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- /*************************************************************************/
- /* pluginscript_loader.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- // Godot imports
- #include "core/os/file_access.h"
- // Pythonscript imports
- #include "pluginscript_language.h"
- #include "pluginscript_loader.h"
- #include "pluginscript_script.h"
- ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptLanguage *language) {
- _language = language;
- }
- RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
- if (r_error)
- *r_error = ERR_FILE_CANT_OPEN;
- PluginScript *script = memnew(PluginScript);
- script->init(_language);
- Ref<PluginScript> scriptres(script);
- Error err = script->load_source_code(p_path);
- ERR_FAIL_COND_V(err != OK, RES());
- script->set_path(p_original_path);
- script->reload();
- if (r_error)
- *r_error = OK;
- return scriptres;
- }
- void ResourceFormatLoaderPluginScript::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back(_language->get_extension());
- }
- bool ResourceFormatLoaderPluginScript::handles_type(const String &p_type) const {
- return p_type == "Script" || p_type == _language->get_type();
- }
- String ResourceFormatLoaderPluginScript::get_resource_type(const String &p_path) const {
- String el = p_path.get_extension().to_lower();
- if (el == _language->get_extension())
- return _language->get_type();
- return "";
- }
- ResourceFormatSaverPluginScript::ResourceFormatSaverPluginScript(PluginScriptLanguage *language) {
- _language = language;
- }
- Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
- Ref<PluginScript> sqscr = p_resource;
- ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
- String source = sqscr->get_source_code();
- Error err;
- FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
- ERR_FAIL_COND_V(err, err);
- file->store_string(source);
- if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
- memdelete(file);
- return ERR_CANT_CREATE;
- }
- file->close();
- memdelete(file);
- return OK;
- }
- void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (Object::cast_to<PluginScript>(*p_resource)) {
- p_extensions->push_back(_language->get_extension());
- }
- }
- bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const {
- return Object::cast_to<PluginScript>(*p_resource) != NULL;
- }
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