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- -e64 // type mismatch (enum to int)
- -e641 // converting enum to int
- -e734 // loss of precision
- -e736 // loss of precision
- -e747 // float to double prototype coersion
- -e534 // ignoring return value
- -e524 // loss of precision (float to int)
- -e732 // loss of sign (float to unsigned char)
- -e702 // shift right of signed quantity
- -e737 // loss of sign bit (int to unsigned int)
- -e713 // loss of precision (unsigned int to int)
- -e701 // shift left of signed quantity
- -e765 // external could be made static
- -d__LINT__
- -ig:\quake3\bin_nt\supplement\ansi
- -ig:\quake3\bin_nt\supplement
- -igame
- -ibotai
- -icgame
- -igame
- -iserver
- -iclient
- -iqcommon
- -irenderer
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