m_brain.h 8.3 KB

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  1. /*
  2. Copyright (C) 1997-2001 Id Software, Inc.
  3. This program is free software; you can redistribute it and/or
  4. modify it under the terms of the GNU General Public License
  5. as published by the Free Software Foundation; either version 2
  6. of the License, or (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  10. See the GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. // G:\quake2\baseq2\models/monsters/brain
  16. // This file generated by ModelGen - Do NOT Modify
  17. #define FRAME_walk101 0
  18. #define FRAME_walk102 1
  19. #define FRAME_walk103 2
  20. #define FRAME_walk104 3
  21. #define FRAME_walk105 4
  22. #define FRAME_walk106 5
  23. #define FRAME_walk107 6
  24. #define FRAME_walk108 7
  25. #define FRAME_walk109 8
  26. #define FRAME_walk110 9
  27. #define FRAME_walk111 10
  28. #define FRAME_walk112 11
  29. #define FRAME_walk113 12
  30. #define FRAME_walk201 13
  31. #define FRAME_walk202 14
  32. #define FRAME_walk203 15
  33. #define FRAME_walk204 16
  34. #define FRAME_walk205 17
  35. #define FRAME_walk206 18
  36. #define FRAME_walk207 19
  37. #define FRAME_walk208 20
  38. #define FRAME_walk209 21
  39. #define FRAME_walk210 22
  40. #define FRAME_walk211 23
  41. #define FRAME_walk212 24
  42. #define FRAME_walk213 25
  43. #define FRAME_walk214 26
  44. #define FRAME_walk215 27
  45. #define FRAME_walk216 28
  46. #define FRAME_walk217 29
  47. #define FRAME_walk218 30
  48. #define FRAME_walk219 31
  49. #define FRAME_walk220 32
  50. #define FRAME_walk221 33
  51. #define FRAME_walk222 34
  52. #define FRAME_walk223 35
  53. #define FRAME_walk224 36
  54. #define FRAME_walk225 37
  55. #define FRAME_walk226 38
  56. #define FRAME_walk227 39
  57. #define FRAME_walk228 40
  58. #define FRAME_walk229 41
  59. #define FRAME_walk230 42
  60. #define FRAME_walk231 43
  61. #define FRAME_walk232 44
  62. #define FRAME_walk233 45
  63. #define FRAME_walk234 46
  64. #define FRAME_walk235 47
  65. #define FRAME_walk236 48
  66. #define FRAME_walk237 49
  67. #define FRAME_walk238 50
  68. #define FRAME_walk239 51
  69. #define FRAME_walk240 52
  70. #define FRAME_attak101 53
  71. #define FRAME_attak102 54
  72. #define FRAME_attak103 55
  73. #define FRAME_attak104 56
  74. #define FRAME_attak105 57
  75. #define FRAME_attak106 58
  76. #define FRAME_attak107 59
  77. #define FRAME_attak108 60
  78. #define FRAME_attak109 61
  79. #define FRAME_attak110 62
  80. #define FRAME_attak111 63
  81. #define FRAME_attak112 64
  82. #define FRAME_attak113 65
  83. #define FRAME_attak114 66
  84. #define FRAME_attak115 67
  85. #define FRAME_attak116 68
  86. #define FRAME_attak117 69
  87. #define FRAME_attak118 70
  88. #define FRAME_attak201 71
  89. #define FRAME_attak202 72
  90. #define FRAME_attak203 73
  91. #define FRAME_attak204 74
  92. #define FRAME_attak205 75
  93. #define FRAME_attak206 76
  94. #define FRAME_attak207 77
  95. #define FRAME_attak208 78
  96. #define FRAME_attak209 79
  97. #define FRAME_attak210 80
  98. #define FRAME_attak211 81
  99. #define FRAME_attak212 82
  100. #define FRAME_attak213 83
  101. #define FRAME_attak214 84
  102. #define FRAME_attak215 85
  103. #define FRAME_attak216 86
  104. #define FRAME_attak217 87
  105. #define FRAME_pain101 88
  106. #define FRAME_pain102 89
  107. #define FRAME_pain103 90
  108. #define FRAME_pain104 91
  109. #define FRAME_pain105 92
  110. #define FRAME_pain106 93
  111. #define FRAME_pain107 94
  112. #define FRAME_pain108 95
  113. #define FRAME_pain109 96
  114. #define FRAME_pain110 97
  115. #define FRAME_pain111 98
  116. #define FRAME_pain112 99
  117. #define FRAME_pain113 100
  118. #define FRAME_pain114 101
  119. #define FRAME_pain115 102
  120. #define FRAME_pain116 103
  121. #define FRAME_pain117 104
  122. #define FRAME_pain118 105
  123. #define FRAME_pain119 106
  124. #define FRAME_pain120 107
  125. #define FRAME_pain121 108
  126. #define FRAME_pain201 109
  127. #define FRAME_pain202 110
  128. #define FRAME_pain203 111
  129. #define FRAME_pain204 112
  130. #define FRAME_pain205 113
  131. #define FRAME_pain206 114
  132. #define FRAME_pain207 115
  133. #define FRAME_pain208 116
  134. #define FRAME_pain301 117
  135. #define FRAME_pain302 118
  136. #define FRAME_pain303 119
  137. #define FRAME_pain304 120
  138. #define FRAME_pain305 121
  139. #define FRAME_pain306 122
  140. #define FRAME_death101 123
  141. #define FRAME_death102 124
  142. #define FRAME_death103 125
  143. #define FRAME_death104 126
  144. #define FRAME_death105 127
  145. #define FRAME_death106 128
  146. #define FRAME_death107 129
  147. #define FRAME_death108 130
  148. #define FRAME_death109 131
  149. #define FRAME_death110 132
  150. #define FRAME_death111 133
  151. #define FRAME_death112 134
  152. #define FRAME_death113 135
  153. #define FRAME_death114 136
  154. #define FRAME_death115 137
  155. #define FRAME_death116 138
  156. #define FRAME_death117 139
  157. #define FRAME_death118 140
  158. #define FRAME_death201 141
  159. #define FRAME_death202 142
  160. #define FRAME_death203 143
  161. #define FRAME_death204 144
  162. #define FRAME_death205 145
  163. #define FRAME_duck01 146
  164. #define FRAME_duck02 147
  165. #define FRAME_duck03 148
  166. #define FRAME_duck04 149
  167. #define FRAME_duck05 150
  168. #define FRAME_duck06 151
  169. #define FRAME_duck07 152
  170. #define FRAME_duck08 153
  171. #define FRAME_defens01 154
  172. #define FRAME_defens02 155
  173. #define FRAME_defens03 156
  174. #define FRAME_defens04 157
  175. #define FRAME_defens05 158
  176. #define FRAME_defens06 159
  177. #define FRAME_defens07 160
  178. #define FRAME_defens08 161
  179. #define FRAME_stand01 162
  180. #define FRAME_stand02 163
  181. #define FRAME_stand03 164
  182. #define FRAME_stand04 165
  183. #define FRAME_stand05 166
  184. #define FRAME_stand06 167
  185. #define FRAME_stand07 168
  186. #define FRAME_stand08 169
  187. #define FRAME_stand09 170
  188. #define FRAME_stand10 171
  189. #define FRAME_stand11 172
  190. #define FRAME_stand12 173
  191. #define FRAME_stand13 174
  192. #define FRAME_stand14 175
  193. #define FRAME_stand15 176
  194. #define FRAME_stand16 177
  195. #define FRAME_stand17 178
  196. #define FRAME_stand18 179
  197. #define FRAME_stand19 180
  198. #define FRAME_stand20 181
  199. #define FRAME_stand21 182
  200. #define FRAME_stand22 183
  201. #define FRAME_stand23 184
  202. #define FRAME_stand24 185
  203. #define FRAME_stand25 186
  204. #define FRAME_stand26 187
  205. #define FRAME_stand27 188
  206. #define FRAME_stand28 189
  207. #define FRAME_stand29 190
  208. #define FRAME_stand30 191
  209. #define FRAME_stand31 192
  210. #define FRAME_stand32 193
  211. #define FRAME_stand33 194
  212. #define FRAME_stand34 195
  213. #define FRAME_stand35 196
  214. #define FRAME_stand36 197
  215. #define FRAME_stand37 198
  216. #define FRAME_stand38 199
  217. #define FRAME_stand39 200
  218. #define FRAME_stand40 201
  219. #define FRAME_stand41 202
  220. #define FRAME_stand42 203
  221. #define FRAME_stand43 204
  222. #define FRAME_stand44 205
  223. #define FRAME_stand45 206
  224. #define FRAME_stand46 207
  225. #define FRAME_stand47 208
  226. #define FRAME_stand48 209
  227. #define FRAME_stand49 210
  228. #define FRAME_stand50 211
  229. #define FRAME_stand51 212
  230. #define FRAME_stand52 213
  231. #define FRAME_stand53 214
  232. #define FRAME_stand54 215
  233. #define FRAME_stand55 216
  234. #define FRAME_stand56 217
  235. #define FRAME_stand57 218
  236. #define FRAME_stand58 219
  237. #define FRAME_stand59 220
  238. #define FRAME_stand60 221
  239. #define MODEL_SCALE 1.000000