object.h 43 KB

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  1. /*************************************************************************/
  2. /* object.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OBJECT_H
  31. #define OBJECT_H
  32. #include "core/hash_map.h"
  33. #include "core/list.h"
  34. #include "core/map.h"
  35. #include "core/os/rw_lock.h"
  36. #include "core/set.h"
  37. #include "core/variant.h"
  38. #include "core/vmap.h"
  39. #define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()
  40. #define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5
  41. #define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5
  42. #define VARIANT_ARG_MAX 5
  43. #define VARIANT_ARGPTRS const Variant *argptr[5] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5 };
  44. #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4]
  45. #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4]
  46. /**
  47. @author Juan Linietsky <reduzio@gmail.com>
  48. */
  49. enum PropertyHint {
  50. PROPERTY_HINT_NONE, ///< no hint provided.
  51. PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
  52. PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
  53. PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
  54. PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
  55. PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
  56. PROPERTY_HINT_SPRITE_FRAME,
  57. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
  58. PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
  59. PROPERTY_HINT_LAYERS_2D_RENDER,
  60. PROPERTY_HINT_LAYERS_2D_PHYSICS,
  61. PROPERTY_HINT_LAYERS_3D_RENDER,
  62. PROPERTY_HINT_LAYERS_3D_PHYSICS,
  63. PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  64. PROPERTY_HINT_DIR, ///< a directory path must be passed
  65. PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  66. PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
  67. PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
  68. PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
  69. PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
  70. PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
  71. PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
  72. PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
  73. PROPERTY_HINT_OBJECT_ID,
  74. PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
  75. PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
  76. PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
  77. PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
  78. PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
  79. PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
  80. PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
  81. PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
  82. PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
  83. PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
  84. PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
  85. PROPERTY_HINT_NODE_PATH_VALID_TYPES,
  86. PROPERTY_HINT_MAX,
  87. // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
  88. };
  89. enum PropertyUsageFlags {
  90. PROPERTY_USAGE_STORAGE = 1,
  91. PROPERTY_USAGE_EDITOR = 2,
  92. PROPERTY_USAGE_NETWORK = 4,
  93. PROPERTY_USAGE_EDITOR_HELPER = 8,
  94. PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
  95. PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
  96. PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
  97. PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
  98. PROPERTY_USAGE_CATEGORY = 256,
  99. //those below are deprecated thanks to ClassDB's now class value cache
  100. //PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero
  101. //PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false
  102. PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
  103. PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
  104. PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
  105. PROPERTY_USAGE_STORE_IF_NULL = 16384,
  106. PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
  107. PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
  108. PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
  109. PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
  110. PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
  111. PROPERTY_USAGE_INTERNAL = 1 << 20,
  112. PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
  113. PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
  114. PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
  115. PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
  116. PROPERTY_USAGE_NOEDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
  117. };
  118. #define ADD_SIGNAL(m_signal) ClassDB::add_signal(get_class_static(), m_signal)
  119. #define ADD_PROPERTY(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
  120. #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
  121. #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
  122. struct PropertyInfo {
  123. Variant::Type type;
  124. String name;
  125. StringName class_name; //for classes
  126. PropertyHint hint;
  127. String hint_string;
  128. uint32_t usage;
  129. _FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const {
  130. PropertyInfo pi = *this;
  131. pi.usage |= p_fl;
  132. return pi;
  133. }
  134. operator Dictionary() const;
  135. static PropertyInfo from_dict(const Dictionary &p_dict);
  136. PropertyInfo() :
  137. type(Variant::NIL),
  138. hint(PROPERTY_HINT_NONE),
  139. usage(PROPERTY_USAGE_DEFAULT) {
  140. }
  141. PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
  142. type(p_type),
  143. name(p_name),
  144. hint(p_hint),
  145. hint_string(p_hint_string),
  146. usage(p_usage) {
  147. if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
  148. class_name = hint_string;
  149. } else {
  150. class_name = p_class_name;
  151. }
  152. }
  153. PropertyInfo(const StringName &p_class_name) :
  154. type(Variant::OBJECT),
  155. class_name(p_class_name),
  156. hint(PROPERTY_HINT_NONE),
  157. usage(PROPERTY_USAGE_DEFAULT) {
  158. }
  159. bool operator<(const PropertyInfo &p_info) const {
  160. return name < p_info.name;
  161. }
  162. };
  163. Array convert_property_list(const List<PropertyInfo> *p_list);
  164. struct MethodInfo {
  165. String name;
  166. PropertyInfo return_val;
  167. uint32_t flags;
  168. int id;
  169. List<PropertyInfo> arguments;
  170. Vector<Variant> default_arguments;
  171. inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
  172. inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
  173. operator Dictionary() const;
  174. static MethodInfo from_dict(const Dictionary &p_dict);
  175. MethodInfo();
  176. MethodInfo(const String &p_name);
  177. MethodInfo(const String &p_name, const PropertyInfo &p_param1);
  178. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  179. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  180. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  181. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  182. MethodInfo(Variant::Type ret);
  183. MethodInfo(Variant::Type ret, const String &p_name);
  184. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
  185. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  186. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  187. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  188. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  189. MethodInfo(const PropertyInfo &p_ret, const String &p_name);
  190. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1);
  191. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  192. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  193. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  194. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  195. };
  196. // old cast_to
  197. //if ( is_type(T::get_class_static()) )
  198. //return static_cast<T*>(this);
  199. ////else
  200. //return NULL;
  201. /*
  202. the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
  203. */
  204. #define REVERSE_GET_PROPERTY_LIST \
  205. public: \
  206. _FORCE_INLINE_ bool _is_gpl_reversed() const { return true; }; \
  207. \
  208. private:
  209. #define UNREVERSE_GET_PROPERTY_LIST \
  210. public: \
  211. _FORCE_INLINE_ bool _is_gpl_reversed() const { return false; }; \
  212. \
  213. private:
  214. #define GDCLASS(m_class, m_inherits) \
  215. private: \
  216. void operator=(const m_class &p_rval) {} \
  217. mutable StringName _class_name; \
  218. friend class ClassDB; \
  219. \
  220. public: \
  221. virtual String get_class() const { \
  222. return String(#m_class); \
  223. } \
  224. virtual const StringName *_get_class_namev() const { \
  225. if (!_class_name) \
  226. _class_name = get_class_static(); \
  227. return &_class_name; \
  228. } \
  229. static _FORCE_INLINE_ void *get_class_ptr_static() { \
  230. static int ptr; \
  231. return &ptr; \
  232. } \
  233. static _FORCE_INLINE_ String get_class_static() { \
  234. return String(#m_class); \
  235. } \
  236. static _FORCE_INLINE_ String get_parent_class_static() { \
  237. return m_inherits::get_class_static(); \
  238. } \
  239. static void get_inheritance_list_static(List<String> *p_inheritance_list) { \
  240. m_inherits::get_inheritance_list_static(p_inheritance_list); \
  241. p_inheritance_list->push_back(String(#m_class)); \
  242. } \
  243. static String get_category_static() { \
  244. String category = m_inherits::get_category_static(); \
  245. if (_get_category != m_inherits::_get_category) { \
  246. if (category != "") \
  247. category += "/"; \
  248. category += _get_category(); \
  249. } \
  250. return category; \
  251. } \
  252. static String inherits_static() { \
  253. return String(#m_inherits); \
  254. } \
  255. virtual bool is_class(const String &p_class) const { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
  256. virtual bool is_class_ptr(void *p_ptr) const { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
  257. \
  258. static void get_valid_parents_static(List<String> *p_parents) { \
  259. \
  260. if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
  261. m_class::_get_valid_parents_static(p_parents); \
  262. } \
  263. \
  264. m_inherits::get_valid_parents_static(p_parents); \
  265. } \
  266. \
  267. protected: \
  268. _FORCE_INLINE_ static void (*_get_bind_methods())() { \
  269. return &m_class::_bind_methods; \
  270. } \
  271. \
  272. public: \
  273. static void initialize_class() { \
  274. static bool initialized = false; \
  275. if (initialized) \
  276. return; \
  277. m_inherits::initialize_class(); \
  278. ClassDB::_add_class<m_class>(); \
  279. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) \
  280. _bind_methods(); \
  281. initialized = true; \
  282. } \
  283. \
  284. protected: \
  285. virtual void _initialize_classv() { \
  286. initialize_class(); \
  287. } \
  288. _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
  289. return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
  290. } \
  291. virtual bool _getv(const StringName &p_name, Variant &r_ret) const { \
  292. if (m_class::_get_get() != m_inherits::_get_get()) { \
  293. if (_get(p_name, r_ret)) \
  294. return true; \
  295. } \
  296. return m_inherits::_getv(p_name, r_ret); \
  297. } \
  298. _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
  299. return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
  300. } \
  301. virtual bool _setv(const StringName &p_name, const Variant &p_property) { \
  302. if (m_inherits::_setv(p_name, p_property)) return true; \
  303. if (m_class::_get_set() != m_inherits::_get_set()) { \
  304. return _set(p_name, p_property); \
  305. } \
  306. return false; \
  307. } \
  308. _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
  309. return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
  310. } \
  311. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const { \
  312. if (!p_reversed) { \
  313. m_inherits::_get_property_listv(p_list, p_reversed); \
  314. } \
  315. p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY)); \
  316. if (!_is_gpl_reversed()) \
  317. ClassDB::get_property_list(#m_class, p_list, true, this); \
  318. if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
  319. _get_property_list(p_list); \
  320. } \
  321. if (_is_gpl_reversed()) \
  322. ClassDB::get_property_list(#m_class, p_list, true, this); \
  323. if (p_reversed) { \
  324. m_inherits::_get_property_listv(p_list, p_reversed); \
  325. } \
  326. } \
  327. _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
  328. return (void (Object::*)(int)) & m_class::_notification; \
  329. } \
  330. virtual void _notificationv(int p_notification, bool p_reversed) { \
  331. if (!p_reversed) \
  332. m_inherits::_notificationv(p_notification, p_reversed); \
  333. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  334. _notification(p_notification); \
  335. } \
  336. if (p_reversed) \
  337. m_inherits::_notificationv(p_notification, p_reversed); \
  338. } \
  339. \
  340. private:
  341. #define OBJ_CATEGORY(m_category) \
  342. protected: \
  343. _FORCE_INLINE_ static String _get_category() { return m_category; } \
  344. \
  345. private:
  346. #define OBJ_SAVE_TYPE(m_class) \
  347. public: \
  348. virtual String get_save_class() const { return #m_class; } \
  349. \
  350. private:
  351. class ScriptInstance;
  352. typedef uint64_t ObjectID;
  353. class Object {
  354. public:
  355. enum ConnectFlags {
  356. CONNECT_DEFERRED = 1,
  357. CONNECT_PERSIST = 2, // hint for scene to save this connection
  358. CONNECT_ONESHOT = 4,
  359. CONNECT_REFERENCE_COUNTED = 8,
  360. };
  361. struct Connection {
  362. Object *source;
  363. StringName signal;
  364. Object *target;
  365. StringName method;
  366. uint32_t flags;
  367. Vector<Variant> binds;
  368. bool operator<(const Connection &p_conn) const;
  369. operator Variant() const;
  370. Connection() {
  371. source = NULL;
  372. target = NULL;
  373. flags = 0;
  374. }
  375. Connection(const Variant &p_variant);
  376. };
  377. private:
  378. enum {
  379. MAX_SCRIPT_INSTANCE_BINDINGS = 8
  380. };
  381. #ifdef DEBUG_ENABLED
  382. friend struct _ObjectDebugLock;
  383. #endif
  384. friend bool predelete_handler(Object *);
  385. friend void postinitialize_handler(Object *);
  386. struct Signal {
  387. struct Target {
  388. ObjectID _id;
  389. StringName method;
  390. _FORCE_INLINE_ bool operator<(const Target &p_target) const { return (_id == p_target._id) ? (method < p_target.method) : (_id < p_target._id); }
  391. Target(const ObjectID &p_id, const StringName &p_method) :
  392. _id(p_id),
  393. method(p_method) {
  394. }
  395. Target() { _id = 0; }
  396. };
  397. struct Slot {
  398. int reference_count;
  399. Connection conn;
  400. List<Connection>::Element *cE;
  401. Slot() { reference_count = 0; }
  402. };
  403. MethodInfo user;
  404. VMap<Target, Slot> slot_map;
  405. int lock;
  406. Signal() { lock = 0; }
  407. };
  408. HashMap<StringName, Signal> signal_map;
  409. List<Connection> connections;
  410. #ifdef DEBUG_ENABLED
  411. SafeRefCount _lock_index;
  412. #endif
  413. bool _block_signals;
  414. int _predelete_ok;
  415. Set<Object *> change_receptors;
  416. ObjectID _instance_ID;
  417. bool _predelete();
  418. void _postinitialize();
  419. bool _can_translate;
  420. #ifdef TOOLS_ENABLED
  421. bool _edited;
  422. uint32_t _edited_version;
  423. Set<String> editor_section_folding;
  424. #endif
  425. ScriptInstance *script_instance;
  426. RefPtr script;
  427. Dictionary metadata;
  428. mutable StringName _class_name;
  429. mutable const StringName *_class_ptr;
  430. void _add_user_signal(const String &p_name, const Array &p_args = Array());
  431. bool _has_user_signal(const StringName &p_name) const;
  432. Variant _emit_signal(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  433. Array _get_signal_list() const;
  434. Array _get_signal_connection_list(const String &p_signal) const;
  435. Array _get_incoming_connections() const;
  436. void _set_bind(const String &p_set, const Variant &p_value);
  437. Variant _get_bind(const String &p_name) const;
  438. void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
  439. Variant _get_indexed_bind(const NodePath &p_name) const;
  440. void property_list_changed_notify();
  441. friend class Reference;
  442. uint32_t instance_binding_count;
  443. void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
  444. protected:
  445. virtual void _initialize_classv() { initialize_class(); }
  446. virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
  447. virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
  448. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {};
  449. virtual void _notificationv(int p_notification, bool p_reversed){};
  450. static String _get_category() { return ""; }
  451. static void _bind_methods();
  452. bool _set(const StringName &p_name, const Variant &p_property) { return false; };
  453. bool _get(const StringName &p_name, Variant &r_property) const { return false; };
  454. void _get_property_list(List<PropertyInfo> *p_list) const {};
  455. void _notification(int p_notification){};
  456. _FORCE_INLINE_ static void (*_get_bind_methods())() {
  457. return &Object::_bind_methods;
  458. }
  459. _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
  460. return &Object::_get;
  461. }
  462. _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
  463. return &Object::_set;
  464. }
  465. _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
  466. return &Object::_get_property_list;
  467. }
  468. _FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
  469. return &Object::_notification;
  470. }
  471. static void get_valid_parents_static(List<String> *p_parents);
  472. static void _get_valid_parents_static(List<String> *p_parents);
  473. void cancel_delete();
  474. virtual void _changed_callback(Object *p_changed, const char *p_prop);
  475. //Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  476. //void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  477. Variant _call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  478. Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  479. virtual const StringName *_get_class_namev() const {
  480. if (!_class_name)
  481. _class_name = get_class_static();
  482. return &_class_name;
  483. }
  484. PoolVector<String> _get_meta_list_bind() const;
  485. Array _get_property_list_bind() const;
  486. Array _get_method_list_bind() const;
  487. void _clear_internal_resource_paths(const Variant &p_var);
  488. friend class ClassDB;
  489. virtual void _validate_property(PropertyInfo &property) const;
  490. void _disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force = false);
  491. public: //should be protected, but bug in clang++
  492. static void initialize_class();
  493. _FORCE_INLINE_ static void register_custom_data_to_otdb(){};
  494. public:
  495. #ifdef TOOLS_ENABLED
  496. _FORCE_INLINE_ void _change_notify(const char *p_property = "") {
  497. _edited = true;
  498. for (Set<Object *>::Element *E = change_receptors.front(); E; E = E->next())
  499. ((Object *)(E->get()))->_changed_callback(this, p_property);
  500. }
  501. #else
  502. _FORCE_INLINE_ void _change_notify(const char *p_what = "") {}
  503. #endif
  504. static void *get_class_ptr_static() {
  505. static int ptr;
  506. return &ptr;
  507. }
  508. bool _is_gpl_reversed() const { return false; }
  509. _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
  510. // this is used for editors
  511. void add_change_receptor(Object *p_receptor);
  512. void remove_change_receptor(Object *p_receptor);
  513. template <class T>
  514. static T *cast_to(Object *p_object) {
  515. #ifndef NO_SAFE_CAST
  516. return dynamic_cast<T *>(p_object);
  517. #else
  518. if (!p_object)
  519. return NULL;
  520. if (p_object->is_class_ptr(T::get_class_ptr_static()))
  521. return static_cast<T *>(p_object);
  522. else
  523. return NULL;
  524. #endif
  525. }
  526. template <class T>
  527. static const T *cast_to(const Object *p_object) {
  528. #ifndef NO_SAFE_CAST
  529. return dynamic_cast<const T *>(p_object);
  530. #else
  531. if (!p_object)
  532. return NULL;
  533. if (p_object->is_class_ptr(T::get_class_ptr_static()))
  534. return static_cast<const T *>(p_object);
  535. else
  536. return NULL;
  537. #endif
  538. }
  539. enum {
  540. NOTIFICATION_POSTINITIALIZE = 0,
  541. NOTIFICATION_PREDELETE = 1
  542. };
  543. /* TYPE API */
  544. static void get_inheritance_list_static(List<String> *p_inheritance_list) { p_inheritance_list->push_back("Object"); }
  545. static String get_class_static() { return "Object"; }
  546. static String get_parent_class_static() { return String(); }
  547. static String get_category_static() { return String(); }
  548. virtual String get_class() const { return "Object"; }
  549. virtual String get_save_class() const { return get_class(); } //class stored when saving
  550. virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
  551. virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
  552. _FORCE_INLINE_ const StringName &get_class_name() const {
  553. if (!_class_ptr) {
  554. return *_get_class_namev();
  555. } else {
  556. return *_class_ptr;
  557. }
  558. }
  559. /* IAPI */
  560. //void set(const String& p_name, const Variant& p_value);
  561. //Variant get(const String& p_name) const;
  562. void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL);
  563. Variant get(const StringName &p_name, bool *r_valid = NULL) const;
  564. void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = NULL);
  565. Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = NULL) const;
  566. void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
  567. bool has_method(const StringName &p_method) const;
  568. void get_method_list(List<MethodInfo> *p_list) const;
  569. Variant callv(const StringName &p_method, const Array &p_args);
  570. virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  571. virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
  572. virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
  573. Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  574. void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  575. void notification(int p_notification, bool p_reversed = false);
  576. //used mainly by script, get and set all INCLUDING string
  577. virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const;
  578. virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL);
  579. /* SCRIPT */
  580. void set_script(const RefPtr &p_script);
  581. RefPtr get_script() const;
  582. /* SCRIPT */
  583. bool has_meta(const String &p_name) const;
  584. void set_meta(const String &p_name, const Variant &p_value);
  585. Variant get_meta(const String &p_name) const;
  586. void get_meta_list(List<String> *p_list) const;
  587. #ifdef TOOLS_ENABLED
  588. void set_edited(bool p_edited);
  589. bool is_edited() const;
  590. uint32_t get_edited_version() const; //this function is used to check when something changed beyond a point, it's used mainly for generating previews
  591. #endif
  592. void set_script_instance(ScriptInstance *p_instance);
  593. _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
  594. void set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
  595. void add_user_signal(const MethodInfo &p_signal);
  596. Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
  597. Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount);
  598. void get_signal_list(List<MethodInfo> *p_signals) const;
  599. void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
  600. void get_all_signal_connections(List<Connection> *p_connections) const;
  601. bool has_persistent_signal_connections() const;
  602. void get_signals_connected_to_this(List<Connection> *p_connections) const;
  603. Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
  604. void disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method);
  605. bool is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const;
  606. void call_deferred(const StringName &p_method, VARIANT_ARG_LIST);
  607. void set_deferred(const StringName &p_property, const Variant &p_value);
  608. void set_block_signals(bool p_block);
  609. bool is_blocking_signals() const;
  610. Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const;
  611. Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = NULL) const;
  612. virtual void get_translatable_strings(List<String> *p_strings) const;
  613. virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
  614. StringName tr(const StringName &p_message) const; // translate message (internationalization)
  615. bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
  616. bool is_queued_for_deletion() const;
  617. _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
  618. _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
  619. #ifdef TOOLS_ENABLED
  620. void editor_set_section_unfold(const String &p_section, bool p_unfolded);
  621. bool editor_is_section_unfolded(const String &p_section);
  622. const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
  623. void editor_clear_section_folding() { editor_section_folding.clear(); }
  624. #endif
  625. //used by script languages to store binding data
  626. void *get_script_instance_binding(int p_script_language_index);
  627. void clear_internal_resource_paths();
  628. Object();
  629. virtual ~Object();
  630. };
  631. bool predelete_handler(Object *p_object);
  632. void postinitialize_handler(Object *p_object);
  633. class ObjectDB {
  634. struct ObjectPtrHash {
  635. static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
  636. union {
  637. const Object *p;
  638. unsigned long i;
  639. } u;
  640. u.p = p_obj;
  641. return HashMapHasherDefault::hash((uint64_t)u.i);
  642. }
  643. };
  644. static HashMap<ObjectID, Object *> instances;
  645. static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
  646. static ObjectID instance_counter;
  647. friend class Object;
  648. friend void unregister_core_types();
  649. static RWLock *rw_lock;
  650. static void cleanup();
  651. static ObjectID add_instance(Object *p_object);
  652. static void remove_instance(Object *p_object);
  653. friend void register_core_types();
  654. static void setup();
  655. public:
  656. typedef void (*DebugFunc)(Object *p_obj);
  657. static Object *get_instance(ObjectID p_instance_ID);
  658. static void debug_objects(DebugFunc p_func);
  659. static int get_object_count();
  660. _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
  661. return instance_checks.has(p_ptr);
  662. }
  663. };
  664. //needed by macros
  665. #include "core/class_db.h"
  666. #endif