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- #!/usr/bin/env python
- Import('env')
- Import('env_modules')
- env_etc = env_modules.Clone()
- # Thirdparty source files
- # Not unbundled so far since not widespread as shared library
- thirdparty_dir = "#thirdparty/etc2comp/"
- thirdparty_sources = [
- "EtcBlock4x4.cpp",
- "EtcBlock4x4Encoding.cpp",
- "EtcBlock4x4Encoding_ETC1.cpp",
- "EtcBlock4x4Encoding_R11.cpp",
- "EtcBlock4x4Encoding_RG11.cpp",
- "EtcBlock4x4Encoding_RGB8A1.cpp",
- "EtcBlock4x4Encoding_RGB8.cpp",
- "EtcBlock4x4Encoding_RGBA8.cpp",
- "Etc.cpp",
- "EtcDifferentialTrys.cpp",
- "EtcFilter.cpp",
- "EtcImage.cpp",
- "EtcIndividualTrys.cpp",
- "EtcMath.cpp",
- "EtcSortedBlockList.cpp",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_etc.Append(CPPPATH=[thirdparty_dir])
- # upstream uses c++11
- if not env.msvc:
- env_etc.Append(CCFLAGS="-std=c++11")
- # -ffast-math seems to be incompatible with etc2comp on recent versions of
- # GCC and Clang
- if '-ffast-math' in env_etc['CCFLAGS']:
- env_etc['CCFLAGS'].remove('-ffast-math')
- env_thirdparty = env_etc.Clone()
- env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
- # Godot source files
- env_etc.add_source_files(env.modules_sources, "*.cpp")
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