DrawVert.h 3.7 KB

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  1. /*
  2. ===========================================================================
  3. Doom 3 GPL Source Code
  4. Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
  5. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
  6. Doom 3 Source Code is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 3 of the License, or
  9. (at your option) any later version.
  10. Doom 3 Source Code is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
  16. In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
  17. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
  18. ===========================================================================
  19. */
  20. #ifndef __DRAWVERT_H__
  21. #define __DRAWVERT_H__
  22. /*
  23. ===============================================================================
  24. Draw Vertex.
  25. ===============================================================================
  26. */
  27. class idDrawVert {
  28. public:
  29. idVec3 xyz;
  30. idVec2 st;
  31. idVec3 normal;
  32. idVec3 tangents[2];
  33. byte color[4];
  34. #if 0 // was MACOS_X see comments concerning DRAWVERT_PADDED in Simd_Altivec.h
  35. float padding;
  36. #endif
  37. float operator[]( const int index ) const;
  38. float & operator[]( const int index );
  39. void Clear( void );
  40. void Lerp( const idDrawVert &a, const idDrawVert &b, const float f );
  41. void LerpAll( const idDrawVert &a, const idDrawVert &b, const float f );
  42. void Normalize( void );
  43. void SetColor( dword color );
  44. dword GetColor( void ) const;
  45. };
  46. ID_INLINE float idDrawVert::operator[]( const int index ) const {
  47. assert( index >= 0 && index < 5 );
  48. return ((float *)(&xyz))[index];
  49. }
  50. ID_INLINE float &idDrawVert::operator[]( const int index ) {
  51. assert( index >= 0 && index < 5 );
  52. return ((float *)(&xyz))[index];
  53. }
  54. ID_INLINE void idDrawVert::Clear( void ) {
  55. xyz.Zero();
  56. st.Zero();
  57. normal.Zero();
  58. tangents[0].Zero();
  59. tangents[1].Zero();
  60. color[0] = color[1] = color[2] = color[3] = 0;
  61. }
  62. ID_INLINE void idDrawVert::Lerp( const idDrawVert &a, const idDrawVert &b, const float f ) {
  63. xyz = a.xyz + f * ( b.xyz - a.xyz );
  64. st = a.st + f * ( b.st - a.st );
  65. }
  66. ID_INLINE void idDrawVert::LerpAll( const idDrawVert &a, const idDrawVert &b, const float f ) {
  67. xyz = a.xyz + f * ( b.xyz - a.xyz );
  68. st = a.st + f * ( b.st - a.st );
  69. normal = a.normal + f * ( b.normal - a.normal );
  70. tangents[0] = a.tangents[0] + f * ( b.tangents[0] - a.tangents[0] );
  71. tangents[1] = a.tangents[1] + f * ( b.tangents[1] - a.tangents[1] );
  72. color[0] = (byte)( a.color[0] + f * ( b.color[0] - a.color[0] ) );
  73. color[1] = (byte)( a.color[1] + f * ( b.color[1] - a.color[1] ) );
  74. color[2] = (byte)( a.color[2] + f * ( b.color[2] - a.color[2] ) );
  75. color[3] = (byte)( a.color[3] + f * ( b.color[3] - a.color[3] ) );
  76. }
  77. ID_INLINE void idDrawVert::SetColor( dword color ) {
  78. *reinterpret_cast<dword *>(this->color) = color;
  79. }
  80. ID_INLINE dword idDrawVert::GetColor( void ) const {
  81. return *reinterpret_cast<const dword *>(this->color);
  82. }
  83. #endif /* !__DRAWVERT_H__ */