ 7 - 5
html/index.md

@@ -1,13 +1,13 @@
-ForgeFed is a federation protocol for enabling interoperability between version
-control services. It's built as an extension to the [ActivityPub] protocol,
-allowing users of any ForgeFed-compliant service to interact with the repositories
-hosted on other instances.
+ForgeFed is an upcoming federation protocol for enabling interoperability
+between version control services. It's built as an extension to the
+[ActivityPub] protocol, allowing users of any ForgeFed-compliant service to
+interact with the repositories hosted on other instances.
 
 The goal of the project is to support all of the major activities connected to
 project management, including bug reports, merge requests, and notifications
 across instances.
 
-This website serves as the authoritative source for findinding up to date information
+This website serves as the authoritative source for finding up to date information
 about the project.
 
 
@@ -59,9 +59,11 @@ platform for testing the protocol and trying new features
 - [Wiki](https://notabug.org/peers/forgefed/wiki)
 - [Forum](https://talk.feneas.org/c/forgefed)
 - Specifications:
+    * [Behavior](/behavior.html)
     * [Modeling](/modeling.html)
     * [Vocabulary](/vocabulary.html)
 - [dokk](https://dokk.org/ForgeFed)
+- <a rel="me" href="https://floss.social/@forgefed">Fediverse</a>
 
 
 [ActivityPub]:    https://www.w3.org/TR/activitypub/

+ 7 - 1
html/template.html

@@ -15,7 +15,7 @@
       </h1>
       <nav class="nav">
         <a class="nav__link"
-           href="/forgefed$suffix$">🗲 behavior</a>
+           href="/behavior$suffix$">🗲 behavior</a>
         <a class="nav__link"
            href="/modeling$suffix$">🛠 modeling</a>
         <a class="nav__link"
@@ -74,6 +74,12 @@
         Site generated by
         <a class="footer__link" href="https://pandoc.org">pandoc</a>.
       </p>
+      <p>
+        <a href="https://liberapay.com/ForgeFed/donate">
+          <img alt="Donate using Liberapay"
+               src="https://liberapay.com/assets/widgets/donate.svg" />
+        </a>
+      </p>
     </footer>
   </body>
 </html>

+ 11 - 0
html/theme.css

@@ -201,6 +201,9 @@ code {
         content: "•";
         padding: 0 0.5rem 0 0;
     }
+    .main ul li p { margin: 0; }
+    .main ul li ul li { margin: 0 0 0 2.6rem; }
+
 
 .toc {
     margin: 2rem 0 4rem;
@@ -278,6 +281,14 @@ pre.sourceCode {
 @media (max-width: 689px) {
     .header, .main, .footer { padding: 0 2rem; }
 
+    /* Scale header logo */
+    .header-title__link img {
+        max-width: 90%;
+        position: relative;
+        object-fit: cover;
+        object-position: center;
+    }
+
     /* Stack nav items */
     .nav { width: 18rem; }
     .nav__link { display: block; }

+ 4 - 0
rdf/context.jsonld

@@ -0,0 +1,4 @@
+{ "@context":
+    { "forge": "https://forgefed.peers.community/ns#
+    }
+}

+ 364 - 0
spec/behavior.md

@@ -0,0 +1,364 @@
+---
+title: ForgeFed Behavior
+---
+
+# Abstract
+
+This document provides instructions for using ActivityPub activities and
+properties to represent forge events, and describes the side-effects these
+activities should have. 
+
+# Introduction
+
+**The ForgeFed behavior specification** is a set of instructions for
+representing version control system and project management related transactions
+using ActivityPub activity objects, and it describes the side effects and
+expected results of sending and receiving these activities. The vocabulary for
+these activities includes standard ActivityPub terms, new terms defined by
+ForgeFed, and terms borrowed from other external vocabularies.
+
+The ForgeFed vocabulary specification defines a dedicated vocabulary of
+forge-related terms, and the **behavior specification** uses these terms, along
+with terms that already exist in ActivityPub or elsewhere and can be reused for
+forge federation.
+
+The ForgeFed modeling specification defines rules for representing forge
+related objects as ActivityPub JSON-LD objects, and these objects are used in
+the **behavior specification**, included in activities or mentioned in
+activities or modified due to activity side-effects.
+
+# Conformance
+
+The key words MAY, MUST, MUST NOT, SHOULD, and SHOULD NOT are to be interpreted
+as described in [RFC2119][].
+
+# Objects
+
+Objects are the core concept around which both ActivityPub and ForgeFed are
+built. Examples of Objects are [Note], [Ticket][type-ticket], [Image],
+[Create], [Push][act-push]. Some objects are resources, which are objects that
+contain or represent information and user made or program made content, and
+some objects are helpers that exist as implementation detail aren't necessarily
+exposed to humans or are useful to humans. But everything is an [Object],
+represented as compacted JSON-LD.
+
+ForgeFed is an ActivityPub extension, and communication between ForgeFed
+implementations occurs using activity objects sent to actor inboxes and
+outboxes.
+
+There are 4 kinds of objects in ForgeFed:
+
+1. Activities: These are objects that describe actions (actions that happened,
+   or actions that are happening, or a request to perform an action), and their
+   primary use is for S2S interaction between actors, by being sent to an
+   actor's inbox, and C2S interaction between a person or a program and actor
+   they control, by being sent to the actor's outbox. Activities can also
+   appear or be linked inside other objects and activities and be listed in
+   Collections.
+2. Actors: These are static persistent objects that have an [inbox] and can be
+   directly interacted with by POSTing activities to it. Their primary use is
+   to contain or represent information and output of user actions or program
+   actions, and to manage access this information and to modification of it.
+3. Child objects: These are persistent objects which, like actors, contain or
+   represent information and output of user actions or program actions, but
+   they don't have their own [inbox] and aren't directly interacted with. A
+   managed static object always has a parent object, which is an actor, and
+   that actor's inbox is the way to interact with the child object. The parent
+   actor manages access and modification of the child object.
+4. Global helper objects: These are objects that don't belong to any actor and
+   don't need any interaction through activities. As such, they don't exactly
+   fit into the actor model, but may be involved in implementation details and
+   practical considerations.
+
+Actors, children and globals are referred in ForgeFed as the *static* objects,
+while activities are the *dynamic* objects (the terms *constant* and *variable*
+are used for stating whether an object changes during its lifetime or not).
+
+*Static* objects, in addition to being an actor or child or global, also have a
+resource/helper distinction:
+
+- Resource: Contains or represents information and user made or program made
+  content, usually belongs to the domain model of version control systems and
+  project management.
+- Helper: Used for running things behind the scenes, not exposed directly as
+  user content, may be transient or auto generated, usually related to
+  implementation detail and not to concepts of version control and project
+  management.
+
+This specification doesn't mandate which types and objects should be actors,
+but it does provide guidelines that implementations SHOULD follow:
+
+- Resource objects that have self-contained stand-alone meaning should be
+  actors
+- Objects that handle access control for updates of themselves should be actors
+- Objects that need to be able to send activities should be actors
+- Objects whose meaning is inherently tied to a parent object, or whose access
+  control is managed by a parent object, can have all their interactions done
+  via the parent object, and not be actors themselves
+- If an object doesn't need to send or receive activities, even if it's self
+  contained, there's probably no need to make it an actor, because it
+  practically doesn't participate in actor-model communication
+
+Here are some examples and their rationale:
+
+- A ticket/issue/bug is created with respect to some project, repo, software,
+  system, the ticket is inherently a part of that parent object, so tickets
+  would generally not be actors
+- A project or repository are generally self-contained entities, and even if
+  some forge has users as top-level namespace and repos are created under
+  users, the user managing/owning/sharing a repo is just a matter of access
+  control and authority, *it isn't a part of the meaning of the repo itself*,
+  and the repo could easily change hands and change maintainers while remaining
+  the same repo, same software, same content, same meaning. So, repos and
+  projects would generally be actors.
+- A group/organization/team is a self-contained object, a set of users along
+  with access control and roles and so on, and it needs to be able to receive
+  update activities that update the team members list, structure and access and
+  so on, even though a team isn't a user and probably doesn't publish
+  activities. So, teams would generally be actors.
+
+The proposal here is that the following types typically be actors:
+
+- Person
+- Project
+- Repository
+- Group/Organization/Team
+
+And other types such as these typically not be actors:
+
+- Commit
+- Ticket
+- Merge request
+- Patch
+- Diff
+- Discussion thread
+
+# Actors
+
+A ForgeFed implementation MUST provide an Actor of type `Repository` for every
+repository that should support federation.
+
+A ForgeFed implementation SHOULD provide an Actor of type `Person` for every user
+of the platform.
+
+# Client to Server Interactions
+
+ForgeFed uses Activities for client to server interactions, as described by
+ActivityPub. A client will send objects (eg. a Ticket) wrapped in a Activity
+(eg. Create) to an actor's outbox, and in turn the server will take care of
+delivery.
+
+## Follow Activity
+
+The Follow activity is used to subscribe to the activities of a Repository.
+The client MUST send a Follow activity to the Person's outbox. The server
+in turn delivers the message to the destination inbox.
+
+## Push Activity
+
+The Push activity is used to notify followers when somebody has pushed changes
+to a Repository.
+The client MUST send a Push activity to the Repository's outbox. The server
+in turn delivers the message to the Repository followers.
+
+# Server to Server Interactions
+
+## Reporting Pushed Commits
+
+The ForgeFed [Push][act-push] activity can be used for representing an action
+of pushing commits into a [Repository][type-repository]. Two actors are
+involved in the process, the *pusher* (usually a person) and the *repository*,
+and they may be hosted on different instances. We therefore refer to 2 kinds of
+pushes:
+
+1. *Local Push*: The pusher and the repository are hosted on the same instance
+   (that's the only case in centralized non-federated forges)
+2. *Federated Push*: The pusher and the repository are hosted on different
+   instances (that's unique to federated forges)
+
+At this time, the representation of *Federated Push* isn't provided yet. Below
+we discuss *Local Push*.
+
+Upon a successful push, a ForgeFed implementation that publishes a Push
+activity MUST provide the [type][], [actor][], [context][] and [target][]
+properties as described in the [modeling specification][model-push]. If the
+Push activity's recipient fields list collections that belong to the
+repository, such as its [followers][] and [team][prop-team], the repository
+MUST verify the authenticity and correctness of the Push activity's fields
+before it performs inbox forwarding (i.e. delivery to the members of those
+collections), and MUST NOT perform inbox delivery if the correctness check
+doesn't pass.
+
+In a *Local Push*, if the Push activity is generated on the server, that
+obviates the need to perform correctness checking. Implementations MAY forbid
+clients from publishing Push activities (via the ActivityPub C2S API or any
+other mechanism), in order to guarantee the authenticity of Push activities.
+
+See [example in the modeling specification][model-push].
+
+## Opening a Ticket
+
+A request to open a [Ticket][type-ticket] sent from one actor to another MUST
+be represented as an [Offer][] activity in which:
+
+- [object][] is the ticket to be opened, it's either the whole
+  [Ticket][type-ticket] object or just the [id][] of a Ticket that's already
+  published and the recipient of the Offer can fetch.
+- [target][] is the ticket tracker to which the actor is offering the Ticket
+  (e.g. a repository or project etc. under which the ticket will be opened if
+  accepted). It MUST be either an actor or a child object. If it's a child
+  object, the actor to whom the child object belongs MUST be listed as a
+  recipient in the Offer's [to][] field. If it's an actor, then that actor MUST
+  be listed in the `to` field.
+
+Among the recipients listed in the Offer's recipient fields, exactly one
+recipient is the actor who's responsible for processing the offer and possibly
+sending back an [Accept][] or a [Reject][]. We'll refer to this actor as the
+*target actor*.
+
+When an actor *A* receives the Offer activity, they can determine whether
+they're the *target actor* as follows: If the Offer's [target][] is *A* or a
+child object of *A*, then *A* is the *target actor*. Otherwise, *A* isn't the
+target actor.
+
+In the following example, Luke wants to open a ticket under Aviva's Game Of
+Life simulation app:
+
+```json
+{
+    "@context": [
+        "https://www.w3.org/ns/activitystreams",
+        "https://forgefed.peers.community/ns"
+    ],
+    "id": "https://forge.example/luke/outbox/02Ljp",
+    "type": "Offer",
+    "actor": "https://forge.example/luke",
+    "to": [
+        "https://dev.example/aviva/game-of-life",
+        "https://dev.example/aviva/game-of-life/team",
+        "https://dev.example/aviva/game-of-life/followers"
+    ],
+    "object": {
+        "type": "Ticket",
+        "attributedTo": "https://forge.example/luke",
+        "name": "Test test test",
+        "content": "<p>Just testing</p>",
+        "mediaType": "text/html",
+        "source": {
+            "mediaType": "text/markdown; variant=Commonmark",
+            "content": "Just testing"
+        },
+    },
+    "target": "https://dev.example/aviva/game-of-life"
+}
+```
+
+If the [Ticket][type-ticket] isn't opened, the *target actor* MAY send a
+[Reject][] activity to the [actor][] of the Offer. If the ticket is opened, the
+*target actor* MUST deliver an [Accept][] activity to the actor of the Offer.
+In the Accept activity:
+
+- [object][] MUST be the Offer activity or its [id][]
+- [result][] MUST be the newly created ticket or its [id][]
+
+In the following example, Luke's ticket is opened automatically and Aviva's
+Game Of Life repository, which is an actor, automatically sends Luke an Accept
+activity:
+
+```json
+{
+    "@context": [
+        "https://www.w3.org/ns/activitystreams",
+        "https://forgefed.peers.community/ns"
+    ],
+    "id": "https://dev.example/aviva/game-of-life/outbox/096al",
+    "type": "Accept"
+    "actor": "https://dev.example/aviva/game-of-life",
+    "to": [
+        "https://forge.example/luke",
+        "https://dev.example/aviva/game-of-life/team",
+        "https://dev.example/aviva/game-of-life/followers"
+    ],
+    "object": "https://forge.example/luke/outbox/02Ljp",
+    "result": "https://dev.example/aviva/game-of-life/issues/113"
+}
+```
+
+## Commenting
+
+A comment on a ForgeFed resource object (such as tickets, merge requests) MUST
+be published as a [Create][] activity, in which [object][] is a [Note][] with
+fields as described [in the modeling specification][model-comment].
+
+In the following example, Luke replies to Aviva's comment under a merge request
+he submitted earlier against her Game Of Life simulation app repository:
+
+```json
+{
+    "@context": "https://www.w3.org/ns/activitystreams",
+    "id": "https://forge.example/luke/outbox/rLaYo",
+    "type": "Create",
+    "actor": "https://forge.example/luke",
+    "to": [
+        "https://forge.example/luke/followers",
+        "https://dev.example/aviva/game-of-life",
+        "https://dev.example/aviva/game-of-life/followers",
+        "https://dev.example/aviva/game-of-life/team",
+        "https://dev.example/aviva/game-of-life/merge-requests/19/followers",
+        "https://dev.example/aviva/game-of-life/merge-requests/19/team"
+    ],
+    "object": {
+        "id": "https://forge.example/luke/comments/rD05r",
+        "type": "Note",
+        "attributedTo": "https://forge.example/luke",
+        "to": [
+            "https://forge.example/luke/followers",
+            "https://dev.example/aviva/game-of-life",
+            "https://dev.example/aviva/game-of-life/followers",
+            "https://dev.example/aviva/game-of-life/team",
+            "https://dev.example/aviva/game-of-life/merge-requests/19/followers",
+            "https://dev.example/aviva/game-of-life/merge-requests/19/team"
+        ],
+        "context": "https://dev.example/aviva/game-of-life/merge-requests/19",
+        "inReplyTo": "https://dev.example/aviva/comments/E9AGE",
+        "mediaType": "text/html",
+        "content": "<p>Thank you for the review! I'll submit a correction ASAP</p>",
+        "source": {
+            "mediaType": "text/markdown; variant=Commonmark",
+            "content": "Thank you for the review! I'll submit a correction ASAP"
+        },
+        "published": "2019-11-06T20:49:05.604488Z"
+    }
+}
+```
+
+# Acknowledgements
+
+[act-push]: /vocabulary.html#act-push
+
+[type-repository]: /vocabulary.html#type-repository
+[type-ticket]:     /vocabulary.html#type-ticket
+
+[prop-team]: /vocabulary.html#prop-team
+
+[model-comment]: /modeling.html#comment
+[model-push]:    /modeling.html#push
+
+[Accept]: https://www.w3.org/TR/activitystreams-vocabulary/#dfn-accept
+[Create]: https://www.w3.org/TR/activitystreams-vocabulary/#dfn-create
+[Image]:  https://www.w3.org/TR/activitystreams-vocabulary/#dfn-image
+[Note]:   https://www.w3.org/TR/activitystreams-vocabulary/#dfn-note
+[Object]: https://www.w3.org/TR/activitystreams-vocabulary/#dfn-object
+[Offer]:  https://www.w3.org/TR/activitystreams-vocabulary/#dfn-offer
+[Reject]: https://www.w3.org/TR/activitystreams-vocabulary/#dfn-reject
+
+[actor]:     https://www.w3.org/TR/activitystreams-vocabulary/#dfn-id
+[context]:   https://www.w3.org/TR/activitystreams-vocabulary/#dfn-context
+[followers]: https://www.w3.org/TR/activitypub/#followers
+[id]:        https://www.w3.org/TR/activitystreams-vocabulary/#dfn-id
+[result]:    https://www.w3.org/TR/activitystreams-vocabulary/#dfn-result
+[target]:    https://www.w3.org/TR/activitystreams-vocabulary/#dfn-target
+[to]:        https://www.w3.org/TR/activitystreams-vocabulary/#dfn-to
+[type]:      https://www.w3.org/TR/activitystreams-vocabulary/#dfn-type
+
+[RFC2119]: https://tools.ietf.org/html/rfc2119

+ 0 - 85
spec/forgefed.md

@@ -1,85 +0,0 @@
----
-title: ForgeFed
----
-
-**Editors:**
-
-- fr33domlover
-- zPlus
-- ... add other editors
-
-**Repository:**
-
-- [NotABug](https://notabug.org/peers/forgefed)
-
-**Copyright:**
-
-2019 ...
-
-# Abstract
-
-This document describes the ForgeFed protocol. ForgeFed is an extension of the
-[ActivityPub](https://www.w3.org/TR/activitypub/) protocol for delivering
-notifications and content for federation of version control systems.
-The purpose of this specification is to describe a protocol that can be integrated
-into source code management for enabling collaboration across different
-platforms.
-
-# Status of This Document
-
-# Overview
-
-ForgeFed is an extension of [ActivityPub](https://www.w3.org/TR/activitypub/)
-and follows the same "actors" model, with a client-to-server protocol and a
-server-to-server protocol.
-
-# Conformance
-
-The key words MAY, MUST, MUST NOT, SHOULD, and SHOULD NOT are to be interpreted
-as described in [RFC2119].
-
-# Objects
-
-Objects are the core concept around which both ActivityPub and ForgeFed are built.
-Examples of Objects are Note, Ticket, or Image.
-Objects are wrapped in Activities, a subtype of Object that describes some form
-of action that may happen, is currently happening, or has already happened.
-Examples of Activities are Create, Delete, or Follow.
-
-# Actors
-
-A ForgeFed implementation MUST provide an Actor of type `Repository` for every
-repository that should support federation.
-
-A ForgeFed implementation SHOULD provide an Actor of type `Person` for every user
-of the platform.
-
-# Client to Server Interactions
-
-ForgeFed uses Activities for client to server interactions, as described by
-ActivityPub. A client will send objects (eg. a Ticket) wrapped in a Activity
-(eg. Create) to an actor's outbox, and in turn the server will take care of
-delivery.
-
-## Follow Activity
-
-The Follow activity is used to subscribe to the activities of a Repository.
-The client MUST send a Follow activity to the Person's outbox. The server
-in turn delivers the message to the destination inbox.
-
-## Push Activity
-
-The Push activity is used to notify followers when somebody has pushed changes
-to a Repository.
-The client MUST send a Push activity to the Repository's outbox. The server
-in turn delivers the message to the Repository followers.
-
-# Server to Server Interactions
-
-## Follow Activity
-
-The server receiving a Follow activity in a Repository's inbox SHOULD add the
-sender actor to the Repository's followers collection.
-
-# Acknowledgements
-

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spec/modeling.md


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