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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="GodotSharp" inherits="Object" category="Core" version="3.1">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="attach_thread">
- <return type="void">
- </return>
- <description>
- Attaches the current thread to the mono runtime.
- </description>
- </method>
- <method name="detach_thread">
- <return type="void">
- </return>
- <description>
- Detaches the current thread from the mono runtime.
- </description>
- </method>
- <method name="get_domain_id">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_scripts_domain_id">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="is_domain_finalizing_for_unload">
- <return type="bool">
- </return>
- <argument index="0" name="domain_id" type="int">
- </argument>
- <description>
- Returns whether the domain is being finalized.
- </description>
- </method>
- <method name="is_runtime_initialized">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="is_runtime_shutting_down">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="is_scripts_domain_loaded">
- <return type="bool">
- </return>
- <description>
- Returns whether the scripts domain is loaded.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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