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- /*************************************************************************/
- /* parallax_background.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "parallax_background.h"
- #include "parallax_layer.h"
- void ParallaxBackground::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- group_name = "__cameras_" + itos(get_viewport().get_id());
- add_to_group(group_name);
- } break;
- case NOTIFICATION_EXIT_TREE: {
- remove_from_group(group_name);
- } break;
- }
- }
- void ParallaxBackground::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset) {
- screen_offset = p_screen_offset;
- set_scroll_scale(p_transform.get_scale().dot(Vector2(0.5, 0.5)));
- set_scroll_offset(p_transform.get_origin());
- }
- void ParallaxBackground::set_scroll_scale(float p_scale) {
- scale = p_scale;
- }
- float ParallaxBackground::get_scroll_scale() const {
- return scale;
- }
- void ParallaxBackground::set_scroll_offset(const Point2 &p_ofs) {
- offset = p_ofs;
- _update_scroll();
- }
- void ParallaxBackground::_update_scroll() {
- if (!is_inside_tree())
- return;
- Vector2 ofs = base_offset + offset * base_scale;
- Size2 vps = get_viewport_size();
- ofs = -ofs;
- if (limit_begin.x < limit_end.x) {
- if (ofs.x < limit_begin.x)
- ofs.x = limit_begin.x;
- else if (ofs.x + vps.x > limit_end.x)
- ofs.x = limit_end.x - vps.x;
- }
- if (limit_begin.y < limit_end.y) {
- if (ofs.y < limit_begin.y)
- ofs.y = limit_begin.y;
- else if (ofs.y + vps.y > limit_end.y)
- ofs.y = limit_end.y - vps.y;
- }
- ofs = -ofs;
- final_offset = ofs;
- for (int i = 0; i < get_child_count(); i++) {
- ParallaxLayer *l = Object::cast_to<ParallaxLayer>(get_child(i));
- if (!l)
- continue;
- if (ignore_camera_zoom)
- l->set_base_offset_and_scale(ofs, 1.0, screen_offset);
- else
- l->set_base_offset_and_scale(ofs, scale, screen_offset);
- }
- }
- Point2 ParallaxBackground::get_scroll_offset() const {
- return offset;
- }
- void ParallaxBackground::set_scroll_base_offset(const Point2 &p_ofs) {
- base_offset = p_ofs;
- _update_scroll();
- }
- Point2 ParallaxBackground::get_scroll_base_offset() const {
- return base_offset;
- }
- void ParallaxBackground::set_scroll_base_scale(const Point2 &p_ofs) {
- base_scale = p_ofs;
- _update_scroll();
- }
- Point2 ParallaxBackground::get_scroll_base_scale() const {
- return base_scale;
- }
- void ParallaxBackground::set_limit_begin(const Point2 &p_ofs) {
- limit_begin = p_ofs;
- _update_scroll();
- }
- Point2 ParallaxBackground::get_limit_begin() const {
- return limit_begin;
- }
- void ParallaxBackground::set_limit_end(const Point2 &p_ofs) {
- limit_end = p_ofs;
- _update_scroll();
- }
- Point2 ParallaxBackground::get_limit_end() const {
- return limit_end;
- }
- void ParallaxBackground::set_ignore_camera_zoom(bool ignore) {
- ignore_camera_zoom = ignore;
- }
- bool ParallaxBackground::is_ignore_camera_zoom() {
- return ignore_camera_zoom;
- }
- Vector2 ParallaxBackground::get_final_offset() const {
- return final_offset;
- }
- void ParallaxBackground::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_camera_moved"), &ParallaxBackground::_camera_moved);
- ClassDB::bind_method(D_METHOD("set_scroll_offset", "ofs"), &ParallaxBackground::set_scroll_offset);
- ClassDB::bind_method(D_METHOD("get_scroll_offset"), &ParallaxBackground::get_scroll_offset);
- ClassDB::bind_method(D_METHOD("set_scroll_base_offset", "ofs"), &ParallaxBackground::set_scroll_base_offset);
- ClassDB::bind_method(D_METHOD("get_scroll_base_offset"), &ParallaxBackground::get_scroll_base_offset);
- ClassDB::bind_method(D_METHOD("set_scroll_base_scale", "scale"), &ParallaxBackground::set_scroll_base_scale);
- ClassDB::bind_method(D_METHOD("get_scroll_base_scale"), &ParallaxBackground::get_scroll_base_scale);
- ClassDB::bind_method(D_METHOD("set_limit_begin", "ofs"), &ParallaxBackground::set_limit_begin);
- ClassDB::bind_method(D_METHOD("get_limit_begin"), &ParallaxBackground::get_limit_begin);
- ClassDB::bind_method(D_METHOD("set_limit_end", "ofs"), &ParallaxBackground::set_limit_end);
- ClassDB::bind_method(D_METHOD("get_limit_end"), &ParallaxBackground::get_limit_end);
- ClassDB::bind_method(D_METHOD("set_ignore_camera_zoom", "ignore"), &ParallaxBackground::set_ignore_camera_zoom);
- ClassDB::bind_method(D_METHOD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom);
- ADD_GROUP("Scroll", "scroll_");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_offset", "get_scroll_offset");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_offset"), "set_scroll_base_offset", "get_scroll_base_offset");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_scale"), "set_scroll_base_scale", "get_scroll_base_scale");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_limit_begin"), "set_limit_begin", "get_limit_begin");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_limit_end"), "set_limit_end", "get_limit_end");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_ignore_camera_zoom"), "set_ignore_camera_zoom", "is_ignore_camera_zoom");
- }
- ParallaxBackground::ParallaxBackground() {
- scale = 1.0;
- set_layer(-1); //behind all by default
- base_scale = Vector2(1, 1);
- ignore_camera_zoom = false;
- }
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