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- /*************************************************************************/
- /* self_list.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SELF_LIST_H
- #define SELF_LIST_H
- #include "core/typedefs.h"
- template <class T>
- class SelfList {
- public:
- class List {
- SelfList<T> *_first;
- SelfList<T> *_last;
- public:
- void add(SelfList<T> *p_elem) {
- ERR_FAIL_COND(p_elem->_root);
- p_elem->_root = this;
- p_elem->_next = _first;
- p_elem->_prev = NULL;
- if (_first) {
- _first->_prev = p_elem;
- } else {
- _last = p_elem;
- }
- _first = p_elem;
- }
- void add_last(SelfList<T> *p_elem) {
- ERR_FAIL_COND(p_elem->_root);
- p_elem->_root = this;
- p_elem->_next = NULL;
- p_elem->_prev = _last;
- if (_last) {
- _last->_next = p_elem;
- } else {
- _first = p_elem;
- }
- _last = p_elem;
- }
- void remove(SelfList<T> *p_elem) {
- ERR_FAIL_COND(p_elem->_root != this);
- if (p_elem->_next) {
- p_elem->_next->_prev = p_elem->_prev;
- }
- if (p_elem->_prev) {
- p_elem->_prev->_next = p_elem->_next;
- }
- if (_first == p_elem) {
- _first = p_elem->_next;
- }
- if (_last == p_elem) {
- _last = p_elem->_prev;
- }
- p_elem->_next = NULL;
- p_elem->_prev = NULL;
- p_elem->_root = NULL;
- }
- _FORCE_INLINE_ SelfList<T> *first() { return _first; }
- _FORCE_INLINE_ const SelfList<T> *first() const { return _first; }
- _FORCE_INLINE_ List() {
- _first = NULL;
- _last = NULL;
- }
- _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); }
- };
- private:
- List *_root;
- T *_self;
- SelfList<T> *_next;
- SelfList<T> *_prev;
- public:
- _FORCE_INLINE_ bool in_list() const { return _root; }
- _FORCE_INLINE_ SelfList<T> *next() { return _next; }
- _FORCE_INLINE_ SelfList<T> *prev() { return _prev; }
- _FORCE_INLINE_ const SelfList<T> *next() const { return _next; }
- _FORCE_INLINE_ const SelfList<T> *prev() const { return _prev; }
- _FORCE_INLINE_ T *self() const { return _self; }
- _FORCE_INLINE_ SelfList(T *p_self) {
- _self = p_self;
- _next = NULL;
- _prev = NULL;
- _root = NULL;
- }
- _FORCE_INLINE_ ~SelfList() {
- if (_root)
- _root->remove(this);
- }
- };
- #endif // SELF_LIST_H
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