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- /*************************************************************************/
- /* object.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OBJECT_H
- #define OBJECT_H
- #include "core/hash_map.h"
- #include "core/list.h"
- #include "core/map.h"
- #include "core/os/rw_lock.h"
- #include "core/set.h"
- #include "core/variant.h"
- #include "core/vmap.h"
- #define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()
- #define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5
- #define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5
- #define VARIANT_ARG_MAX 5
- #define VARIANT_ARGPTRS const Variant *argptr[5] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5 };
- #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4]
- #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4]
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- enum PropertyHint {
- PROPERTY_HINT_NONE, ///< no hint provided.
- PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
- PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
- PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
- PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
- PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
- PROPERTY_HINT_SPRITE_FRAME,
- PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
- PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
- PROPERTY_HINT_LAYERS_2D_RENDER,
- PROPERTY_HINT_LAYERS_2D_PHYSICS,
- PROPERTY_HINT_LAYERS_3D_RENDER,
- PROPERTY_HINT_LAYERS_3D_PHYSICS,
- PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PROPERTY_HINT_DIR, ///< a directory path must be passed
- PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
- PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
- PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
- PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
- PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
- PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
- PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
- PROPERTY_HINT_OBJECT_ID,
- PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
- PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
- PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
- PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
- PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
- PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
- PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
- PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
- PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
- PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
- PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
- PROPERTY_HINT_NODE_PATH_VALID_TYPES,
- PROPERTY_HINT_MAX,
- // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
- };
- enum PropertyUsageFlags {
- PROPERTY_USAGE_STORAGE = 1,
- PROPERTY_USAGE_EDITOR = 2,
- PROPERTY_USAGE_NETWORK = 4,
- PROPERTY_USAGE_EDITOR_HELPER = 8,
- PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
- PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
- PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
- PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
- PROPERTY_USAGE_CATEGORY = 256,
- //those below are deprecated thanks to ClassDB's now class value cache
- //PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero
- //PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false
- PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
- PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
- PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
- PROPERTY_USAGE_STORE_IF_NULL = 16384,
- PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
- PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
- PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
- PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
- PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
- PROPERTY_USAGE_INTERNAL = 1 << 20,
- PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
- PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
- PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
- PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
- PROPERTY_USAGE_NOEDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
- };
- #define ADD_SIGNAL(m_signal) ClassDB::add_signal(get_class_static(), m_signal)
- #define ADD_PROPERTY(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
- #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
- #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
- struct PropertyInfo {
- Variant::Type type;
- String name;
- StringName class_name; //for classes
- PropertyHint hint;
- String hint_string;
- uint32_t usage;
- _FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const {
- PropertyInfo pi = *this;
- pi.usage |= p_fl;
- return pi;
- }
- operator Dictionary() const;
- static PropertyInfo from_dict(const Dictionary &p_dict);
- PropertyInfo() :
- type(Variant::NIL),
- hint(PROPERTY_HINT_NONE),
- usage(PROPERTY_USAGE_DEFAULT) {
- }
- PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
- type(p_type),
- name(p_name),
- hint(p_hint),
- hint_string(p_hint_string),
- usage(p_usage) {
- if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
- class_name = hint_string;
- } else {
- class_name = p_class_name;
- }
- }
- PropertyInfo(const StringName &p_class_name) :
- type(Variant::OBJECT),
- class_name(p_class_name),
- hint(PROPERTY_HINT_NONE),
- usage(PROPERTY_USAGE_DEFAULT) {
- }
- bool operator<(const PropertyInfo &p_info) const {
- return name < p_info.name;
- }
- };
- Array convert_property_list(const List<PropertyInfo> *p_list);
- struct MethodInfo {
- String name;
- PropertyInfo return_val;
- uint32_t flags;
- int id;
- List<PropertyInfo> arguments;
- Vector<Variant> default_arguments;
- inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
- inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
- operator Dictionary() const;
- static MethodInfo from_dict(const Dictionary &p_dict);
- MethodInfo();
- MethodInfo(const String &p_name);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
- MethodInfo(Variant::Type ret);
- MethodInfo(Variant::Type ret, const String &p_name);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
- };
- // old cast_to
- //if ( is_type(T::get_class_static()) )
- //return static_cast<T*>(this);
- ////else
- //return NULL;
- /*
- the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
- */
- #define REVERSE_GET_PROPERTY_LIST \
- public: \
- _FORCE_INLINE_ bool _is_gpl_reversed() const { return true; }; \
- \
- private:
- #define UNREVERSE_GET_PROPERTY_LIST \
- public: \
- _FORCE_INLINE_ bool _is_gpl_reversed() const { return false; }; \
- \
- private:
- #define GDCLASS(m_class, m_inherits) \
- private: \
- void operator=(const m_class &p_rval) {} \
- mutable StringName _class_name; \
- friend class ClassDB; \
- \
- public: \
- virtual String get_class() const { \
- return String(#m_class); \
- } \
- virtual const StringName *_get_class_namev() const { \
- if (!_class_name) \
- _class_name = get_class_static(); \
- return &_class_name; \
- } \
- static _FORCE_INLINE_ void *get_class_ptr_static() { \
- static int ptr; \
- return &ptr; \
- } \
- static _FORCE_INLINE_ String get_class_static() { \
- return String(#m_class); \
- } \
- static _FORCE_INLINE_ String get_parent_class_static() { \
- return m_inherits::get_class_static(); \
- } \
- static void get_inheritance_list_static(List<String> *p_inheritance_list) { \
- m_inherits::get_inheritance_list_static(p_inheritance_list); \
- p_inheritance_list->push_back(String(#m_class)); \
- } \
- static String get_category_static() { \
- String category = m_inherits::get_category_static(); \
- if (_get_category != m_inherits::_get_category) { \
- if (category != "") \
- category += "/"; \
- category += _get_category(); \
- } \
- return category; \
- } \
- static String inherits_static() { \
- return String(#m_inherits); \
- } \
- virtual bool is_class(const String &p_class) const { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
- virtual bool is_class_ptr(void *p_ptr) const { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
- \
- static void get_valid_parents_static(List<String> *p_parents) { \
- \
- if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
- m_class::_get_valid_parents_static(p_parents); \
- } \
- \
- m_inherits::get_valid_parents_static(p_parents); \
- } \
- \
- protected: \
- _FORCE_INLINE_ static void (*_get_bind_methods())() { \
- return &m_class::_bind_methods; \
- } \
- \
- public: \
- static void initialize_class() { \
- static bool initialized = false; \
- if (initialized) \
- return; \
- m_inherits::initialize_class(); \
- ClassDB::_add_class<m_class>(); \
- if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) \
- _bind_methods(); \
- initialized = true; \
- } \
- \
- protected: \
- virtual void _initialize_classv() { \
- initialize_class(); \
- } \
- _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
- return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
- } \
- virtual bool _getv(const StringName &p_name, Variant &r_ret) const { \
- if (m_class::_get_get() != m_inherits::_get_get()) { \
- if (_get(p_name, r_ret)) \
- return true; \
- } \
- return m_inherits::_getv(p_name, r_ret); \
- } \
- _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
- return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
- } \
- virtual bool _setv(const StringName &p_name, const Variant &p_property) { \
- if (m_inherits::_setv(p_name, p_property)) return true; \
- if (m_class::_get_set() != m_inherits::_get_set()) { \
- return _set(p_name, p_property); \
- } \
- return false; \
- } \
- _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
- return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
- } \
- virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const { \
- if (!p_reversed) { \
- m_inherits::_get_property_listv(p_list, p_reversed); \
- } \
- p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY)); \
- if (!_is_gpl_reversed()) \
- ClassDB::get_property_list(#m_class, p_list, true, this); \
- if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
- _get_property_list(p_list); \
- } \
- if (_is_gpl_reversed()) \
- ClassDB::get_property_list(#m_class, p_list, true, this); \
- if (p_reversed) { \
- m_inherits::_get_property_listv(p_list, p_reversed); \
- } \
- } \
- _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
- return (void (Object::*)(int)) & m_class::_notification; \
- } \
- virtual void _notificationv(int p_notification, bool p_reversed) { \
- if (!p_reversed) \
- m_inherits::_notificationv(p_notification, p_reversed); \
- if (m_class::_get_notification() != m_inherits::_get_notification()) { \
- _notification(p_notification); \
- } \
- if (p_reversed) \
- m_inherits::_notificationv(p_notification, p_reversed); \
- } \
- \
- private:
- #define OBJ_CATEGORY(m_category) \
- protected: \
- _FORCE_INLINE_ static String _get_category() { return m_category; } \
- \
- private:
- #define OBJ_SAVE_TYPE(m_class) \
- public: \
- virtual String get_save_class() const { return #m_class; } \
- \
- private:
- class ScriptInstance;
- typedef uint64_t ObjectID;
- class Object {
- public:
- enum ConnectFlags {
- CONNECT_DEFERRED = 1,
- CONNECT_PERSIST = 2, // hint for scene to save this connection
- CONNECT_ONESHOT = 4,
- CONNECT_REFERENCE_COUNTED = 8,
- };
- struct Connection {
- Object *source;
- StringName signal;
- Object *target;
- StringName method;
- uint32_t flags;
- Vector<Variant> binds;
- bool operator<(const Connection &p_conn) const;
- operator Variant() const;
- Connection() {
- source = NULL;
- target = NULL;
- flags = 0;
- }
- Connection(const Variant &p_variant);
- };
- private:
- enum {
- MAX_SCRIPT_INSTANCE_BINDINGS = 8
- };
- #ifdef DEBUG_ENABLED
- friend struct _ObjectDebugLock;
- #endif
- friend bool predelete_handler(Object *);
- friend void postinitialize_handler(Object *);
- struct Signal {
- struct Target {
- ObjectID _id;
- StringName method;
- _FORCE_INLINE_ bool operator<(const Target &p_target) const { return (_id == p_target._id) ? (method < p_target.method) : (_id < p_target._id); }
- Target(const ObjectID &p_id, const StringName &p_method) :
- _id(p_id),
- method(p_method) {
- }
- Target() { _id = 0; }
- };
- struct Slot {
- int reference_count;
- Connection conn;
- List<Connection>::Element *cE;
- Slot() { reference_count = 0; }
- };
- MethodInfo user;
- VMap<Target, Slot> slot_map;
- int lock;
- Signal() { lock = 0; }
- };
- HashMap<StringName, Signal> signal_map;
- List<Connection> connections;
- #ifdef DEBUG_ENABLED
- SafeRefCount _lock_index;
- #endif
- bool _block_signals;
- int _predelete_ok;
- Set<Object *> change_receptors;
- ObjectID _instance_ID;
- bool _predelete();
- void _postinitialize();
- bool _can_translate;
- #ifdef TOOLS_ENABLED
- bool _edited;
- uint32_t _edited_version;
- Set<String> editor_section_folding;
- #endif
- ScriptInstance *script_instance;
- RefPtr script;
- Dictionary metadata;
- mutable StringName _class_name;
- mutable const StringName *_class_ptr;
- void _add_user_signal(const String &p_name, const Array &p_args = Array());
- bool _has_user_signal(const StringName &p_name) const;
- Variant _emit_signal(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Array _get_signal_list() const;
- Array _get_signal_connection_list(const String &p_signal) const;
- Array _get_incoming_connections() const;
- void _set_bind(const String &p_set, const Variant &p_value);
- Variant _get_bind(const String &p_name) const;
- void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
- Variant _get_indexed_bind(const NodePath &p_name) const;
- void property_list_changed_notify();
- friend class Reference;
- uint32_t instance_binding_count;
- void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
- protected:
- virtual void _initialize_classv() { initialize_class(); }
- virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
- virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
- virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {};
- virtual void _notificationv(int p_notification, bool p_reversed){};
- static String _get_category() { return ""; }
- static void _bind_methods();
- bool _set(const StringName &p_name, const Variant &p_property) { return false; };
- bool _get(const StringName &p_name, Variant &r_property) const { return false; };
- void _get_property_list(List<PropertyInfo> *p_list) const {};
- void _notification(int p_notification){};
- _FORCE_INLINE_ static void (*_get_bind_methods())() {
- return &Object::_bind_methods;
- }
- _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
- return &Object::_get;
- }
- _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
- return &Object::_set;
- }
- _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
- return &Object::_get_property_list;
- }
- _FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
- return &Object::_notification;
- }
- static void get_valid_parents_static(List<String> *p_parents);
- static void _get_valid_parents_static(List<String> *p_parents);
- void cancel_delete();
- virtual void _changed_callback(Object *p_changed, const char *p_prop);
- //Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
- //void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
- Variant _call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- virtual const StringName *_get_class_namev() const {
- if (!_class_name)
- _class_name = get_class_static();
- return &_class_name;
- }
- PoolVector<String> _get_meta_list_bind() const;
- Array _get_property_list_bind() const;
- Array _get_method_list_bind() const;
- void _clear_internal_resource_paths(const Variant &p_var);
- friend class ClassDB;
- virtual void _validate_property(PropertyInfo &property) const;
- void _disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force = false);
- public: //should be protected, but bug in clang++
- static void initialize_class();
- _FORCE_INLINE_ static void register_custom_data_to_otdb(){};
- public:
- #ifdef TOOLS_ENABLED
- _FORCE_INLINE_ void _change_notify(const char *p_property = "") {
- _edited = true;
- for (Set<Object *>::Element *E = change_receptors.front(); E; E = E->next())
- ((Object *)(E->get()))->_changed_callback(this, p_property);
- }
- #else
- _FORCE_INLINE_ void _change_notify(const char *p_what = "") {}
- #endif
- static void *get_class_ptr_static() {
- static int ptr;
- return &ptr;
- }
- bool _is_gpl_reversed() const { return false; }
- _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
- // this is used for editors
- void add_change_receptor(Object *p_receptor);
- void remove_change_receptor(Object *p_receptor);
- template <class T>
- static T *cast_to(Object *p_object) {
- #ifndef NO_SAFE_CAST
- return dynamic_cast<T *>(p_object);
- #else
- if (!p_object)
- return NULL;
- if (p_object->is_class_ptr(T::get_class_ptr_static()))
- return static_cast<T *>(p_object);
- else
- return NULL;
- #endif
- }
- template <class T>
- static const T *cast_to(const Object *p_object) {
- #ifndef NO_SAFE_CAST
- return dynamic_cast<const T *>(p_object);
- #else
- if (!p_object)
- return NULL;
- if (p_object->is_class_ptr(T::get_class_ptr_static()))
- return static_cast<const T *>(p_object);
- else
- return NULL;
- #endif
- }
- enum {
- NOTIFICATION_POSTINITIALIZE = 0,
- NOTIFICATION_PREDELETE = 1
- };
- /* TYPE API */
- static void get_inheritance_list_static(List<String> *p_inheritance_list) { p_inheritance_list->push_back("Object"); }
- static String get_class_static() { return "Object"; }
- static String get_parent_class_static() { return String(); }
- static String get_category_static() { return String(); }
- virtual String get_class() const { return "Object"; }
- virtual String get_save_class() const { return get_class(); } //class stored when saving
- virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
- virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
- _FORCE_INLINE_ const StringName &get_class_name() const {
- if (!_class_ptr) {
- return *_get_class_namev();
- } else {
- return *_class_ptr;
- }
- }
- /* IAPI */
- //void set(const String& p_name, const Variant& p_value);
- //Variant get(const String& p_name) const;
- void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL);
- Variant get(const StringName &p_name, bool *r_valid = NULL) const;
- void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = NULL);
- Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = NULL) const;
- void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
- bool has_method(const StringName &p_method) const;
- void get_method_list(List<MethodInfo> *p_list) const;
- Variant callv(const StringName &p_method, const Array &p_args);
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
- virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
- Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
- void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
- void notification(int p_notification, bool p_reversed = false);
- //used mainly by script, get and set all INCLUDING string
- virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const;
- virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL);
- /* SCRIPT */
- void set_script(const RefPtr &p_script);
- RefPtr get_script() const;
- /* SCRIPT */
- bool has_meta(const String &p_name) const;
- void set_meta(const String &p_name, const Variant &p_value);
- Variant get_meta(const String &p_name) const;
- void get_meta_list(List<String> *p_list) const;
- #ifdef TOOLS_ENABLED
- void set_edited(bool p_edited);
- bool is_edited() const;
- uint32_t get_edited_version() const; //this function is used to check when something changed beyond a point, it's used mainly for generating previews
- #endif
- void set_script_instance(ScriptInstance *p_instance);
- _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
- void set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
- void add_user_signal(const MethodInfo &p_signal);
- Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
- Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount);
- void get_signal_list(List<MethodInfo> *p_signals) const;
- void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
- void get_all_signal_connections(List<Connection> *p_connections) const;
- bool has_persistent_signal_connections() const;
- void get_signals_connected_to_this(List<Connection> *p_connections) const;
- Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
- void disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method);
- bool is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const;
- void call_deferred(const StringName &p_method, VARIANT_ARG_LIST);
- void set_deferred(const StringName &p_property, const Variant &p_value);
- void set_block_signals(bool p_block);
- bool is_blocking_signals() const;
- Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const;
- Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = NULL) const;
- virtual void get_translatable_strings(List<String> *p_strings) const;
- virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
- StringName tr(const StringName &p_message) const; // translate message (internationalization)
- bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
- bool is_queued_for_deletion() const;
- _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
- _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
- #ifdef TOOLS_ENABLED
- void editor_set_section_unfold(const String &p_section, bool p_unfolded);
- bool editor_is_section_unfolded(const String &p_section);
- const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
- void editor_clear_section_folding() { editor_section_folding.clear(); }
- #endif
- //used by script languages to store binding data
- void *get_script_instance_binding(int p_script_language_index);
- void clear_internal_resource_paths();
- Object();
- virtual ~Object();
- };
- bool predelete_handler(Object *p_object);
- void postinitialize_handler(Object *p_object);
- class ObjectDB {
- struct ObjectPtrHash {
- static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
- union {
- const Object *p;
- unsigned long i;
- } u;
- u.p = p_obj;
- return HashMapHasherDefault::hash((uint64_t)u.i);
- }
- };
- static HashMap<ObjectID, Object *> instances;
- static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
- static ObjectID instance_counter;
- friend class Object;
- friend void unregister_core_types();
- static RWLock *rw_lock;
- static void cleanup();
- static ObjectID add_instance(Object *p_object);
- static void remove_instance(Object *p_object);
- friend void register_core_types();
- static void setup();
- public:
- typedef void (*DebugFunc)(Object *p_obj);
- static Object *get_instance(ObjectID p_instance_ID);
- static void debug_objects(DebugFunc p_func);
- static int get_object_count();
- _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
- return instance_checks.has(p_ptr);
- }
- };
- //needed by macros
- #include "core/class_db.h"
- #endif
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