123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331 |
- /*************************************************************************/
- /* sort.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SORT_H
- #define SORT_H
- #include "core/typedefs.h"
- #define ERR_BAD_COMPARE(cond) \
- if (unlikely(cond)) { \
- ERR_PRINT("bad comparison function; sorting will be broken"); \
- break; \
- }
- template <class T>
- struct _DefaultComparator {
- _FORCE_INLINE_ bool operator()(const T &a, const T &b) const { return (a < b); }
- };
- #ifdef DEBUG_ENABLED
- #define SORT_ARRAY_VALIDATE_ENABLED true
- #else
- #define SORT_ARRAY_VALIDATE_ENABLED false
- #endif
- template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
- class SortArray {
- enum {
- INTROSORT_THRESHOLD = 16
- };
- public:
- Comparator compare;
- inline const T &median_of_3(const T &a, const T &b, const T &c) const {
- if (compare(a, b))
- if (compare(b, c))
- return b;
- else if (compare(a, c))
- return c;
- else
- return a;
- else if (compare(a, c))
- return a;
- else if (compare(b, c))
- return c;
- else
- return b;
- }
- inline int bitlog(int n) const {
- int k;
- for (k = 0; n != 1; n >>= 1)
- ++k;
- return k;
- }
- /* Heap / Heapsort functions */
- inline void push_heap(int p_first, int p_hole_idx, int p_top_index, T p_value, T *p_array) const {
- int parent = (p_hole_idx - 1) / 2;
- while (p_hole_idx > p_top_index && compare(p_array[p_first + parent], p_value)) {
- p_array[p_first + p_hole_idx] = p_array[p_first + parent];
- p_hole_idx = parent;
- parent = (p_hole_idx - 1) / 2;
- }
- p_array[p_first + p_hole_idx] = p_value;
- }
- inline void pop_heap(int p_first, int p_last, int p_result, T p_value, T *p_array) const {
- p_array[p_result] = p_array[p_first];
- adjust_heap(p_first, 0, p_last - p_first, p_value, p_array);
- }
- inline void pop_heap(int p_first, int p_last, T *p_array) const {
- pop_heap(p_first, p_last - 1, p_last - 1, p_array[p_last - 1], p_array);
- }
- inline void adjust_heap(int p_first, int p_hole_idx, int p_len, T p_value, T *p_array) const {
- int top_index = p_hole_idx;
- int second_child = 2 * p_hole_idx + 2;
- while (second_child < p_len) {
- if (compare(p_array[p_first + second_child], p_array[p_first + (second_child - 1)]))
- second_child--;
- p_array[p_first + p_hole_idx] = p_array[p_first + second_child];
- p_hole_idx = second_child;
- second_child = 2 * (second_child + 1);
- }
- if (second_child == p_len) {
- p_array[p_first + p_hole_idx] = p_array[p_first + (second_child - 1)];
- p_hole_idx = second_child - 1;
- }
- push_heap(p_first, p_hole_idx, top_index, p_value, p_array);
- }
- inline void sort_heap(int p_first, int p_last, T *p_array) const {
- while (p_last - p_first > 1) {
- pop_heap(p_first, p_last--, p_array);
- }
- }
- inline void make_heap(int p_first, int p_last, T *p_array) const {
- if (p_last - p_first < 2)
- return;
- int len = p_last - p_first;
- int parent = (len - 2) / 2;
- while (true) {
- adjust_heap(p_first, parent, len, p_array[p_first + parent], p_array);
- if (parent == 0)
- return;
- parent--;
- }
- }
- inline void partial_sort(int p_first, int p_last, int p_middle, T *p_array) const {
- make_heap(p_first, p_middle, p_array);
- for (int i = p_middle; i < p_last; i++)
- if (compare(p_array[i], p_array[p_first]))
- pop_heap(p_first, p_middle, i, p_array[i], p_array);
- sort_heap(p_first, p_middle, p_array);
- }
- inline void partial_select(int p_first, int p_last, int p_middle, T *p_array) const {
- make_heap(p_first, p_middle, p_array);
- for (int i = p_middle; i < p_last; i++)
- if (compare(p_array[i], p_array[p_first]))
- pop_heap(p_first, p_middle, i, p_array[i], p_array);
- }
- inline int partitioner(int p_first, int p_last, T p_pivot, T *p_array) const {
- const int unmodified_first = p_first;
- const int unmodified_last = p_last;
- while (true) {
- while (compare(p_array[p_first], p_pivot)) {
- if (Validate) {
- ERR_BAD_COMPARE(p_first == unmodified_last - 1)
- }
- p_first++;
- }
- p_last--;
- while (compare(p_pivot, p_array[p_last])) {
- if (Validate) {
- ERR_BAD_COMPARE(p_last == unmodified_first)
- }
- p_last--;
- }
- if (!(p_first < p_last))
- return p_first;
- SWAP(p_array[p_first], p_array[p_last]);
- p_first++;
- }
- }
- inline void introsort(int p_first, int p_last, T *p_array, int p_max_depth) const {
- while (p_last - p_first > INTROSORT_THRESHOLD) {
- if (p_max_depth == 0) {
- partial_sort(p_first, p_last, p_last, p_array);
- return;
- }
- p_max_depth--;
- int cut = partitioner(
- p_first,
- p_last,
- median_of_3(
- p_array[p_first],
- p_array[p_first + (p_last - p_first) / 2],
- p_array[p_last - 1]),
- p_array);
- introsort(cut, p_last, p_array, p_max_depth);
- p_last = cut;
- }
- }
- inline void introselect(int p_first, int p_nth, int p_last, T *p_array, int p_max_depth) const {
- while (p_last - p_first > 3) {
- if (p_max_depth == 0) {
- partial_select(p_first, p_nth + 1, p_last, p_array);
- SWAP(p_first, p_nth);
- return;
- }
- p_max_depth--;
- int cut = partitioner(
- p_first,
- p_last,
- median_of_3(
- p_array[p_first],
- p_array[p_first + (p_last - p_first) / 2],
- p_array[p_last - 1]),
- p_array);
- if (cut <= p_nth)
- p_first = cut;
- else
- p_last = cut;
- }
- insertion_sort(p_first, p_last, p_array);
- }
- inline void unguarded_linear_insert(int p_last, T p_value, T *p_array) const {
- int next = p_last - 1;
- while (compare(p_value, p_array[next])) {
- if (Validate) {
- ERR_BAD_COMPARE(next == 0)
- }
- p_array[p_last] = p_array[next];
- p_last = next;
- next--;
- }
- p_array[p_last] = p_value;
- }
- inline void linear_insert(int p_first, int p_last, T *p_array) const {
- T val = p_array[p_last];
- if (compare(val, p_array[p_first])) {
- for (int i = p_last; i > p_first; i--)
- p_array[i] = p_array[i - 1];
- p_array[p_first] = val;
- } else
- unguarded_linear_insert(p_last, val, p_array);
- }
- inline void insertion_sort(int p_first, int p_last, T *p_array) const {
- if (p_first == p_last)
- return;
- for (int i = p_first + 1; i != p_last; i++)
- linear_insert(p_first, i, p_array);
- }
- inline void unguarded_insertion_sort(int p_first, int p_last, T *p_array) const {
- for (int i = p_first; i != p_last; i++)
- unguarded_linear_insert(i, p_array[i], p_array);
- }
- inline void final_insertion_sort(int p_first, int p_last, T *p_array) const {
- if (p_last - p_first > INTROSORT_THRESHOLD) {
- insertion_sort(p_first, p_first + INTROSORT_THRESHOLD, p_array);
- unguarded_insertion_sort(p_first + INTROSORT_THRESHOLD, p_last, p_array);
- } else {
- insertion_sort(p_first, p_last, p_array);
- }
- }
- inline void sort_range(int p_first, int p_last, T *p_array) const {
- if (p_first != p_last) {
- introsort(p_first, p_last, p_array, bitlog(p_last - p_first) * 2);
- final_insertion_sort(p_first, p_last, p_array);
- }
- }
- inline void sort(T *p_array, int p_len) const {
- sort_range(0, p_len, p_array);
- }
- inline void nth_element(int p_first, int p_last, int p_nth, T *p_array) const {
- if (p_first == p_last || p_nth == p_last)
- return;
- introselect(p_first, p_nth, p_last, p_array, bitlog(p_last - p_first) * 2);
- }
- };
- #endif
|