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- /*************************************************************************/
- /* parallax_layer.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef PARALLAX_LAYER_H
- #define PARALLAX_LAYER_H
- #include "scene/2d/node_2d.h"
- class ParallaxLayer : public Node2D {
- GDCLASS(ParallaxLayer, Node2D);
- Point2 orig_offset;
- Point2 orig_scale;
- Size2 motion_scale;
- Vector2 motion_offset;
- Vector2 mirroring;
- void _update_mirroring();
- Point2 screen_offset;
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_motion_offset(const Size2 &p_offset);
- Size2 get_motion_offset() const;
- void set_motion_scale(const Size2 &p_scale);
- Size2 get_motion_scale() const;
- void set_mirroring(const Size2 &p_mirroring);
- Size2 get_mirroring() const;
- void set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset);
- virtual String get_configuration_warning() const;
- ParallaxLayer();
- };
- #endif // PARALLAX_LAYER_H
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