opts.lnt 648 B

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  1. -e64 // type mismatch (enum to int)
  2. -e641 // converting enum to int
  3. -e734 // loss of precision
  4. -e736 // loss of precision
  5. -e747 // float to double prototype coersion
  6. -e534 // ignoring return value
  7. -e524 // loss of precision (float to int)
  8. -e732 // loss of sign (float to unsigned char)
  9. -e702 // shift right of signed quantity
  10. -e737 // loss of sign bit (int to unsigned int)
  11. -e713 // loss of precision (unsigned int to int)
  12. -e701 // shift left of signed quantity
  13. -e765 // external could be made static
  14. -d__LINT__
  15. -ig:\quake3\bin_nt\supplement\ansi
  16. -ig:\quake3\bin_nt\supplement
  17. -igame
  18. -ibotai
  19. -icgame
  20. -igame
  21. -iserver
  22. -iclient
  23. -iqcommon
  24. -irenderer