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- // This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
- #pragma once
- #ifndef NV_CORE_ARRAY_INL
- #define NV_CORE_ARRAY_INL
- #include "Array.h"
- #include "Stream.h"
- #include "Utils.h" // swap
- #include <string.h> // memmove
- #include <new> // for placement new
- namespace nv
- {
- template <typename T>
- NV_FORCEINLINE T & Array<T>::append()
- {
- uint old_size = m_size;
- uint new_size = m_size + 1;
- setArraySize(new_size);
- construct_range(m_buffer, new_size, old_size);
- return m_buffer[old_size]; // Return reference to last element.
- }
- // Push an element at the end of the vector.
- template <typename T>
- NV_FORCEINLINE void Array<T>::push_back( const T & val )
- {
- #if 1
- nvDebugCheck(&val < m_buffer || &val >= m_buffer+m_size);
- uint old_size = m_size;
- uint new_size = m_size + 1;
- setArraySize(new_size);
- construct_range(m_buffer, new_size, old_size, val);
- #else
- uint new_size = m_size + 1;
- if (new_size > m_capacity)
- {
- // @@ Is there any way to avoid this copy?
- // @@ Can we create a copy without side effects? Ie. without calls to constructor/destructor. Use alloca + memcpy?
- // @@ Assert instead of copy?
- const T copy(val); // create a copy in case value is inside of this array.
- setArraySize(new_size);
- new (m_buffer+new_size-1) T(copy);
- }
- else
- {
- m_size = new_size;
- new(m_buffer+new_size-1) T(val);
- }
- #endif // 0/1
- }
- template <typename T>
- NV_FORCEINLINE void Array<T>::pushBack( const T & val )
- {
- push_back(val);
- }
- template <typename T>
- NV_FORCEINLINE Array<T> & Array<T>::append( const T & val )
- {
- push_back(val);
- return *this;
- }
- // Qt like push operator.
- template <typename T>
- NV_FORCEINLINE Array<T> & Array<T>::operator<< ( T & t )
- {
- push_back(t);
- return *this;
- }
- // Pop the element at the end of the vector.
- template <typename T>
- NV_FORCEINLINE void Array<T>::pop_back()
- {
- nvDebugCheck( m_size > 0 );
- resize( m_size - 1 );
- }
- template <typename T>
- NV_FORCEINLINE void Array<T>::popBack(uint count)
- {
- nvDebugCheck(m_size >= count);
- resize(m_size - count);
- }
- template <typename T>
- NV_FORCEINLINE void Array<T>::popFront(uint count)
- {
- nvDebugCheck(m_size >= count);
- //resize(m_size - count);
- if (m_size == count) {
- clear();
- }
- else {
- destroy_range(m_buffer, 0, count);
- memmove(m_buffer, m_buffer + count, sizeof(T) * (m_size - count));
- m_size -= count;
- }
- }
- // Get back element.
- template <typename T>
- NV_FORCEINLINE const T & Array<T>::back() const
- {
- nvDebugCheck( m_size > 0 );
- return m_buffer[m_size-1];
- }
- // Get back element.
- template <typename T>
- NV_FORCEINLINE T & Array<T>::back()
- {
- nvDebugCheck( m_size > 0 );
- return m_buffer[m_size-1];
- }
- // Get front element.
- template <typename T>
- NV_FORCEINLINE const T & Array<T>::front() const
- {
- nvDebugCheck( m_size > 0 );
- return m_buffer[0];
- }
- // Get front element.
- template <typename T>
- NV_FORCEINLINE T & Array<T>::front()
- {
- nvDebugCheck( m_size > 0 );
- return m_buffer[0];
- }
- // Check if the given element is contained in the array.
- template <typename T>
- NV_FORCEINLINE bool Array<T>::contains(const T & e) const
- {
- return find(e, NULL);
- }
- // Return true if element found.
- template <typename T>
- NV_FORCEINLINE bool Array<T>::find(const T & element, uint * indexPtr) const
- {
- return find(element, 0, m_size, indexPtr);
- }
- // Return true if element found within the given range.
- template <typename T>
- NV_FORCEINLINE bool Array<T>::find(const T & element, uint begin, uint end, uint * indexPtr) const
- {
- return ::nv::find(element, m_buffer, begin, end, indexPtr);
- }
- // Remove the element at the given index. This is an expensive operation!
- template <typename T>
- void Array<T>::removeAt(uint index)
- {
- nvDebugCheck(index >= 0 && index < m_size);
- if (m_size == 1) {
- clear();
- }
- else {
- m_buffer[index].~T();
- memmove(m_buffer+index, m_buffer+index+1, sizeof(T) * (m_size - 1 - index));
- m_size--;
- }
- }
- // Remove the first instance of the given element.
- template <typename T>
- bool Array<T>::remove(const T & element)
- {
- uint index;
- if (find(element, &index)) {
- removeAt(index);
- return true;
- }
- return false;
- }
- // Insert the given element at the given index shifting all the elements up.
- template <typename T>
- void Array<T>::insertAt(uint index, const T & val/*=T()*/)
- {
- nvDebugCheck( index >= 0 && index <= m_size );
- setArraySize(m_size + 1);
- if (index < m_size - 1) {
- memmove(m_buffer+index+1, m_buffer+index, sizeof(T) * (m_size - 1 - index));
- }
- // Copy-construct into the newly opened slot.
- new(m_buffer+index) T(val);
- }
- // Append the given data to our vector.
- template <typename T>
- NV_FORCEINLINE void Array<T>::append(const Array<T> & other)
- {
- append(other.m_buffer, other.m_size);
- }
- // Append the given data to our vector.
- template <typename T>
- void Array<T>::append(const T other[], uint count)
- {
- if (count > 0) {
- const uint old_size = m_size;
- setArraySize(m_size + count);
- for (uint i = 0; i < count; i++ ) {
- new(m_buffer + old_size + i) T(other[i]);
- }
- }
- }
- // Remove the given element by replacing it with the last one.
- template <typename T>
- void Array<T>::replaceWithLast(uint index)
- {
- nvDebugCheck( index < m_size );
- nv::swap(m_buffer[index], back()); // @@ Is this OK when index == size-1?
- (m_buffer+m_size-1)->~T();
- m_size--;
- }
- // Resize the vector preserving existing elements.
- template <typename T>
- void Array<T>::resize(uint new_size)
- {
- uint old_size = m_size;
- // Destruct old elements (if we're shrinking).
- destroy_range(m_buffer, new_size, old_size);
- setArraySize(new_size);
- // Call default constructors
- construct_range(m_buffer, new_size, old_size);
- }
- // Resize the vector preserving existing elements and initializing the
- // new ones with the given value.
- template <typename T>
- void Array<T>::resize(uint new_size, const T & elem)
- {
- nvDebugCheck(&elem < m_buffer || &elem > m_buffer+m_size);
- uint old_size = m_size;
- // Destruct old elements (if we're shrinking).
- destroy_range(m_buffer, new_size, old_size);
- setArraySize(new_size);
- // Call copy constructors
- construct_range(m_buffer, new_size, old_size, elem);
- }
- // Fill array with the given value.
- template <typename T>
- void Array<T>::fill(const T & elem)
- {
- fill(m_buffer, m_size, elem);
- }
- // Clear the buffer.
- template <typename T>
- NV_FORCEINLINE void Array<T>::clear()
- {
- nvDebugCheck(isValidPtr(m_buffer));
- // Destruct old elements
- destroy_range(m_buffer, 0, m_size);
- m_size = 0;
- }
- // Shrink the allocated vector.
- template <typename T>
- NV_FORCEINLINE void Array<T>::shrink()
- {
- if (m_size < m_capacity) {
- setArrayCapacity(m_size);
- }
- }
- // Preallocate space.
- template <typename T>
- NV_FORCEINLINE void Array<T>::reserve(uint desired_size)
- {
- if (desired_size > m_capacity) {
- setArrayCapacity(desired_size);
- }
- }
- // Copy elements to this array. Resizes it if needed.
- template <typename T>
- NV_FORCEINLINE void Array<T>::copy(const T * data, uint count)
- {
- #if 1 // More simple, but maybe not be as efficient?
- destroy_range(m_buffer, 0, m_size);
- setArraySize(count);
- construct_range(m_buffer, count, 0, data);
- #else
- const uint old_size = m_size;
- destroy_range(m_buffer, count, old_size);
- setArraySize(count);
- copy_range(m_buffer, data, old_size);
- construct_range(m_buffer, count, old_size, data);
- #endif
- }
- // Assignment operator.
- template <typename T>
- NV_FORCEINLINE Array<T> & Array<T>::operator=( const Array<T> & a )
- {
- copy(a.m_buffer, a.m_size);
- return *this;
- }
- // Release ownership of allocated memory and returns pointer to it.
- template <typename T>
- T * Array<T>::release() {
- T * tmp = m_buffer;
- m_buffer = NULL;
- m_capacity = 0;
- m_size = 0;
- return tmp;
- }
- // Change array size.
- template <typename T>
- inline void Array<T>::setArraySize(uint new_size) {
- m_size = new_size;
- if (new_size > m_capacity) {
- uint new_buffer_size;
- if (m_capacity == 0) {
- // first allocation is exact
- new_buffer_size = new_size;
- }
- else {
- // following allocations grow array by 25%
- new_buffer_size = new_size + (new_size >> 2);
- }
- setArrayCapacity( new_buffer_size );
- }
- }
- // Change array capacity.
- template <typename T>
- inline void Array<T>::setArrayCapacity(uint new_capacity) {
- nvDebugCheck(new_capacity >= m_size);
- if (new_capacity == 0) {
- // free the buffer.
- if (m_buffer != NULL) {
- free<T>(m_buffer);
- m_buffer = NULL;
- }
- }
- else {
- // realloc the buffer
- m_buffer = realloc<T>(m_buffer, new_capacity);
- }
- m_capacity = new_capacity;
- }
- // Array serialization.
- template <typename Typ>
- inline Stream & operator<< ( Stream & s, Array<Typ> & p )
- {
- if (s.isLoading()) {
- uint size;
- s << size;
- p.resize( size );
- }
- else {
- s << p.m_size;
- }
- for (uint i = 0; i < p.m_size; i++) {
- s << p.m_buffer[i];
- }
- return s;
- }
- // Swap the members of the two given vectors.
- template <typename Typ>
- inline void swap(Array<Typ> & a, Array<Typ> & b)
- {
- nv::swap(a.m_buffer, b.m_buffer);
- nv::swap(a.m_capacity, b.m_capacity);
- nv::swap(a.m_size, b.m_size);
- }
- } // nv namespace
- // IC: These functions are for compatibility with the Foreach macro in The Witness.
- template <typename T> inline int item_count(const nv::Array<T> & array) { return array.count(); }
- template <typename T> inline const T & item_at(const nv::Array<T> & array, int i) { return array.at(i); }
- template <typename T> inline T & item_at(nv::Array<T> & array, int i) { return array.at(i); }
- template <typename T> inline int item_advance(const nv::Array<T> & array, int i) { return ++i; }
- template <typename T> inline int item_remove(nv::Array<T> & array, int i) { array.replaceWithLast(i); return i - 1; }
- template <typename T> inline int item_count(const nv::Array<T> * array) { return array->count(); }
- template <typename T> inline const T & item_at(const nv::Array<T> * array, int i) { return array->at(i); }
- template <typename T> inline T & item_at(nv::Array<T> * array, int i) { return array->at(i); }
- template <typename T> inline int item_advance(const nv::Array<T> * array, int i) { return ++i; }
- template <typename T> inline int item_remove(nv::Array<T> * array, int i) { array->replaceWithLast(i); return i - 1; }
- #endif // NV_CORE_ARRAY_INL
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