VisualShaderNodeTexture.xml 1.2 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeTexture" inherits="VisualShaderNode" category="Core" version="3.1">
  3. <brief_description>
  4. </brief_description>
  5. <description>
  6. </description>
  7. <tutorials>
  8. </tutorials>
  9. <demos>
  10. </demos>
  11. <methods>
  12. </methods>
  13. <members>
  14. <member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeTexture.Source">
  15. </member>
  16. <member name="texture" type="Texture" setter="set_texture" getter="get_texture">
  17. </member>
  18. <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTexture.TextureType">
  19. </member>
  20. </members>
  21. <constants>
  22. <constant name="SOURCE_TEXTURE" value="0" enum="Source">
  23. </constant>
  24. <constant name="SOURCE_SCREEN" value="1" enum="Source">
  25. </constant>
  26. <constant name="SOURCE_2D_TEXTURE" value="2" enum="Source">
  27. </constant>
  28. <constant name="SOURCE_2D_NORMAL" value="3" enum="Source">
  29. </constant>
  30. <constant name="TYPE_DATA" value="0" enum="TextureType">
  31. </constant>
  32. <constant name="TYPE_COLOR" value="1" enum="TextureType">
  33. </constant>
  34. <constant name="TYPE_NORMALMAP" value="2" enum="TextureType">
  35. </constant>
  36. </constants>
  37. </class>