ref_ptr.cpp 3.7 KB

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  1. /*************************************************************************/
  2. /* ref_ptr.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "ref_ptr.h"
  31. #include "core/reference.h"
  32. #include "core/resource.h"
  33. void RefPtr::operator=(const RefPtr &p_other) {
  34. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  35. Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
  36. *ref = *ref_other;
  37. }
  38. bool RefPtr::operator==(const RefPtr &p_other) const {
  39. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  40. Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
  41. return *ref == *ref_other;
  42. }
  43. RefPtr::RefPtr(const RefPtr &p_other) {
  44. memnew_placement(&data[0], Ref<Reference>);
  45. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  46. Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
  47. *ref = *ref_other;
  48. }
  49. bool RefPtr::is_null() const {
  50. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  51. return ref->is_null();
  52. }
  53. RID RefPtr::get_rid() const {
  54. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  55. if (ref->is_null())
  56. return RID();
  57. Resource *res = Object::cast_to<Resource>(ref->ptr());
  58. if (res)
  59. return res->get_rid();
  60. return RID();
  61. }
  62. void RefPtr::unref() {
  63. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  64. ref->unref();
  65. }
  66. RefPtr::RefPtr() {
  67. ERR_FAIL_COND(sizeof(Ref<Reference>) > DATASIZE);
  68. memnew_placement(&data[0], Ref<Reference>);
  69. }
  70. RefPtr::~RefPtr() {
  71. Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
  72. ref->~Ref<Reference>();
  73. }