123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211 |
- /*************************************************************************/
- /* safe_refcount.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SAFE_REFCOUNT_H
- #define SAFE_REFCOUNT_H
- #include "core/os/mutex.h"
- #include "core/typedefs.h"
- #include "platform_config.h"
- // Atomic functions, these are used for multithread safe reference counters!
- #ifdef NO_THREADS
- /* Bogus implementation unaware of multiprocessing */
- template <class T>
- static _ALWAYS_INLINE_ T atomic_conditional_increment(volatile T *pw) {
- if (*pw == 0)
- return 0;
- (*pw)++;
- return *pw;
- }
- template <class T>
- static _ALWAYS_INLINE_ T atomic_decrement(volatile T *pw) {
- (*pw)--;
- return *pw;
- }
- template <class T>
- static _ALWAYS_INLINE_ T atomic_increment(volatile T *pw) {
- (*pw)++;
- return *pw;
- }
- template <class T, class V>
- static _ALWAYS_INLINE_ T atomic_sub(volatile T *pw, volatile V val) {
- (*pw) -= val;
- return *pw;
- }
- template <class T, class V>
- static _ALWAYS_INLINE_ T atomic_add(volatile T *pw, volatile V val) {
- (*pw) += val;
- return *pw;
- }
- template <class T, class V>
- static _ALWAYS_INLINE_ T atomic_exchange_if_greater(volatile T *pw, volatile V val) {
- if (val > *pw)
- *pw = val;
- return *pw;
- }
- #elif defined(__GNUC__)
- /* Implementation for GCC & Clang */
- // GCC guarantees atomic intrinsics for sizes of 1, 2, 4 and 8 bytes.
- // Clang states it supports GCC atomic builtins.
- template <class T>
- static _ALWAYS_INLINE_ T atomic_conditional_increment(volatile T *pw) {
- while (true) {
- T tmp = static_cast<T const volatile &>(*pw);
- if (tmp == 0)
- return 0; // if zero, can't add to it anymore
- if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp)
- return tmp + 1;
- }
- }
- template <class T>
- static _ALWAYS_INLINE_ T atomic_decrement(volatile T *pw) {
- return __sync_sub_and_fetch(pw, 1);
- }
- template <class T>
- static _ALWAYS_INLINE_ T atomic_increment(volatile T *pw) {
- return __sync_add_and_fetch(pw, 1);
- }
- template <class T, class V>
- static _ALWAYS_INLINE_ T atomic_sub(volatile T *pw, volatile V val) {
- return __sync_sub_and_fetch(pw, val);
- }
- template <class T, class V>
- static _ALWAYS_INLINE_ T atomic_add(volatile T *pw, volatile V val) {
- return __sync_add_and_fetch(pw, val);
- }
- template <class T, class V>
- static _ALWAYS_INLINE_ T atomic_exchange_if_greater(volatile T *pw, volatile V val) {
- while (true) {
- T tmp = static_cast<T const volatile &>(*pw);
- if (tmp >= val)
- return tmp; // already greater, or equal
- if (__sync_val_compare_and_swap(pw, tmp, val) == tmp)
- return val;
- }
- }
- #elif defined(_MSC_VER)
- // For MSVC use a separate compilation unit to prevent windows.h from polluting
- // the global namespace.
- uint32_t atomic_conditional_increment(volatile uint32_t *pw);
- uint32_t atomic_decrement(volatile uint32_t *pw);
- uint32_t atomic_increment(volatile uint32_t *pw);
- uint32_t atomic_sub(volatile uint32_t *pw, volatile uint32_t val);
- uint32_t atomic_add(volatile uint32_t *pw, volatile uint32_t val);
- uint32_t atomic_exchange_if_greater(volatile uint32_t *pw, volatile uint32_t val);
- uint64_t atomic_conditional_increment(volatile uint64_t *pw);
- uint64_t atomic_decrement(volatile uint64_t *pw);
- uint64_t atomic_increment(volatile uint64_t *pw);
- uint64_t atomic_sub(volatile uint64_t *pw, volatile uint64_t val);
- uint64_t atomic_add(volatile uint64_t *pw, volatile uint64_t val);
- uint64_t atomic_exchange_if_greater(volatile uint64_t *pw, volatile uint64_t val);
- #else
- //no threads supported?
- #error Must provide atomic functions for this platform or compiler!
- #endif
- struct SafeRefCount {
- uint32_t count;
- public:
- // destroy() is called when weak_count_ drops to zero.
- _ALWAYS_INLINE_ bool ref() { //true on success
- return atomic_conditional_increment(&count) != 0;
- }
- _ALWAYS_INLINE_ uint32_t refval() { //true on success
- return atomic_conditional_increment(&count);
- }
- _ALWAYS_INLINE_ bool unref() { // true if must be disposed of
- if (atomic_decrement(&count) == 0) {
- return true;
- }
- return false;
- }
- _ALWAYS_INLINE_ uint32_t get() const { // nothrow
- return count;
- }
- _ALWAYS_INLINE_ void init(uint32_t p_value = 1) {
- count = p_value;
- }
- };
- #endif
|