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- /*************************************************************************/
- /* remote_transform_2d.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "remote_transform_2d.h"
- #include "scene/scene_string_names.h"
- void RemoteTransform2D::_update_cache() {
- cache = 0;
- if (has_node(remote_node)) {
- Node *node = get_node(remote_node);
- if (!node || this == node || node->is_a_parent_of(this) || this->is_a_parent_of(node)) {
- return;
- }
- cache = node->get_instance_id();
- }
- }
- void RemoteTransform2D::_update_remote() {
- if (!is_inside_tree())
- return;
- if (!cache)
- return;
- Node2D *n = Object::cast_to<Node2D>(ObjectDB::get_instance(cache));
- if (!n)
- return;
- if (!n->is_inside_tree())
- return;
- //todo make faster
- if (use_global_coordinates) {
- if (update_remote_position && update_remote_rotation && update_remote_scale) {
- n->set_global_transform(get_global_transform());
- } else {
- Transform2D n_trans = n->get_global_transform();
- Transform2D our_trans = get_global_transform();
- Vector2 n_scale = n->get_scale();
- if (!update_remote_position)
- our_trans.set_origin(n_trans.get_origin());
- if (!update_remote_rotation)
- our_trans.set_rotation(n_trans.get_rotation());
- n->set_global_transform(our_trans);
- if (update_remote_scale)
- n->set_scale(get_global_scale());
- else
- n->set_scale(n_scale);
- }
- } else {
- if (update_remote_position && update_remote_rotation && update_remote_scale) {
- n->set_transform(get_transform());
- } else {
- Transform2D n_trans = n->get_transform();
- Transform2D our_trans = get_transform();
- Vector2 n_scale = n->get_scale();
- if (!update_remote_position)
- our_trans.set_origin(n_trans.get_origin());
- if (!update_remote_rotation)
- our_trans.set_rotation(n_trans.get_rotation());
- n->set_transform(our_trans);
- if (update_remote_scale)
- n->set_scale(get_scale());
- else
- n->set_scale(n_scale);
- }
- }
- }
- void RemoteTransform2D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_READY: {
- _update_cache();
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- if (!is_inside_tree())
- break;
- if (cache) {
- _update_remote();
- }
- } break;
- }
- }
- void RemoteTransform2D::set_remote_node(const NodePath &p_remote_node) {
- remote_node = p_remote_node;
- if (is_inside_tree()) {
- _update_cache();
- _update_remote();
- }
- update_configuration_warning();
- }
- NodePath RemoteTransform2D::get_remote_node() const {
- return remote_node;
- }
- void RemoteTransform2D::set_use_global_coordinates(const bool p_enable) {
- use_global_coordinates = p_enable;
- _update_remote();
- }
- bool RemoteTransform2D::get_use_global_coordinates() const {
- return use_global_coordinates;
- }
- void RemoteTransform2D::set_update_position(const bool p_update) {
- update_remote_position = p_update;
- _update_remote();
- }
- bool RemoteTransform2D::get_update_position() const {
- return update_remote_position;
- }
- void RemoteTransform2D::set_update_rotation(const bool p_update) {
- update_remote_rotation = p_update;
- _update_remote();
- }
- bool RemoteTransform2D::get_update_rotation() const {
- return update_remote_rotation;
- }
- void RemoteTransform2D::set_update_scale(const bool p_update) {
- update_remote_scale = p_update;
- _update_remote();
- }
- bool RemoteTransform2D::get_update_scale() const {
- return update_remote_scale;
- }
- String RemoteTransform2D::get_configuration_warning() const {
- if (!has_node(remote_node) || !Object::cast_to<Node2D>(get_node(remote_node))) {
- return TTR("Path property must point to a valid Node2D node to work.");
- }
- return String();
- }
- void RemoteTransform2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_remote_node", "path"), &RemoteTransform2D::set_remote_node);
- ClassDB::bind_method(D_METHOD("get_remote_node"), &RemoteTransform2D::get_remote_node);
- ClassDB::bind_method(D_METHOD("set_use_global_coordinates", "use_global_coordinates"), &RemoteTransform2D::set_use_global_coordinates);
- ClassDB::bind_method(D_METHOD("get_use_global_coordinates"), &RemoteTransform2D::get_use_global_coordinates);
- ClassDB::bind_method(D_METHOD("set_update_position", "update_remote_position"), &RemoteTransform2D::set_update_position);
- ClassDB::bind_method(D_METHOD("get_update_position"), &RemoteTransform2D::get_update_position);
- ClassDB::bind_method(D_METHOD("set_update_rotation", "update_remote_rotation"), &RemoteTransform2D::set_update_rotation);
- ClassDB::bind_method(D_METHOD("get_update_rotation"), &RemoteTransform2D::get_update_rotation);
- ClassDB::bind_method(D_METHOD("set_update_scale", "update_remote_scale"), &RemoteTransform2D::set_update_scale);
- ClassDB::bind_method(D_METHOD("get_update_scale"), &RemoteTransform2D::get_update_scale);
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "remote_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node2D"), "set_remote_node", "get_remote_node");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_global_coordinates"), "set_use_global_coordinates", "get_use_global_coordinates");
- ADD_GROUP("Update", "update_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_position"), "set_update_position", "get_update_position");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_rotation"), "set_update_rotation", "get_update_rotation");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_scale"), "set_update_scale", "get_update_scale");
- }
- RemoteTransform2D::RemoteTransform2D() {
- use_global_coordinates = true;
- update_remote_position = true;
- update_remote_rotation = true;
- update_remote_scale = true;
- cache = 0;
- set_notify_transform(true);
- }
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