123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160 |
- /*************************************************************************/
- /* project_manager.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef PROJECT_MANAGER_H
- #define PROJECT_MANAGER_H
- #include "editor/plugins/asset_library_editor_plugin.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/file_dialog.h"
- #include "scene/gui/scroll_container.h"
- #include "scene/gui/tool_button.h"
- #include "scene/gui/tree.h"
- class ProjectDialog;
- class ProjectListFilter;
- class ProjectManager : public Control {
- GDCLASS(ProjectManager, Control);
- Button *erase_btn;
- Button *open_btn;
- Button *rename_btn;
- Button *run_btn;
- EditorAssetLibrary *asset_library;
- ProjectListFilter *project_filter;
- ProjectListFilter *project_order_filter;
- FileDialog *scan_dir;
- ConfirmationDialog *language_restart_ask;
- ConfirmationDialog *erase_ask;
- ConfirmationDialog *multi_open_ask;
- ConfirmationDialog *multi_run_ask;
- ConfirmationDialog *multi_scan_ask;
- ConfirmationDialog *ask_update_settings;
- ConfirmationDialog *open_templates;
- AcceptDialog *run_error_diag;
- AcceptDialog *dialog_error;
- ProjectDialog *npdialog;
- ScrollContainer *scroll;
- VBoxContainer *scroll_children;
- HBoxContainer *projects_hb;
- TabContainer *tabs;
- OptionButton *language_btn;
- Control *gui_base;
- Map<String, String> selected_list; // name -> main_scene
- String last_clicked;
- bool importing;
- void _open_asset_library();
- void _scan_projects();
- void _run_project();
- void _run_project_confirm();
- void _open_selected_projects();
- void _open_selected_projects_ask();
- void _show_project(const String &p_path);
- void _import_project();
- void _new_project();
- void _rename_project();
- void _erase_project();
- void _erase_project_confirm();
- void _update_project_buttons();
- void _language_selected(int p_id);
- void _restart_confirm();
- void _exit_dialog();
- void _scan_begin(const String &p_base);
- void _confirm_update_settings();
- void _load_recent_projects();
- void _on_project_created(const String &dir);
- void _on_projects_updated();
- void _update_scroll_position(const String &dir);
- void _scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects);
- void _install_project(const String &p_zip_path, const String &p_title);
- void _panel_draw(Node *p_hb);
- void _panel_input(const Ref<InputEvent> &p_ev, Node *p_hb);
- void _unhandled_input(const Ref<InputEvent> &p_ev);
- void _favorite_pressed(Node *p_hb);
- void _files_dropped(PoolStringArray p_files, int p_screen);
- void _scan_multiple_folders(PoolStringArray p_files);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- ProjectManager();
- ~ProjectManager();
- };
- class ProjectListFilter : public HBoxContainer {
- GDCLASS(ProjectListFilter, HBoxContainer);
- private:
- friend class ProjectManager;
- OptionButton *filter_option;
- LineEdit *search_box;
- bool has_search_box;
- enum FilterOption {
- FILTER_NAME,
- FILTER_PATH,
- };
- FilterOption _current_filter;
- void _search_text_changed(const String &p_newtext);
- void _filter_option_selected(int p_idx);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void _setup_filters(Vector<String> options);
- void add_search_box();
- void set_filter_size(int h_size);
- String get_search_term();
- FilterOption get_filter_option();
- void set_filter_option(FilterOption);
- ProjectListFilter();
- };
- #endif // PROJECT_MANAGER_H
|