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- /*************************************************************************/
- /* gd_mono.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "gd_mono.h"
- #include <mono/metadata/exception.h>
- #include <mono/metadata/mono-config.h>
- #include <mono/metadata/mono-debug.h>
- #include <mono/metadata/mono-gc.h>
- #include "core/os/dir_access.h"
- #include "core/os/file_access.h"
- #include "core/os/os.h"
- #include "core/os/thread.h"
- #include "core/project_settings.h"
- #include "../csharp_script.h"
- #include "../glue/cs_glue_version.gen.h"
- #include "../godotsharp_dirs.h"
- #include "../utils/path_utils.h"
- #include "gd_mono_class.h"
- #include "gd_mono_marshal.h"
- #include "gd_mono_utils.h"
- #ifdef TOOLS_ENABLED
- #include "../editor/godotsharp_editor.h"
- #include "main/main.h"
- #endif
- #ifdef MONO_PRINT_HANDLER_ENABLED
- void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
- if (is_stdout) {
- OS::get_singleton()->print(string);
- } else {
- OS::get_singleton()->printerr(string);
- }
- }
- #endif
- GDMono *GDMono::singleton = NULL;
- namespace {
- void setup_runtime_main_args() {
- CharString execpath = OS::get_singleton()->get_executable_path().utf8();
- List<String> cmdline_args = OS::get_singleton()->get_cmdline_args();
- List<CharString> cmdline_args_utf8;
- Vector<char *> main_args;
- main_args.resize(cmdline_args.size() + 1);
- main_args.write[0] = execpath.ptrw();
- int i = 1;
- for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
- CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get();
- main_args.write[i] = stored.ptrw();
- i++;
- }
- mono_runtime_set_main_args(main_args.size(), main_args.ptrw());
- }
- #ifdef DEBUG_ENABLED
- static bool _wait_for_debugger_msecs(uint32_t p_msecs) {
- do {
- if (mono_is_debugger_attached())
- return true;
- int last_tick = OS::get_singleton()->get_ticks_msec();
- OS::get_singleton()->delay_usec((p_msecs < 25 ? p_msecs : 25) * 1000);
- int tdiff = OS::get_singleton()->get_ticks_msec() - last_tick;
- if (tdiff > p_msecs) {
- p_msecs = 0;
- } else {
- p_msecs -= tdiff;
- }
- } while (p_msecs > 0);
- return mono_is_debugger_attached();
- }
- void gdmono_debug_init() {
- mono_debug_init(MONO_DEBUG_FORMAT_MONO);
- int da_port = GLOBAL_DEF("mono/debugger_agent/port", 23685);
- bool da_suspend = GLOBAL_DEF("mono/debugger_agent/wait_for_debugger", false);
- int da_timeout = GLOBAL_DEF("mono/debugger_agent/wait_timeout", 3000);
- #ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint() ||
- ProjectSettings::get_singleton()->get_resource_path().empty() ||
- Main::is_project_manager()) {
- return;
- }
- #endif
- CharString da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) +
- ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n"))
- .utf8();
- // --debugger-agent=help
- const char *options[] = {
- "--soft-breakpoints",
- da_args.get_data()
- };
- mono_jit_parse_options(2, (char **)options);
- }
- #endif
- } // namespace
- void GDMono::initialize() {
- ERR_FAIL_NULL(Engine::get_singleton());
- print_verbose("Mono: Initializing module...");
- #ifdef DEBUG_METHODS_ENABLED
- _initialize_and_check_api_hashes();
- #endif
- GDMonoLog::get_singleton()->initialize();
- #ifdef MONO_PRINT_HANDLER_ENABLED
- mono_trace_set_print_handler(gdmono_MonoPrintCallback);
- mono_trace_set_printerr_handler(gdmono_MonoPrintCallback);
- #endif
- String assembly_rootdir;
- String config_dir;
- #ifdef TOOLS_ENABLED
- #ifdef WINDOWS_ENABLED
- mono_reg_info = MonoRegUtils::find_mono();
- if (mono_reg_info.assembly_dir.length() && DirAccess::exists(mono_reg_info.assembly_dir)) {
- assembly_rootdir = mono_reg_info.assembly_dir;
- }
- if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) {
- config_dir = mono_reg_info.config_dir;
- }
- #elif OSX_ENABLED
- const char *c_assembly_rootdir = mono_assembly_getrootdir();
- const char *c_config_dir = mono_get_config_dir();
- if (!c_assembly_rootdir || !c_config_dir || !DirAccess::exists(c_assembly_rootdir) || !DirAccess::exists(c_config_dir)) {
- Vector<const char *> locations;
- locations.push_back("/Library/Frameworks/Mono.framework/Versions/Current/");
- locations.push_back("/usr/local/var/homebrew/linked/mono/");
- for (int i = 0; i < locations.size(); i++) {
- String hint_assembly_rootdir = path_join(locations[i], "lib");
- String hint_mscorlib_path = path_join(hint_assembly_rootdir, "mono", "4.5", "mscorlib.dll");
- String hint_config_dir = path_join(locations[i], "etc");
- if (FileAccess::exists(hint_mscorlib_path) && DirAccess::exists(hint_config_dir)) {
- assembly_rootdir = hint_assembly_rootdir;
- config_dir = hint_config_dir;
- break;
- }
- }
- }
- #endif
- #endif // TOOLS_ENABLED
- String bundled_assembly_rootdir = GodotSharpDirs::get_data_mono_lib_dir();
- String bundled_config_dir = GodotSharpDirs::get_data_mono_etc_dir();
- #ifdef TOOLS_ENABLED
- if (DirAccess::exists(bundled_assembly_rootdir) && DirAccess::exists(bundled_config_dir)) {
- assembly_rootdir = bundled_assembly_rootdir;
- config_dir = bundled_config_dir;
- }
- #else
- // These are always the directories in export templates
- assembly_rootdir = bundled_assembly_rootdir;
- config_dir = bundled_config_dir;
- #endif
- // Leak if we call mono_set_dirs more than once
- mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL,
- config_dir.length() ? config_dir.utf8().get_data() : NULL);
- GDMonoAssembly::initialize();
- #ifdef DEBUG_ENABLED
- gdmono_debug_init();
- #endif
- mono_config_parse(NULL);
- mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL);
- root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319");
- ERR_EXPLAIN("Mono: Failed to initialize runtime");
- ERR_FAIL_NULL(root_domain);
- GDMonoUtils::set_main_thread(GDMonoUtils::get_current_thread());
- setup_runtime_main_args(); // Required for System.Environment.GetCommandLineArgs
- runtime_initialized = true;
- print_verbose("Mono: Runtime initialized");
- // mscorlib assembly MUST be present at initialization
- ERR_EXPLAIN("Mono: Failed to load mscorlib assembly");
- ERR_FAIL_COND(!_load_corlib_assembly());
- #ifdef TOOLS_ENABLED
- // The tools domain must be loaded here, before the scripts domain.
- // Otherwise domain unload on the scripts domain will hang indefinitely.
- ERR_EXPLAIN("Mono: Failed to load tools domain");
- ERR_FAIL_COND(_load_tools_domain() != OK);
- // TODO move to editor init callback, and do it lazily when required before editor init (e.g.: bindings generation)
- ERR_EXPLAIN("Mono: Failed to load Editor Tools assembly");
- ERR_FAIL_COND(!_load_editor_tools_assembly());
- #endif
- ERR_EXPLAIN("Mono: Failed to load scripts domain");
- ERR_FAIL_COND(_load_scripts_domain() != OK);
- #ifdef DEBUG_ENABLED
- bool debugger_attached = _wait_for_debugger_msecs(500);
- if (!debugger_attached && OS::get_singleton()->is_stdout_verbose())
- print_error("Mono: Debugger wait timeout");
- #endif
- _register_internal_calls();
- // The following assemblies are not required at initialization
- #ifdef MONO_GLUE_ENABLED
- if (_load_api_assemblies()) {
- // Everything is fine with the api assemblies, load the project assembly
- _load_project_assembly();
- } else {
- if ((core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated))
- #ifdef TOOLS_ENABLED
- || (editor_api_assembly && editor_api_assembly_out_of_sync)
- #endif
- ) {
- #ifdef TOOLS_ENABLED
- // The assembly was successfully loaded, but the full api could not be cached.
- // This is most likely an outdated assembly loaded because of an invalid version in the
- // metadata, so we invalidate the version in the metadata and unload the script domain.
- if (core_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Core API assembly is out of sync");
- metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
- } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
- ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
- metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
- }
- if (editor_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Editor API assembly is out of sync");
- metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
- }
- print_line("Mono: Proceeding to unload scripts domain because of invalid API assemblies.");
- Error err = _unload_scripts_domain();
- if (err != OK) {
- WARN_PRINT("Mono: Failed to unload scripts domain");
- }
- #else
- ERR_PRINT("The loaded API assembly is invalid");
- CRASH_NOW();
- #endif // TOOLS_ENABLED
- }
- }
- #else
- print_verbose("Mono: Glue disabled, ignoring script assemblies.");
- #endif // MONO_GLUE_ENABLED
- print_verbose("Mono: INITIALIZED");
- }
- #ifdef MONO_GLUE_ENABLED
- namespace GodotSharpBindings {
- uint64_t get_core_api_hash();
- #ifdef TOOLS_ENABLED
- uint64_t get_editor_api_hash();
- #endif // TOOLS_ENABLED
- uint32_t get_bindings_version();
- void register_generated_icalls();
- } // namespace GodotSharpBindings
- #endif
- void GDMono::_register_internal_calls() {
- #ifdef MONO_GLUE_ENABLED
- GodotSharpBindings::register_generated_icalls();
- #endif
- #ifdef TOOLS_ENABLED
- GodotSharpEditor::register_internal_calls();
- #endif
- }
- #ifdef DEBUG_METHODS_ENABLED
- void GDMono::_initialize_and_check_api_hashes() {
- api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
- #ifdef MONO_GLUE_ENABLED
- if (api_core_hash != GodotSharpBindings::get_core_api_hash()) {
- ERR_PRINT("Mono: Core API hash mismatch!");
- }
- #endif
- #ifdef TOOLS_ENABLED
- api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
- #ifdef MONO_GLUE_ENABLED
- if (api_editor_hash != GodotSharpBindings::get_editor_api_hash()) {
- ERR_PRINT("Mono: Editor API hash mismatch!");
- }
- #endif
- #endif // TOOLS_ENABLED
- }
- #endif // DEBUG_METHODS_ENABLED
- void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) {
- assemblies[p_domain_id][p_assembly->get_name()] = p_assembly;
- }
- GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) {
- MonoDomain *domain = mono_domain_get();
- uint32_t domain_id = domain ? mono_domain_get_id(domain) : 0;
- return assemblies[domain_id].getptr(p_name);
- }
- bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) {
- CRASH_COND(!r_assembly);
- MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8());
- bool result = load_assembly(p_name, aname, r_assembly, p_refonly);
- mono_assembly_name_free(aname);
- mono_free(aname);
- return result;
- }
- bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
- CRASH_COND(!r_assembly);
- print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
- MonoImageOpenStatus status = MONO_IMAGE_OK;
- MonoAssembly *assembly = mono_assembly_load_full(p_aname, NULL, &status, p_refonly);
- if (!assembly)
- return false;
- ERR_FAIL_COND_V(status != MONO_IMAGE_OK, false);
- uint32_t domain_id = mono_domain_get_id(mono_domain_get());
- GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
- ERR_FAIL_COND_V(stored_assembly == NULL, false);
- ERR_FAIL_COND_V((*stored_assembly)->get_assembly() != assembly, false);
- *r_assembly = *stored_assembly;
- print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path());
- return true;
- }
- bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) {
- CRASH_COND(!r_assembly);
- print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
- GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly);
- if (!assembly)
- return false;
- #ifdef DEBUG_ENABLED
- uint32_t domain_id = mono_domain_get_id(mono_domain_get());
- GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
- ERR_FAIL_COND_V(stored_assembly == NULL, false);
- ERR_FAIL_COND_V(*stored_assembly != assembly, false);
- #endif
- *r_assembly = assembly;
- print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path());
- return true;
- }
- APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) {
- APIAssembly::Version api_assembly_version;
- const char *nativecalls_name = p_api_type == APIAssembly::API_CORE ?
- BINDINGS_CLASS_NATIVECALLS :
- BINDINGS_CLASS_NATIVECALLS_EDITOR;
- GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name);
- if (nativecalls_klass) {
- GDMonoField *api_hash_field = nativecalls_klass->get_field("godot_api_hash");
- if (api_hash_field)
- api_assembly_version.godot_api_hash = GDMonoMarshal::unbox<uint64_t>(api_hash_field->get_value(NULL));
- GDMonoField *binds_ver_field = nativecalls_klass->get_field("bindings_version");
- if (binds_ver_field)
- api_assembly_version.bindings_version = GDMonoMarshal::unbox<uint32_t>(binds_ver_field->get_value(NULL));
- GDMonoField *cs_glue_ver_field = nativecalls_klass->get_field("cs_glue_version");
- if (cs_glue_ver_field)
- api_assembly_version.cs_glue_version = GDMonoMarshal::unbox<uint32_t>(cs_glue_ver_field->get_value(NULL));
- }
- return api_assembly_version;
- }
- String APIAssembly::to_string(APIAssembly::Type p_type) {
- return p_type == APIAssembly::API_CORE ? "API_CORE" : "API_EDITOR";
- }
- bool GDMono::_load_corlib_assembly() {
- if (corlib_assembly)
- return true;
- bool success = load_assembly("mscorlib", &corlib_assembly);
- if (success)
- GDMonoUtils::update_corlib_cache();
- return success;
- }
- bool GDMono::_load_core_api_assembly() {
- if (core_api_assembly)
- return true;
- #ifdef TOOLS_ENABLED
- if (metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) {
- print_verbose("Mono: Skipping loading of Core API assembly because it was invalidated");
- return false;
- }
- #endif
- String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(CORE_API_ASSEMBLY_NAME ".dll");
- if (!FileAccess::exists(assembly_path))
- return false;
- bool success = load_assembly_from(CORE_API_ASSEMBLY_NAME,
- assembly_path,
- &core_api_assembly);
- if (success) {
- #ifdef MONO_GLUE_ENABLED
- APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE);
- core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash ||
- GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
- CS_GLUE_VERSION != api_assembly_ver.cs_glue_version;
- if (!core_api_assembly_out_of_sync) {
- GDMonoUtils::update_godot_api_cache();
- }
- #else
- GDMonoUtils::update_godot_api_cache();
- #endif
- }
- return success;
- }
- #ifdef TOOLS_ENABLED
- bool GDMono::_load_editor_api_assembly() {
- if (editor_api_assembly)
- return true;
- if (metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) {
- print_verbose("Mono: Skipping loading of Editor API assembly because it was invalidated");
- return false;
- }
- String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
- if (!FileAccess::exists(assembly_path))
- return false;
- bool success = load_assembly_from(EDITOR_API_ASSEMBLY_NAME,
- assembly_path,
- &editor_api_assembly);
- if (success) {
- #ifdef MONO_GLUE_ENABLED
- APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR);
- editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash ||
- GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
- CS_GLUE_VERSION != api_assembly_ver.cs_glue_version;
- #endif
- }
- return success;
- }
- #endif
- #ifdef TOOLS_ENABLED
- bool GDMono::_load_editor_tools_assembly() {
- if (editor_tools_assembly)
- return true;
- _GDMONO_SCOPE_DOMAIN_(tools_domain)
- return load_assembly(EDITOR_TOOLS_ASSEMBLY_NAME, &editor_tools_assembly);
- }
- #endif
- bool GDMono::_load_project_assembly() {
- if (project_assembly)
- return true;
- String name = ProjectSettings::get_singleton()->get("application/config/name");
- if (name.empty()) {
- name = "UnnamedProject";
- }
- bool success = load_assembly(name, &project_assembly);
- if (success) {
- mono_assembly_set_main(project_assembly->get_assembly());
- CSharpLanguage::get_singleton()->project_assembly_loaded();
- } else {
- if (OS::get_singleton()->is_stdout_verbose())
- print_error("Mono: Failed to load project assembly");
- }
- return success;
- }
- bool GDMono::_load_api_assemblies() {
- if (!_load_core_api_assembly()) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_error("Mono: Failed to load Core API assembly");
- return false;
- }
- if (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated)
- return false;
- #ifdef TOOLS_ENABLED
- if (!_load_editor_api_assembly()) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_error("Mono: Failed to load Editor API assembly");
- return false;
- }
- if (editor_api_assembly_out_of_sync)
- return false;
- #endif
- return true;
- }
- #ifdef TOOLS_ENABLED
- String GDMono::_get_api_assembly_metadata_path() {
- return GodotSharpDirs::get_res_metadata_dir().plus_file("api_assemblies.cfg");
- }
- void GDMono::metadata_set_api_assembly_invalidated(APIAssembly::Type p_api_type, bool p_invalidated) {
- String section = APIAssembly::to_string(p_api_type);
- String path = _get_api_assembly_metadata_path();
- Ref<ConfigFile> metadata;
- metadata.instance();
- metadata->load(path);
- metadata->set_value(section, "invalidated", p_invalidated);
- String assembly_path = GodotSharpDirs::get_res_assemblies_dir()
- .plus_file(p_api_type == APIAssembly::API_CORE ?
- CORE_API_ASSEMBLY_NAME ".dll" :
- EDITOR_API_ASSEMBLY_NAME ".dll");
- ERR_FAIL_COND(!FileAccess::exists(assembly_path));
- uint64_t modified_time = FileAccess::get_modified_time(assembly_path);
- metadata->set_value(section, "invalidated_asm_modified_time", String::num_uint64(modified_time));
- String dir = path.get_base_dir();
- if (!DirAccess::exists(dir)) {
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND(!da);
- Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(dir));
- ERR_FAIL_COND(err != OK);
- }
- Error save_err = metadata->save(path);
- ERR_FAIL_COND(save_err != OK);
- }
- bool GDMono::metadata_is_api_assembly_invalidated(APIAssembly::Type p_api_type) {
- String section = APIAssembly::to_string(p_api_type);
- Ref<ConfigFile> metadata;
- metadata.instance();
- metadata->load(_get_api_assembly_metadata_path());
- String assembly_path = GodotSharpDirs::get_res_assemblies_dir()
- .plus_file(p_api_type == APIAssembly::API_CORE ?
- CORE_API_ASSEMBLY_NAME ".dll" :
- EDITOR_API_ASSEMBLY_NAME ".dll");
- if (!FileAccess::exists(assembly_path))
- return false;
- uint64_t modified_time = FileAccess::get_modified_time(assembly_path);
- uint64_t stored_modified_time = metadata->get_value(section, "invalidated_asm_modified_time", 0);
- return metadata->get_value(section, "invalidated", false) && modified_time <= stored_modified_time;
- }
- #endif
- Error GDMono::_load_scripts_domain() {
- ERR_FAIL_COND_V(scripts_domain != NULL, ERR_BUG);
- print_verbose("Mono: Loading scripts domain...");
- scripts_domain = GDMonoUtils::create_domain("GodotEngine.ScriptsDomain");
- ERR_EXPLAIN("Mono: Could not create scripts app domain");
- ERR_FAIL_NULL_V(scripts_domain, ERR_CANT_CREATE);
- mono_domain_set(scripts_domain, true);
- return OK;
- }
- Error GDMono::_unload_scripts_domain() {
- ERR_FAIL_NULL_V(scripts_domain, ERR_BUG);
- print_verbose("Mono: Unloading scripts domain...");
- if (mono_domain_get() != root_domain)
- mono_domain_set(root_domain, true);
- mono_gc_collect(mono_gc_max_generation());
- finalizing_scripts_domain = true;
- if (!mono_domain_finalize(scripts_domain, 2000)) {
- ERR_PRINT("Mono: Domain finalization timeout");
- }
- finalizing_scripts_domain = false;
- mono_gc_collect(mono_gc_max_generation());
- _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain));
- core_api_assembly = NULL;
- project_assembly = NULL;
- #ifdef TOOLS_ENABLED
- editor_api_assembly = NULL;
- #endif
- core_api_assembly_out_of_sync = false;
- editor_api_assembly_out_of_sync = false;
- MonoDomain *domain = scripts_domain;
- scripts_domain = NULL;
- MonoException *exc = NULL;
- mono_domain_try_unload(domain, (MonoObject **)&exc);
- if (exc) {
- ERR_PRINT("Exception thrown when unloading scripts domain");
- GDMonoUtils::debug_unhandled_exception(exc);
- return FAILED;
- }
- return OK;
- }
- #ifdef TOOLS_ENABLED
- Error GDMono::_load_tools_domain() {
- ERR_FAIL_COND_V(tools_domain != NULL, ERR_BUG);
- print_verbose("Mono: Loading tools domain...");
- tools_domain = GDMonoUtils::create_domain("GodotEngine.ToolsDomain");
- ERR_EXPLAIN("Mono: Could not create tools app domain");
- ERR_FAIL_NULL_V(tools_domain, ERR_CANT_CREATE);
- return OK;
- }
- #endif
- #ifdef TOOLS_ENABLED
- Error GDMono::reload_scripts_domain() {
- ERR_FAIL_COND_V(!runtime_initialized, ERR_BUG);
- if (scripts_domain) {
- Error err = _unload_scripts_domain();
- if (err != OK) {
- ERR_PRINT("Mono: Failed to unload scripts domain");
- return err;
- }
- }
- Error err = _load_scripts_domain();
- if (err != OK) {
- ERR_PRINT("Mono: Failed to load scripts domain");
- return err;
- }
- #ifdef MONO_GLUE_ENABLED
- if (!_load_api_assemblies()) {
- if ((core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated)) ||
- (editor_api_assembly && editor_api_assembly_out_of_sync)) {
- // The assembly was successfully loaded, but the full api could not be cached.
- // This is most likely an outdated assembly loaded because of an invalid version in the
- // metadata, so we invalidate the version in the metadata and unload the script domain.
- if (core_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Core API assembly is out of sync");
- metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
- } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
- ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
- metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
- }
- if (editor_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Editor API assembly is out of sync");
- metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
- }
- Error err = _unload_scripts_domain();
- if (err != OK) {
- WARN_PRINT("Mono: Failed to unload scripts domain");
- }
- return ERR_CANT_RESOLVE;
- } else {
- return ERR_CANT_OPEN;
- }
- }
- if (!_load_project_assembly()) {
- return ERR_CANT_OPEN;
- }
- #else
- print_verbose("Mono: Glue disabled, ignoring script assemblies.");
- #endif // MONO_GLUE_ENABLED
- return OK;
- }
- #endif
- Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) {
- CRASH_COND(p_domain == NULL);
- String domain_name = mono_domain_get_friendly_name(p_domain);
- print_verbose("Mono: Unloading domain `" + domain_name + "`...");
- if (mono_domain_get() == p_domain)
- mono_domain_set(root_domain, true);
- mono_gc_collect(mono_gc_max_generation());
- if (!mono_domain_finalize(p_domain, 2000)) {
- ERR_PRINT("Mono: Domain finalization timeout");
- }
- mono_gc_collect(mono_gc_max_generation());
- _domain_assemblies_cleanup(mono_domain_get_id(p_domain));
- MonoException *exc = NULL;
- mono_domain_try_unload(p_domain, (MonoObject **)&exc);
- if (exc) {
- ERR_PRINTS("Exception thrown when unloading domain `" + domain_name + "`");
- GDMonoUtils::debug_unhandled_exception(exc);
- return FAILED;
- }
- return OK;
- }
- GDMonoClass *GDMono::get_class(MonoClass *p_raw_class) {
- MonoImage *image = mono_class_get_image(p_raw_class);
- if (image == corlib_assembly->get_image())
- return corlib_assembly->get_class(p_raw_class);
- uint32_t domain_id = mono_domain_get_id(mono_domain_get());
- HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies[domain_id];
- const String *k = NULL;
- while ((k = domain_assemblies.next(k))) {
- GDMonoAssembly *assembly = domain_assemblies.get(*k);
- if (assembly->get_image() == image) {
- GDMonoClass *klass = assembly->get_class(p_raw_class);
- if (klass)
- return klass;
- }
- }
- return NULL;
- }
- void GDMono::_domain_assemblies_cleanup(uint32_t p_domain_id) {
- HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies[p_domain_id];
- const String *k = NULL;
- while ((k = domain_assemblies.next(k))) {
- memdelete(domain_assemblies.get(*k));
- }
- assemblies.erase(p_domain_id);
- }
- void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) {
- // This method will be called by the runtime when a thrown exception is not handled.
- // It won't be called when we manually treat a thrown exception as unhandled.
- // We assume the exception was already printed before calling this hook.
- #ifdef DEBUG_ENABLED
- GDMonoUtils::debug_send_unhandled_exception_error((MonoException *)p_exc);
- if (ScriptDebugger::get_singleton())
- ScriptDebugger::get_singleton()->idle_poll();
- #endif
- abort();
- _UNREACHABLE_();
- }
- GDMono::GDMono() {
- singleton = this;
- gdmono_log = memnew(GDMonoLog);
- runtime_initialized = false;
- finalizing_scripts_domain = false;
- root_domain = NULL;
- scripts_domain = NULL;
- #ifdef TOOLS_ENABLED
- tools_domain = NULL;
- #endif
- core_api_assembly_out_of_sync = false;
- editor_api_assembly_out_of_sync = false;
- corlib_assembly = NULL;
- core_api_assembly = NULL;
- project_assembly = NULL;
- #ifdef TOOLS_ENABLED
- editor_api_assembly = NULL;
- editor_tools_assembly = NULL;
- #endif
- #ifdef DEBUG_METHODS_ENABLED
- api_core_hash = 0;
- #ifdef TOOLS_ENABLED
- api_editor_hash = 0;
- #endif
- #endif
- }
- GDMono::~GDMono() {
- if (is_runtime_initialized()) {
- if (scripts_domain) {
- Error err = _unload_scripts_domain();
- if (err != OK) {
- WARN_PRINT("Mono: Failed to unload scripts domain");
- }
- }
- const uint32_t *k = NULL;
- while ((k = assemblies.next(k))) {
- HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies.get(*k);
- const String *kk = NULL;
- while ((kk = domain_assemblies.next(kk))) {
- memdelete(domain_assemblies.get(*kk));
- }
- }
- assemblies.clear();
- GDMonoUtils::clear_cache();
- print_verbose("Mono: Runtime cleanup...");
- mono_jit_cleanup(root_domain);
- runtime_initialized = false;
- }
- if (gdmono_log)
- memdelete(gdmono_log);
- singleton = NULL;
- }
- _GodotSharp *_GodotSharp::singleton = NULL;
- void _GodotSharp::attach_thread() {
- GDMonoUtils::attach_current_thread();
- }
- void _GodotSharp::detach_thread() {
- GDMonoUtils::detach_current_thread();
- }
- int32_t _GodotSharp::get_domain_id() {
- MonoDomain *domain = mono_domain_get();
- CRASH_COND(!domain); // User must check if runtime is initialized before calling this method
- return mono_domain_get_id(domain);
- }
- int32_t _GodotSharp::get_scripts_domain_id() {
- MonoDomain *domain = SCRIPTS_DOMAIN;
- CRASH_COND(!domain); // User must check if scripts domain is loaded before calling this method
- return mono_domain_get_id(domain);
- }
- bool _GodotSharp::is_scripts_domain_loaded() {
- return GDMono::get_singleton()->is_runtime_initialized() && SCRIPTS_DOMAIN != NULL;
- }
- bool _GodotSharp::_is_domain_finalizing_for_unload(int32_t p_domain_id) {
- return is_domain_finalizing_for_unload(p_domain_id);
- }
- bool _GodotSharp::is_domain_finalizing_for_unload() {
- return is_domain_finalizing_for_unload(mono_domain_get());
- }
- bool _GodotSharp::is_domain_finalizing_for_unload(int32_t p_domain_id) {
- return is_domain_finalizing_for_unload(mono_domain_get_by_id(p_domain_id));
- }
- bool _GodotSharp::is_domain_finalizing_for_unload(MonoDomain *p_domain) {
- if (!p_domain)
- return true;
- if (p_domain == SCRIPTS_DOMAIN && GDMono::get_singleton()->is_finalizing_scripts_domain())
- return true;
- return mono_domain_is_unloading(p_domain);
- }
- bool _GodotSharp::is_runtime_shutting_down() {
- return mono_runtime_is_shutting_down();
- }
- bool _GodotSharp::is_runtime_initialized() {
- return GDMono::get_singleton()->is_runtime_initialized();
- }
- void _GodotSharp::_bind_methods() {
- ClassDB::bind_method(D_METHOD("attach_thread"), &_GodotSharp::attach_thread);
- ClassDB::bind_method(D_METHOD("detach_thread"), &_GodotSharp::detach_thread);
- ClassDB::bind_method(D_METHOD("get_domain_id"), &_GodotSharp::get_domain_id);
- ClassDB::bind_method(D_METHOD("get_scripts_domain_id"), &_GodotSharp::get_scripts_domain_id);
- ClassDB::bind_method(D_METHOD("is_scripts_domain_loaded"), &_GodotSharp::is_scripts_domain_loaded);
- ClassDB::bind_method(D_METHOD("is_domain_finalizing_for_unload", "domain_id"), &_GodotSharp::_is_domain_finalizing_for_unload);
- ClassDB::bind_method(D_METHOD("is_runtime_shutting_down"), &_GodotSharp::is_runtime_shutting_down);
- ClassDB::bind_method(D_METHOD("is_runtime_initialized"), &_GodotSharp::is_runtime_initialized);
- }
- _GodotSharp::_GodotSharp() {
- singleton = this;
- queue_empty = true;
- #ifndef NO_THREADS
- queue_mutex = Mutex::create();
- #endif
- }
- _GodotSharp::~_GodotSharp() {
- singleton = NULL;
- if (queue_mutex) {
- memdelete(queue_mutex);
- }
- }
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