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- import methods
- import os
- import sys
- def is_active():
- return True
- def get_name():
- return "Windows"
- def can_build():
- if (os.name == "nt"):
- # Building natively on Windows
- # If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC
- if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup
- return True
- # Otherwise, let SCons find MSVC if installed, or else Mingw.
- # Since we're just returning True here, if there's no compiler
- # installed, we'll get errors when it tries to build with the
- # null compiler.
- return True
- if (os.name == "posix"):
- # Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
- test = "gcc --version > /dev/null 2>&1"
- if (os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0):
- return True
- return False
- def get_opts():
- from SCons.Variables import BoolVariable, EnumVariable
- mingw32 = ""
- mingw64 = ""
- if (os.name == "posix"):
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
- return [
- ('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
- ('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
- # Targeted Windows version: 7 (and later), minimum supported version
- # XP support dropped after EOL due to missing API for IPv6 and other issues
- # Vista support dropped after EOL due to GH-10243
- ('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
- EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
- BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
- ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
- BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
- ]
- def get_flags():
- return [
- ]
- def build_res_file(target, source, env):
- if (env["bits"] == "32"):
- cmdbase = env['mingw_prefix_32']
- else:
- cmdbase = env['mingw_prefix_64']
- cmdbase = cmdbase + 'windres --include-dir . '
- import subprocess
- for x in range(len(source)):
- cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x])
- try:
- out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
- if len(out[1]):
- return 1
- except:
- return 1
- return 0
- def setup_msvc_manual(env):
- """Set up env to use MSVC manually, using VCINSTALLDIR"""
- if (env["bits"] != "default"):
- print("""
- Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
- (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
- argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
- """)
- raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR")
- # Force bits arg
- # (Actually msys2 mingw can support 64-bit, we could detect that)
- env["bits"] = "32"
- env["x86_libtheora_opt_vc"] = True
- # find compiler manually
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
- print("Found MSVC compiler: " + compiler_version_str)
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"] = "64"
- env["x86_libtheora_opt_vc"] = False
- print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
- print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
- else:
- print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.")
- def setup_msvc_auto(env):
- """Set up MSVC using SCons's auto-detection logic"""
- # If MSVC_VERSION is set by SCons, we know MSVC is installed.
- # But we may want a different version or target arch.
- # The env may have already been set up with default MSVC tools, so
- # reset a few things so we can set it up with the tools we want.
- # (Ideally we'd decide on the tool config before configuring any
- # environment, and just set the env up once, but this function runs
- # on an existing env so this is the simplest way.)
- env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool
- env['MSVS_VERSION'] = None
- env['MSVC_VERSION'] = None
- env['TARGET_ARCH'] = None
- if env['bits'] != 'default':
- env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']]
- if env.has_key('msvc_version'):
- env['MSVC_VERSION'] = env['msvc_version']
- env.Tool('msvc')
- env.Tool('mssdk') # we want the MS SDK
- # Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
- # Get actual target arch into bits (it may be "default" at this point):
- if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
- env['bits'] = '64'
- else:
- env['bits'] = '32'
- print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
- if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
- env["x86_libtheora_opt_vc"] = False
- def setup_mingw(env):
- """Set up env for use with mingw"""
- # Nothing to do here
- print("Using Mingw")
- pass
- def configure_msvc(env, manual_msvc_config):
- """Configure env to work with MSVC"""
- # Build type
- if (env["target"] == "release"):
- if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Append(CCFLAGS=['/O2'])
- else: # optimize for size
- env.Append(CCFLAGS=['/O1'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
- env.Append(LINKFLAGS=['/OPT:REF'])
- elif (env["target"] == "release_debug"):
- if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Append(CCFLAGS=['/O2'])
- else: # optimize for size
- env.Append(CCFLAGS=['/O1'])
- env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/OPT:REF'])
- elif (env["target"] == "debug"):
- env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc'])
- env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED',
- 'D3D_DEBUG_INFO'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
- if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"):
- env.AppendUnique(CCFLAGS=['/Z7'])
- env.AppendUnique(LINKFLAGS=['/DEBUG'])
- ## Compile/link flags
- env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
- env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++
- if manual_msvc_config: # should be automatic if SCons found it
- if os.getenv("WindowsSdkDir") is not None:
- env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
- else:
- print("Missing environment variable: WindowsSdkDir")
- env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
- 'RTAUDIO_ENABLED', 'WASAPI_ENABLED',
- 'WINMIDI_ENABLED', 'TYPED_METHOD_BIND',
- 'WIN32', 'MSVC',
- 'WINVER=$target_win_version',
- '_WIN32_WINNT=$target_win_version'])
- env.AppendUnique(CPPDEFINES=['NOMINMAX']) # disable bogus min/max WinDef.h macros
- if env["bits"] == "64":
- env.AppendUnique(CPPDEFINES=['_WIN64'])
- ## Libs
- LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
- 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
- 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
- env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
- if manual_msvc_config:
- if os.getenv("WindowsSdkDir") is not None:
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
- else:
- print("Missing environment variable: WindowsSdkDir")
- ## LTO
- if (env["use_lto"]):
- env.AppendUnique(CCFLAGS=['/GL'])
- env.AppendUnique(ARFLAGS=['/LTCG'])
- if env["progress"]:
- env.AppendUnique(LINKFLAGS=['/LTCG:STATUS'])
- else:
- env.AppendUnique(LINKFLAGS=['/LTCG'])
- if manual_msvc_config:
- env.Append(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- # Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
- def configure_mingw(env):
- # Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
- env.use_windows_spawn_fix()
- ## Build type
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['-msse2'])
- if (env["optimize"] == "speed"): #optimize for speed (default)
- if (env["bits"] == "64"):
- env.Append(CCFLAGS=['-O3'])
- else:
- env.Append(CCFLAGS=['-O2'])
- else: #optimize for size
- env.Prepend(CCFLAGS=['-Os'])
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
- if (env["debug_symbols"] == "yes"):
- env.Prepend(CCFLAGS=['-g1'])
- if (env["debug_symbols"] == "full"):
- env.Prepend(CCFLAGS=['-g2'])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- if (env["debug_symbols"] == "yes"):
- env.Prepend(CCFLAGS=['-g1'])
- if (env["debug_symbols"] == "full"):
- env.Prepend(CCFLAGS=['-g2'])
- if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Append(CCFLAGS=['-O2'])
- else: #optimize for size
- env.Prepend(CCFLAGS=['-Os'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
- ## Compiler configuration
- if (os.name == "nt"):
- env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
- else:
- env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- if (env["bits"] == "default"):
- if (os.name == "nt"):
- env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
- else: # default to 64-bit on Linux
- env["bits"] = "64"
- mingw_prefix = ""
- if (env["bits"] == "32"):
- env.Append(LINKFLAGS=['-static'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix = env["mingw_prefix_32"]
- else:
- env.Append(LINKFLAGS=['-static'])
- mingw_prefix = env["mingw_prefix_64"]
- env["CC"] = mingw_prefix + "gcc"
- env['AS'] = mingw_prefix + "as"
- env['CXX'] = mingw_prefix + "g++"
- env['AR'] = mingw_prefix + "gcc-ar"
- env['RANLIB'] = mingw_prefix + "gcc-ranlib"
- env['LINK'] = mingw_prefix + "g++"
- env["x86_libtheora_opt_gcc"] = True
- if env['use_lto']:
- env.Append(CCFLAGS=['-flto'])
- env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
- ## Compile flags
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
- env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- # resrc
- env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
- def configure(env):
- # At this point the env has been set up with basic tools/compilers.
- env.Append(CPPPATH=['#platform/windows'])
- print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits']))
- if (os.name == "nt"):
- env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things
- env['ENV']['TMP'] = os.environ['TMP']
- # First figure out which compiler, version, and target arch we're using
- if os.getenv("VCINSTALLDIR"):
- # Manual setup of MSVC
- setup_msvc_manual(env)
- env.msvc = True
- manual_msvc_config = True
- elif env.get('MSVC_VERSION', ''):
- setup_msvc_auto(env)
- env.msvc = True
- manual_msvc_config = False
- else:
- setup_mingw(env)
- env.msvc = False
- # Now set compiler/linker flags
- if env.msvc:
- configure_msvc(env, manual_msvc_config)
- else: # MinGW
- configure_mingw(env)
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